Player Matchup

Zeus
Zeus
Lurker v1
Zeus
Level 109
God Stats
10W - 3L
1,661 SR
Queue Stats
314W - 276L
1,489 Elo+
Party 1
Pele
Pele
MFGROOVE
Pele
Level 89
God Stats
1W - 0L
1,619 SR
Queue Stats
189W - 156L
1,527 Elo+
Party 1
Ares
Ares
Rh1no25
Ares
Level 48
God Stats
1W - 1L
1,312 SR
Queue Stats
23W - 20L
1,460 Elo+
Party 1
Neith
Neith
Ujex
Neith
Level 105
God Stats
5W - 8L
1,483 SR
Queue Stats
295W - 280L
1,547 Elo+
Party 1
Freya
Freya
charliehtc
Freya
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,478 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,500 Elo+

VS

Team Averages
Level 75
1,614 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
Jaeger80
Cu Chulainn
Level 138
God Stats
14W - 7L
1,779 SR
Queue Stats
317W - 322L
1,479 Elo+
Solo
Cerberus
Cerberus
KaptainXplo
Cerberus
Level 31
God Stats
1W - 1L
1,832 SR
Queue Stats
36W - 42L
1,482 Elo+
Party 2
Vamana
Vamana
Leviathan LX
Vamana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 2
Neith
Neith
YoyoTripp
Neith
Level 108
God Stats
11W - 4L
1,500 SR
Queue Stats
278W - 266L
1,503 Elo+
Party 3
Ymir
Ymir
mosbysjedi
Ymir
Level 46
God Stats
6W - 4L
1,460 SR
Queue Stats
283W - 278L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 3 / 18
12,258
943
30,800
9,954
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
5 / 5 / 17
10,893
838
14,209
14,001
11,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Rh1no25
Ares
17
7 / 4 / 22
11,275
867
9,282
16,992
20,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Ujex
Neith
18
9 / 4 / 23
11,614
893
27,553
12,326
7,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
18
6 / 2 / 25
11,234
864
14,777
11,358
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jaeger80
Cu Chulainn
17
2 / 9 / 10
9,577
737
10,866
24,894
18,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
KaptainXplo
Cerberus
17
6 / 8 / 7
9,746
750
11,302
23,159
24,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
15
2 / 10 / 8
9,238
711
6,349
18,409
9,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
YoyoTripp
Neith
17
5 / 5 / 8
9,782
752
20,172
13,190
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 10
9,227
710
5,896
24,782
25,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
61
38
Kills
18
18
Deaths
38
105
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Jaeger80
Cu Chulainn
2
9
10
0.78
L
Cerberus
KaptainXplo
Cerberus
6
8
7
1.19
L
Vamana
2
10
8
0.6
W
Zeus
11
3
18
6.67
W
Pele
5
5
17
2.7
W
Ares
Rh1no25
Ares
7
4
22
4.5
W
Neith
Ujex
Neith
9
4
23
5.13
L
Neith
YoyoTripp
Neith
5
5
8
1.8
W
Freya
6
2
25
9.25
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,621
Damage
54,585
64,631
Taken
104,434
49,791
Mitigated
83,430
25,083
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Jaeger80
Cu Chulainn
10,866
1,969
0
2,781
24,894
18,274
0
14,143
10,751
0
18,783
L
Cerberus
KaptainXplo
Cerberus
11,302
395
1,529
5,212
23,159
24,568
0
10,714
12,445
19,307
0
L
Vamana
6,349
2,395
0
1,392
18,409
9,189
0
11,528
6,881
0
11,109
W
Zeus
30,800
3,317
1,738
3,548
9,954
4,402
1,095
2,863
7,091
49,558
0
W
Pele
14,209
2,339
2,003
2,449
14,001
11,758
596
3,752
10,249
0
28,137
W
Ares
Rh1no25
Ares
9,282
435
1,149
2,235
16,992
20,164
402
4,338
12,654
13,395
0
W
Neith
Ujex
Neith
27,553
16,139
1,606
3,915
12,326
7,067
2,234
3,213
9,113
0
41,346
L
Neith
YoyoTripp
Neith
20,172
7,796
846
3,472
13,190
6,142
0
6,829
6,361
0
49,021
W
Freya
14,777
4,991
1,508
4,932
11,358
6,400
1,063
3,032
8,326
24,755
0
L
5,896
1,285
2,040
6,055
24,782
25,257
0
11,645
13,137
10,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
47,570
133
Minions Killed
109
0
Camps Cleared
0
1,225,305
Distance Traveled
949,344
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,577
737
11
1
0
191,069
1
L
Cerberus
9,746
750
29
2
0
176,576
0
L
Vamana
9,238
711
9
1
0
195,096
0
W
Zeus
12,258
943
46
4
0
230,200
2
W
Pele
10,893
838
31
2
0
251,036
0
W
Ares
11,275
867
5
0
0
277,348
1
W
Neith
11,614
893
27
2
0
216,412
0
L
Neith
9,782
752
54
4
0
199,033
0
W
Freya
11,234
864
24
2
0
250,309
2
L
Ymir
9,227
710
6
0
0
187,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role