Player Matchup

Cerberus
Cerberus
AarabEe
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,242 Elo+
Party 2
Bakasura
Bakasura
BS_Raco208
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GobsonTroxon
Amaterasu
Level 16
God Stats
3W - 2L
1,531 SR
Queue Stats
45W - 38L
1,516 Elo+
Party 2
Merlin
Merlin
elmafro
Merlin
Level 13
God Stats
5W - 1L
1,567 SR
Queue Stats
13W - 14L
1,390 Elo+
Party 2
Cupid
Cupid
liilholee
Cupid
Level 5
God Stats
4W - 3L
1,611 SR
Queue Stats
5W - 7L
1,470 Elo+
Party 2
Team Averages
Level 9
1,542 SR
1,424 Elo+

VS

Team Averages
Level 25
1,505 SR
1,378 Elo+
Artio
Artio
Aspharyo
Artio
Level 27
God Stats
0W - 3L
1,511 SR
Queue Stats
72W - 95L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
DisciplineGM
Cthulhu
Level 26
God Stats
4W - 7L
1,683 SR
Queue Stats
93W - 134L
1,234 Elo+
Party 1
Neith
Neith
EvA_-11-_
Neith
Level 63
God Stats
54W - 56L
1,331 SR
Queue Stats
142W - 192L
1,354 Elo+
Party 3
Ra
Ra
Miguel_1007_
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Odin
Odin
neyfos11
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AarabEe
Cerberus
14
2 / 5 / 14
10,197
486
7,644
19,206
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
BS_Raco208
Bakasura
14
3 / 5 / 11
9,399
448
8,381
9,503
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
GobsonTroxon
Amaterasu
18
11 / 1 / 12
11,360
541
17,559
22,296
16,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
elmafro
Merlin
20
17 / 0 / 2
13,454
641
22,737
9,988
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
liilholee
Cupid
14
3 / 6 / 7
9,341
445
7,801
12,184
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aspharyo
Artio
13
7 / 10 / 3
8,930
425
15,981
27,627
14,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
DisciplineGM
Cthulhu
15
2 / 4 / 5
8,846
421
9,488
18,617
18,575
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
EvA_-11-_
Neith
15
4 / 5 / 5
9,198
438
14,814
13,748
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 12 / 3
7,250
345
3,990
12,040
3,981
Odin
13
3 / 5 / 1
8,755
417
5,302
14,427
7,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
36
Kills
17
17
Deaths
36
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AarabEe
Cerberus
2
5
14
1.8
L
Artio
Aspharyo
Artio
7
10
3
0.85
W
Bakasura
BS_Raco208
Bakasura
3
5
11
1.7
L
Cthulhu
DisciplineGM
Cthulhu
2
4
5
1.13
L
Neith
EvA_-11-_
Neith
4
5
5
1.3
W
Amaterasu
GobsonTroxon
Amaterasu
11
1
12
17
L
1
12
3
0.21
W
Merlin
elmafro
Merlin
17
0
2
18
W
Cupid
liilholee
Cupid
3
6
7
1.08
L
Odin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,122
Damage
49,575
73,177
Taken
86,459
51,875
Mitigated
48,161
22,762
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AarabEe
Cerberus
7,644
1,604
0
4,286
19,206
22,131
424
4,922
14,284
32,016
0
L
Artio
Aspharyo
Artio
15,981
2,023
918
7,212
27,627
14,646
178
9,341
17,845
45,815
0
W
Bakasura
BS_Raco208
Bakasura
8,381
5,031
0
1,018
9,503
3,793
2,971
6,354
3,149
0
29,699
L
Cthulhu
DisciplineGM
Cthulhu
9,488
525
660
5,588
18,617
18,575
866
2,888
15,170
60,874
0
L
Neith
EvA_-11-_
Neith
14,814
6,782
42
3,638
13,748
3,686
783
8,050
5,698
0
52,274
W
Amaterasu
GobsonTroxon
Amaterasu
17,559
8,949
0
11,312
22,296
16,696
3,994
12,198
10,098
0
66,041
L
3,990
1,361
0
447
12,040
3,981
111
3,393
8,409
11,966
0
W
Merlin
elmafro
Merlin
22,737
1,844
461
4,495
9,988
4,726
2,814
2,436
7,552
104,093
0
W
Cupid
liilholee
Cupid
7,801
3,959
114
1,076
12,184
4,529
1,361
3,549
8,635
0
35,575
L
Odin
5,302
1,154
112
2,169
14,427
7,273
0
6,709
7,718
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
42,979
447
Minions Killed
341
0
Camps Cleared
0
1,986,485
Distance Traveled
1,571,990
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,197
486
63
3
0
385,636
6
L
Artio
8,930
425
62
3
0
325,460
0
W
Bakasura
9,399
448
51
2
0
452,317
0
L
Cthulhu
8,846
421
93
4
0
345,120
0
L
Neith
9,198
438
81
4
0
305,591
0
W
Amaterasu
11,360
541
103
5
0
438,621
5
L
Ra
7,250
345
14
1
0
273,507
4
W
Merlin
13,454
641
174
8
0
351,613
0
W
Cupid
9,341
445
56
3
0
358,298
2
L
Odin
8,755
417
91
4
0
322,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role