Player Matchup

Olorun
Olorun
CrystalTears99
Olorun
Level 17
God Stats
4W - 1L
1,772 SR
Queue Stats
135W - 140L
1,436 Elo+
Solo
Cernunnos
Cernunnos
GitanSorcerer
Cernunnos
Level 26
God Stats
7W - 3L
1,764 SR
Queue Stats
47W - 55L
1,482 Elo+
Solo
Loki
Loki
artip
Loki
Level 29
God Stats
6W - 4L
1,493 SR
Queue Stats
38W - 36L
1,455 Elo+
Solo
Ymir
Ymir
jp1907888
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 125L
1,718 Elo+
Solo
Ah Puch
Ah Puch
rcvx
Ah Puch
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 18L
1,504 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,519 Elo+

VS

Team Averages
Level 18
1,614 SR
1,471 Elo+
Janus
Janus
FTalarico
Janus
Level 26
God Stats
11W - 11L
1,485 SR
Queue Stats
52W - 27L
1,604 Elo+
Solo
Apollo
Apollo
INSCHINITO
Apollo
Level 8
God Stats
3W - 3L
1,544 SR
Queue Stats
6W - 7L
1,461 Elo+
Solo
Cabrakan
Cabrakan
InjuredDuke6701
Cabrakan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,343 Elo+
Solo
Nox
Nox
Luxuriiiia
Nox
Level 19
God Stats
51W - 39L
1,750 SR
Queue Stats
120W - 92L
1,545 Elo+
Solo
Awilix
Awilix
bruninhoast
Awilix
Level 27
God Stats
20W - 13L
1,791 SR
Queue Stats
89W - 104L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,609
400
6,610
13,990
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
GitanSorcerer
Cernunnos
12
1 / 6 / 1
7,618
401
6,228
11,839
3,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
artip
Loki
13
0 / 7 / 0
8,064
424
2,900
14,386
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 2 / 1
7,868
414
2,289
10,106
6,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
rcvx
Ah Puch
15
2 / 6 / 0
9,623
506
9,229
15,029
6,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FTalarico
Janus
19
13 / 1 / 5
12,212
643
18,070
10,458
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
INSCHINITO
Apollo
2
0 / 0 / 0
5,728
301
0
0
0
Cabrakan
15
1 / 1 / 13
9,498
500
6,223
12,754
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 9
10,671
562
12,069
10,783
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
18
10 / 2 / 6
11,138
586
11,411
14,841
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
4
Kills
31
31
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Janus
FTalarico
Janus
13
1
5
15.5
L
Cernunnos
GitanSorcerer
Cernunnos
1
6
1
0.25
W
Apollo
INSCHINITO
Apollo
0
0
0
0
W
Cabrakan
1
1
13
7.5
W
7
1
9
11.5
L
Loki
artip
Loki
0
7
0
0
W
Awilix
10
2
6
6.5
L
Ymir
1
2
1
0.75
L
Ah Puch
rcvx
Ah Puch
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
47,773
65,350
Taken
48,836
26,379
Mitigated
31,730
13,093
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,610
3,196
55
2,266
13,990
5,229
1,020
9,681
4,071
34,163
3,444
W
Janus
FTalarico
Janus
18,070
1,557
0
1,026
10,458
4,256
1,788
4,014
6,444
86,674
0
L
Cernunnos
GitanSorcerer
Cernunnos
6,228
2,522
0
2,761
11,839
3,336
1,263
6,729
5,037
0
42,337
W
Apollo
INSCHINITO
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
6,223
1,032
0
2,208
12,754
14,875
33
4,014
8,740
29,970
0
W
12,069
331
463
1,281
10,783
6,584
1,596
5,127
5,656
60,028
0
L
Loki
artip
Loki
2,900
445
0
3,242
14,386
4,713
0
6,477
7,781
0
48,936
W
Awilix
11,411
4,658
0
4,875
14,841
6,015
1,002
4,158
10,683
0
85,606
L
Ymir
2,289
1,291
0
0
10,106
6,838
280
3,309
6,777
23,134
0
L
Ah Puch
rcvx
Ah Puch
9,229
0
0
4,769
15,029
6,263
340
9,631
5,322
63,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
49,247
389
Minions Killed
446
0
Camps Cleared
0
1,494,220
Distance Traveled
1,600,342
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,609
400
60
3
0
326,753
0
W
Janus
12,212
643
161
8
0
432,786
1
L
Cernunnos
7,618
401
70
4
0
275,407
4
W
Apollo
5,728
301
0
0
0
0
0
W
Cabrakan
9,498
500
54
3
0
358,229
3
W
Nox
10,671
562
110
6
0
390,494
0
L
Loki
8,064
424
94
5
0
343,078
0
W
Awilix
11,138
586
121
6
0
418,833
1
L
Ymir
7,868
414
41
2
0
249,558
0
L
Ah Puch
9,623
506
124
7
0
299,424
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role