Player Matchup

Gilgamesh
Gilgamesh
HanzoKing_Lucky
Gilgamesh
Level 29
God Stats
13W - 9L
1,500 SR
Queue Stats
16W - 11L
1,589 Elo+
Solo
Chaac
Chaac
biggsnake559
Chaac
Level 14
God Stats
12W - 7L
1,611 SR
Queue Stats
104W - 124L
1,388 Elo+
Solo
Thor
Thor
eatthatpusy2298
Thor
Level 6
God Stats
3W - 5L
1,416 SR
Queue Stats
42W - 31L
1,543 Elo+
Solo
Zeus
Zeus
plustoskill
Zeus
Level 28
God Stats
2W - 1L
1,428 SR
Queue Stats
34W - 28L
1,492 Elo+
Solo
Fenrir
Fenrir
x3 DEMON KIDSx
Fenrir
Level 25
God Stats
9W - 10L
1,414 SR
Queue Stats
37W - 39L
1,430 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,488 Elo+

VS

Team Averages
Level 37
1,536 SR
1,517 Elo+
Olorun
Olorun
BeefZest
Olorun
Level 28
God Stats
9W - 9L
1,290 SR
Queue Stats
141W - 140L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Choparoo
Ratatoskr
Level 7
God Stats
8W - 12L
1,691 SR
Queue Stats
11W - 19L
1,392 Elo+
Party 1
Fenrir
Fenrir
Draconicr
Fenrir
Level 6
God Stats
10W - 11L
1,702 SR
Queue Stats
14W - 15L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
LBC14 ELF
Danzaburou
Level 129
God Stats
3W - 4L
1,499 SR
Queue Stats
43W - 50L
1,447 Elo+
Party 1
Zeus
Zeus
TheBestNeoneon
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HanzoKing_Lucky
Gilgamesh
18
9 / 0 / 18
11,410
1,141
7,411
8,326
7,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 26
12,268
1,227
14,932
15,531
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 4 / 20
11,279
1,128
15,603
11,346
4,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
26 / 2 / 12
14,808
1,481
31,314
11,896
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 21
10,456
1,046
12,612
11,800
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BeefZest
Olorun
16
2 / 13 / 8
9,950
995
13,167
23,122
7,779
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Choparoo
Ratatoskr
16
1 / 14 / 5
9,348
935
9,569
20,264
7,212
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Draconicr
Fenrir
15
1 / 10 / 6
8,993
899
7,967
18,804
6,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
LBC14 ELF
Danzaburou
18
8 / 6 / 5
13,011
1,301
14,684
18,968
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 5
8,962
896
7,468
6,546
1,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
42
49
Kills
13
13
Deaths
49
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
BeefZest
Olorun
2
13
8
0.46
L
Ratatoskr
Choparoo
Ratatoskr
1
14
5
0.25
L
Fenrir
Draconicr
Fenrir
1
10
6
0.4
W
Gilgamesh
HanzoKing_Lucky
Gilgamesh
9
0
18
18
L
Danzaburou
LBC14 ELF
Danzaburou
8
6
5
1.75
L
1
6
5
0.58
W
5
4
26
4.5
W
6
4
20
4
W
26
2
12
16
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,872
Damage
52,855
58,899
Taken
87,704
36,824
Mitigated
28,867
12,838
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BeefZest
Olorun
13,167
7,875
489
3,394
23,122
7,779
0
8,656
14,106
32,163
0
L
Ratatoskr
Choparoo
Ratatoskr
9,569
3,539
0
214
20,264
7,212
0
4,194
15,398
0
22,813
L
Fenrir
Draconicr
Fenrir
7,967
1,106
0
139
18,804
6,076
0
7,440
10,955
0
13,130
W
Gilgamesh
HanzoKing_Lucky
Gilgamesh
7,411
1,777
159
341
8,326
7,124
0
2,293
6,033
0
22,021
L
Danzaburou
LBC14 ELF
Danzaburou
14,684
6,353
0
1,913
18,968
6,142
0
6,716
11,867
0
40,664
L
7,468
1,877
0
435
6,546
1,658
0
3,267
3,161
20,609
0
W
14,932
2,534
0
6,905
15,531
13,122
0
5,362
10,169
0
39,762
W
15,603
4,013
0
0
11,346
4,990
0
4,245
7,101
0
29,140
W
31,314
5,888
453
3,964
11,896
4,176
0
4,323
7,573
46,287
0
W
12,612
4,024
0
1,016
11,800
7,412
0
4,412
7,388
0
21,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
50,264
203
Minions Killed
151
7
Camps Cleared
3
925,492
Distance Traveled
739,038
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,950
995
24
2
1
156,427
0
L
Ratatoskr
9,348
935
27
3
0
169,059
0
L
Fenrir
8,993
899
10
1
0
173,685
3
W
Gilgamesh
11,410
1,141
21
2
0
234,408
0
L
Danzaburou
13,011
1,301
61
6
2
162,046
1
L
Zeus
8,962
896
29
3
0
77,821
0
W
Chaac
12,268
1,227
67
7
4
158,121
0
W
Thor
11,279
1,128
32
3
0
186,124
0
W
Zeus
14,808
1,481
59
6
1
149,942
0
W
Fenrir
10,456
1,046
24
2
2
196,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role