Player Matchup

Morgan Le Fay
Morgan Le Fay
JohnWick358838
Morgan Le Fay
Level 16
God Stats
6W - 9L
1,597 SR
Queue Stats
213W - 230L
1,535 Elo+
Solo
Apollo
Apollo
KingOfDaBlock_
Apollo
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
161W - 195L
1,468 Elo+
Solo
Yemoja
Yemoja
Krais3rd
Yemoja
Level 6
God Stats
2W - 2L
1,402 SR
Queue Stats
2W - 3L
1,572 Elo+
Solo
Nike
Nike
XaNnZ-420
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,725 Elo+
Solo
Thor
Thor
donkeyshow1001
Thor
Level 29
God Stats
2W - 4L
1,534 SR
Queue Stats
73W - 63L
1,665 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,593 Elo+

VS

Team Averages
Level 24
1,586 SR
1,545 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AnimeMilkers00
Kali
Level 5
God Stats
5W - 5L
1,668 SR
Queue Stats
16W - 22L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
BullyMeICry
Nu Wa
Level 21
God Stats
8W - 6L
1,737 SR
Queue Stats
120W - 115L
1,584 Elo+
Solo
Hercules
Hercules
Hentiuse
Hercules
Level 14
God Stats
21W - 20L
1,524 SR
Queue Stats
112W - 99L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
purism-inhaler5
Ah Muzen Cab
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JohnWick358838
Morgan Le Fay
16
3 / 4 / 3
9,431
496
11,271
12,838
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 9 / 3
8,483
446
7,264
16,047
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Krais3rd
Yemoja
12
0 / 2 / 1
7,199
379
3,453
9,984
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
13
2 / 4 / 3
8,379
441
10,612
16,811
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 5 / 7
9,214
485
13,144
17,855
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 16
10,546
555
5,497
15,080
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 6
10,457
550
7,963
18,554
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 7
11,320
596
18,710
8,808
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Hentiuse
Hercules
17
2 / 1 / 10
11,150
587
10,153
14,255
16,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
purism-inhaler5
Ah Muzen Cab
18
6 / 3 / 3
11,610
611
17,945
15,142
5,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
13
Kills
24
24
Deaths
13
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
16
4.5
W
6
5
6
1.8
W
9
2
7
6.25
W
Hercules
Hentiuse
Hercules
2
1
10
7
L
Morgan Le Fay
JohnWick358838
Morgan Le Fay
3
4
3
1.13
L
3
9
3
0.5
L
Yemoja
Krais3rd
Yemoja
0
2
1
0.25
L
Nike
2
4
3
0.88
L
5
5
7
1.7
W
Ah Muzen Cab
purism-inhaler5
Ah Muzen Cab
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,744
Damage
60,268
73,535
Taken
71,839
40,050
Mitigated
39,902
13,155
Healing
37,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,497
756
7,806
8,791
15,080
7,053
1,434
4,328
10,618
49,106
0
W
7,963
2,741
0
6,009
18,554
7,902
1,839
3,940
14,301
0
49,330
W
18,710
2,673
515
1,564
8,808
2,855
2,344
2,540
6,220
62,779
0
W
Hercules
Hentiuse
Hercules
10,153
2,015
0
7,658
14,255
16,567
1,505
1,694
11,797
15,490
52,001
L
Morgan Le Fay
JohnWick358838
Morgan Le Fay
11,271
1,317
0
2,939
12,838
4,814
0
6,251
6,301
81,277
0
L
7,264
2,856
0
1,691
16,047
6,572
288
4,265
11,591
0
55,838
L
Yemoja
Krais3rd
Yemoja
3,453
599
1,627
311
9,984
7,507
0
3,423
6,393
17,407
0
L
Nike
10,612
960
248
2,030
16,811
14,171
250
6,386
10,213
0
47,840
L
13,144
2,466
822
3,487
17,855
6,986
764
5,591
12,012
0
58,323
W
Ah Muzen Cab
purism-inhaler5
Ah Muzen Cab
17,945
8,264
0
5,617
15,142
5,525
2,279
2,290
12,760
0
106,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
55,083
462
Minions Killed
584
0
Camps Cleared
0
1,577,841
Distance Traveled
1,803,857
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,546
555
88
5
0
360,188
7
W
Kali
10,457
550
78
4
0
393,305
0
W
Nu Wa
11,320
596
115
6
0
343,897
2
W
Hercules
11,150
587
140
7
0
368,137
4
L
Morgan Le Fay
9,431
496
120
6
0
294,419
3
L
Apollo
8,483
446
118
6
0
315,378
4
L
Yemoja
7,199
379
31
2
0
330,468
0
L
Nike
8,379
441
87
5
0
315,566
5
L
Thor
9,214
485
106
6
0
322,010
2
W
Ah Muzen Cab
11,610
611
163
9
0
338,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role