Player Matchup

Ganesha
Ganesha
BlackArceus
Ganesha
Level 40
God Stats
15W - 5L
1,685 SR
Queue Stats
189W - 103L
1,629 Elo+
Party 3
Chaac
Chaac
Bombtwist
Chaac
Level 46
God Stats
42W - 28L
1,472 SR
Queue Stats
161W - 140L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
DragonGuy
Gilgamesh
Level 150
God Stats
33W - 25L
1,687 SR
Queue Stats
411W - 292L
1,594 Elo+
Party 3
Sol
Sol
hemulihemmot
Sol
Level 100
God Stats
8W - 5L
1,563 SR
Queue Stats
281W - 245L
1,569 Elo+
Party 1
Chang'e
Chang'e
leska22
Chang'e
Level 136
God Stats
6W - 1L
1,998 SR
Queue Stats
403W - 274L
1,638 Elo+
Party 3
Team Averages
Level 94
1,681 SR
1,584 Elo+

VS

Team Averages
Level 62
1,521 SR
1,488 Elo+
Hou Yi
Hou Yi
AlexBreakdown
Hou Yi
Level 89
God Stats
9W - 6L
1,660 SR
Queue Stats
389W - 300L
1,582 Elo+
Party 2
Xing Tian
Xing Tian
BioMxss
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 122L
1,440 Elo+
Party 4
Vamana
Vamana
HexNancyTtv
Vamana
Level 45
God Stats
3W - 6L
1,512 SR
Queue Stats
338W - 233L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
KaapstadBoy
Sun Wukong
Level 18
God Stats
5W - 5L
1,416 SR
Queue Stats
17W - 22L
1,330 Elo+
Party 4
Baron Samedi
Baron Samedi
NashyyWashyy
Baron Samedi
Level 69
God Stats
26W - 25L
1,516 SR
Queue Stats
416W - 452L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlackArceus
Ganesha
9
0 / 1 / 6
5,133
513
1,833
5,353
3,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Bombtwist
Chaac
12
3 / 0 / 2
6,745
675
4,245
4,691
3,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
DragonGuy
Gilgamesh
11
6 / 0 / 3
6,619
662
4,839
4,900
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 3
6,057
606
8,279
3,826
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
leska22
Chang'e
11
5 / 1 / 5
6,770
677
6,056
4,109
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,874
487
3,587
5,614
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
BioMxss
Xing Tian
6
0 / 2 / 1
4,237
424
1,416
7,307
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
11
1 / 3 / 0
6,019
602
2,487
8,001
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
KaapstadBoy
Sun Wukong
9
0 / 3 / 0
4,811
481
1,288
6,165
3,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
NashyyWashyy
Baron Samedi
7
0 / 7 / 1
4,407
441
2,339
7,756
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
2
2
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Xing Tian
BioMxss
Xing Tian
0
2
1
0.25
W
Ganesha
BlackArceus
Ganesha
0
1
6
3
W
Chaac
Bombtwist
Chaac
3
0
2
4
W
Gilgamesh
DragonGuy
Gilgamesh
6
0
3
7.5
L
Vamana
1
3
0
0.33
L
Sun Wukong
KaapstadBoy
Sun Wukong
0
3
0
0
L
Baron Samedi
NashyyWashyy
Baron Samedi
0
7
1
0.07
W
3
0
3
4.5
W
Chang'e
leska22
Chang'e
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,252
Damage
11,117
22,879
Taken
34,843
10,503
Mitigated
12,868
10,665
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,587
1,744
0
1,258
5,614
1,320
0
3,681
1,933
0
26,257
L
Xing Tian
BioMxss
Xing Tian
1,416
211
0
1,724
7,307
2,306
0
5,183
2,124
7,932
0
W
Ganesha
BlackArceus
Ganesha
1,833
368
135
947
5,353
3,042
72
715
4,638
8,898
0
W
Chaac
Bombtwist
Chaac
4,245
611
0
2,577
4,691
3,326
636
496
4,195
0
39,602
W
Gilgamesh
DragonGuy
Gilgamesh
4,839
1,286
0
2,142
4,900
1,716
0
675
4,225
0
23,992
L
Vamana
2,487
1,258
0
3,422
8,001
3,427
0
2,269
5,732
0
38,751
L
Sun Wukong
KaapstadBoy
Sun Wukong
1,288
312
0
488
6,165
3,335
0
1,144
4,715
0
22,283
L
Baron Samedi
NashyyWashyy
Baron Samedi
2,339
278
130
784
7,756
2,480
0
3,891
3,820
15,150
0
W
8,279
4,954
0
1,635
3,826
1,115
1,118
483
3,343
45,845
0
W
Chang'e
leska22
Chang'e
6,056
603
743
2,486
4,109
1,304
518
1,447
2,662
35,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
24,348
309
Minions Killed
219
0
Camps Cleared
0
946,327
Distance Traveled
901,170
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,874
487
47
5
0
182,186
1
L
Xing Tian
4,237
424
13
1
0
189,397
2
W
Ganesha
5,133
513
2
0
0
179,200
1
W
Chaac
6,745
675
85
9
0
189,384
1
W
Gilgamesh
6,619
662
50
5
0
213,287
0
L
Vamana
6,019
602
82
8
0
194,947
0
L
Sun Wukong
4,811
481
54
5
0
177,792
0
L
Baron Samedi
4,407
441
23
2
0
156,848
2
W
Sol
6,057
606
103
10
0
175,838
0
W
Chang'e
6,770
677
69
7
0
188,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role