Player Matchup

Nike
Nike
AkaAlbert49
Nike
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 25L
1,234 Elo+
Solo
Jormungandr
Jormungandr
Fishboy2
Jormungandr
Level 14
God Stats
5W - 8L
1,257 SR
Queue Stats
33W - 36L
1,279 Elo+
Solo
Poseidon
Poseidon
poseidon_1518
Poseidon
Level 8
God Stats
1W - 1L
1,260 SR
Queue Stats
16W - 17L
1,240 Elo+
Solo
Danzaburou
Danzaburou
senpieddy
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,500 Elo+
Solo
Neith
Neith
sk8joe04
Neith
Level 28
God Stats
3W - 2L
1,385 SR
Queue Stats
59W - 56L
1,429 Elo+
Solo
Team Averages
Level 14
1,381 SR
1,336 Elo+

VS

Team Averages
Level 15
1,490 SR
1,404 Elo+
Raijin
Raijin
GnomeOver
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,416 Elo+
Solo
Terra
Terra
PandPimp12
Terra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
THE_RED_SUN3811
Sun Wukong
Level 29
God Stats
20W - 18L
1,451 SR
Queue Stats
356W - 348L
1,362 Elo+
Solo
Ne Zha
Ne Zha
TearDatUp08
Ne Zha
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 161L
1,242 Elo+
Solo
Izanami
Izanami
phoenix45654
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,529
466
3,594
8,402
2,633
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Fishboy2
Jormungandr
13
9 / 0 / 6
8,096
578
9,783
5,777
5,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
poseidon_1518
Poseidon
14
7 / 5 / 4
8,839
631
7,524
8,008
2,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
senpieddy
Danzaburou
16
11 / 1 / 1
10,079
720
7,610
8,448
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
sk8joe04
Neith
12
6 / 0 / 8
7,869
562
10,079
5,524
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GnomeOver
Raijin
9
2 / 6 / 1
6,112
437
2,771
6,021
1,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
7
0 / 9 / 0
5,468
391
1,327
13,502
9,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
THE_RED_SUN3811
Sun Wukong
12
2 / 3 / 0
7,259
519
6,824
10,053
5,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
1 / 4 / 0
6,304
450
5,255
13,629
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
phoenix45654
Izanami
8
2 / 12 / 1
5,823
416
4,214
10,818
2,361
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
33
Kills
7
8
Deaths
34
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Jormungandr
Fishboy2
Jormungandr
9
0
6
12
L
Raijin
GnomeOver
Raijin
2
6
1
0.42
L
Terra
0
9
0
0
L
Sun Wukong
THE_RED_SUN3811
Sun Wukong
2
3
0
0.67
L
Ne Zha
1
4
0
0.25
L
Izanami
phoenix45654
Izanami
2
12
1
0.21
W
Poseidon
poseidon_1518
Poseidon
7
5
4
1.8
W
Danzaburou
senpieddy
Danzaburou
11
1
1
11.5
W
Neith
sk8joe04
Neith
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
20,391
36,159
Taken
54,023
17,064
Mitigated
25,202
7,105
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,594
636
0
0
8,402
2,633
0
284
8,118
0
21,798
W
Jormungandr
Fishboy2
Jormungandr
9,783
2,894
0
911
5,777
5,977
470
1,020
4,757
32,434
0
L
Raijin
GnomeOver
Raijin
2,771
593
0
0
6,021
1,691
288
1,981
3,954
19,249
0
L
Terra
1,327
868
266
617
13,502
9,914
0
5,236
8,266
9,905
0
L
Sun Wukong
THE_RED_SUN3811
Sun Wukong
6,824
1,745
0
2,804
10,053
5,395
0
0
10,053
0
38,804
L
Ne Zha
5,255
1,445
0
3,768
13,629
5,841
0
3,986
9,603
0
24,126
L
Izanami
phoenix45654
Izanami
4,214
2,832
0
198
10,818
2,361
244
5,857
4,782
0
16,272
W
Poseidon
poseidon_1518
Poseidon
7,524
1,727
0
1,205
8,008
2,215
1,376
2,200
5,808
38,999
0
W
Danzaburou
senpieddy
Danzaburou
7,610
4,604
0
3,115
8,448
4,068
862
287
8,161
0
66,760
W
Neith
sk8joe04
Neith
10,079
4,643
0
1,874
5,524
2,171
2,893
533
4,991
0
43,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
30,966
356
Minions Killed
190
0
Camps Cleared
0
1,239,309
Distance Traveled
1,148,779
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,529
466
34
2
0
262,163
0
W
Jormungandr
8,096
578
43
3
0
253,403
1
L
Raijin
6,112
437
34
2
0
154,652
0
L
Terra
5,468
391
16
1
0
216,013
0
L
Sun Wukong
7,259
519
75
5
0
270,513
0
L
Ne Zha
6,304
450
36
3
0
280,299
0
L
Izanami
5,823
416
29
2
0
227,302
2
W
Poseidon
8,839
631
75
5
0
224,027
0
W
Danzaburou
10,079
720
131
9
0
252,228
0
W
Neith
7,869
562
73
5
0
247,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role