Player Matchup

Sylvanus
Sylvanus
Gold IV
Grimy Kamex
Sylvanus
Gold IV
Level 128
God Stats
2W - 11L
1,428 SR
Queue Stats
76W - 86L
1,441 MMR
Solo
Anubis
Anubis
Silver I
PSK Dr Stranger
Anubis
Silver I
Level 129
God Stats
0W - 3L
1,396 SR
Queue Stats
44W - 55L
1,448 MMR
Solo
Bakasura
Bakasura
Gold V
Pope88
Bakasura
Gold V
Level 140
God Stats
0W - 2L
1,571 SR
Queue Stats
339W - 359L
1,458 MMR
Solo
Neith
Neith
Gold IV
Wigglewithit1105
Neith
Gold IV
Level 88
God Stats
18W - 13L
1,527 SR
Queue Stats
50W - 61L
1,416 MMR
Solo
Kukulkan
Kukulkan
Gold IV
lukristine
Kukulkan
Gold IV
Level 160
God Stats
6W - 7L
1,480 SR
Queue Stats
390W - 383L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,480 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,550 SR
1,437 MMR
Izanami
Izanami
Gold V
Joka2012
Izanami
Gold V
Level 127
God Stats
113W - 101L
1,538 SR
Queue Stats
353W - 360L
1,225 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Kieon8
Nu Wa
Gold I
Level 158
God Stats
19W - 15L
1,696 SR
Queue Stats
533W - 538L
1,665 MMR
Party 1
Pele
Pele
Gold I
RetroCrash
Pele
Gold I
Level 125
God Stats
6W - 9L
1,473 SR
Queue Stats
396W - 403L
1,446 MMR
Solo
Bacchus
Bacchus
Silver III
carchacon2015
Bacchus
Silver III
Level 124
God Stats
5W - 8L
1,544 SR
Queue Stats
42W - 44L
1,444 MMR
Solo
Amaterasu
Amaterasu
Gold V
iBeanzilla
Amaterasu
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grimy Kamex
Sylvanus
18
2 / 6 / 13
11,657
416
9,028
27,666
31,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 7
15,107
540
19,110
22,506
10,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Pope88
Bakasura
20
13 / 7 / 3
14,103
504
13,716
26,741
12,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 8 / 8
15,386
550
18,625
22,629
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
lukristine
Kukulkan
18
0 / 4 / 8
11,644
416
10,239
19,393
7,341
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshMorgan Le FayAthenaSetTiamat

VS

Bans
ArachneSun WukongYmirAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joka2012
Izanami
20
11 / 5 / 6
18,642
666
24,328
21,930
8,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Kieon8
Nu Wa
20
2 / 5 / 10
13,980
499
25,651
14,018
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 6 / 6
16,626
594
22,623
28,158
15,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
20
2 / 3 / 14
13,818
494
10,954
20,647
33,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
iBeanzilla
Amaterasu
20
1 / 6 / 5
13,367
477
8,706
24,610
18,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
25
Kills
28
28
Deaths
25
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Grimy Kamex
Sylvanus
2
6
13
1.42
W
Izanami
Joka2012
Izanami
11
5
6
2.8
W
Nu Wa
Kieon8
Nu Wa
2
5
10
1.4
L
7
3
7
3.5
L
Bakasura
Pope88
Bakasura
13
7
3
2.07
W
12
6
6
2.5
L
3
8
8
0.88
W
Bacchus
2
3
14
3
W
Amaterasu
iBeanzilla
Amaterasu
1
6
5
0.58
L
Kukulkan
lukristine
Kukulkan
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,718
Damage
92,262
118,935
Taken
109,363
69,540
Mitigated
81,322
38,654
Healing
36,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Grimy Kamex
Sylvanus
9,028
2,901
4,159
7,996
27,666
31,690
439
9,783
17,465
39,049
0
W
Izanami
Joka2012
Izanami
24,328
18,639
0
7,902
21,930
8,632
8,221
5,014
16,636
0
189,336
W
Nu Wa
Kieon8
Nu Wa
25,651
4,702
0
4,037
14,018
5,279
1,355
4,690
8,628
116,285
0
L
19,110
1,244
0
12,742
22,506
10,492
867
7,820
14,412
108,692
0
L
Bakasura
Pope88
Bakasura
13,716
8,253
0
4,827
26,741
12,552
1,128
6,495
20,002
0
101,683
W
22,623
4,160
0
13,050
28,158
15,286
1,186
8,118
19,523
0
152,147
L
18,625
8,748
0
4,461
22,629
7,465
0
4,889
17,550
0
128,855
W
Bacchus
10,954
894
0
3,869
20,647
33,355
69
10,616
9,621
41,699
0
W
Amaterasu
iBeanzilla
Amaterasu
8,706
4,504
0
7,248
24,610
18,770
882
10,007
13,973
0
76,486
L
Kukulkan
lukristine
Kukulkan
10,239
1,062
0
4,469
19,393
7,341
576
6,386
12,711
93,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,897
Gold Earned
76,433
772
Minions Killed
832
0
Camps Cleared
0
2,445,074
Distance Traveled
2,580,863
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,657
416
54
2
0
484,540
3
W
Izanami
18,642
666
295
11
0
485,246
1
W
Nu Wa
13,980
499
157
6
0
489,451
12
L
Anubis
15,107
540
204
7
0
489,288
8
L
Bakasura
14,103
504
129
5
0
564,934
8
W
Pele
16,626
594
199
7
0
540,667
4
L
Neith
15,386
550
214
8
0
434,683
9
W
Bacchus
13,818
494
56
2
0
558,097
0
W
Amaterasu
13,367
477
125
4
0
507,402
0
L
Kukulkan
11,644
416
171
6
0
471,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role