Player Matchup

He Bo
He Bo
ForcedBark92243
He Bo
Level 97
God Stats
0W - 2L
1,255 SR
Queue Stats
56W - 70L
1,412 Elo+
Party 1
Set
Set
MrDude610
Set
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
386W - 372L
1,459 Elo+
Solo
Nemesis
Nemesis
PhiloBeddoe25
Nemesis
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 260L
1,435 Elo+
Party 1
Ares
Ares
Trusler9XXX
Ares
Level 88
God Stats
0W - 1L
1,706 SR
Queue Stats
35W - 40L
1,456 Elo+
Party 1
Vulcan
Vulcan
coltywushu
Vulcan
Level 109
God Stats
2W - 2L
1,641 SR
Queue Stats
116W - 138L
1,408 Elo+
Party 1
Team Averages
Level 96
1,520 SR
1,434 Elo+

VS

Team Averages
Level 90
1,475 SR
1,403 Elo+
Hercules
Hercules
Batatilla
Hercules
Level 121
God Stats
2W - 1L
1,234 SR
Queue Stats
171W - 161L
1,480 Elo+
Solo
Ymir
Ymir
Blacksegul
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,297 Elo+
Solo
Sol
Sol
Jackie_BaeQueen
Sol
Level 81
God Stats
12W - 9L
1,425 SR
Queue Stats
563W - 579L
1,421 Elo+
Solo
Loki
Loki
Nephewfu08
Loki
Level 95
God Stats
8W - 6L
1,497 SR
Queue Stats
479W - 479L
1,426 Elo+
Solo
Sobek
Sobek
STEELOFHELL
Sobek
Level 108
God Stats
2W - 0L
1,720 SR
Queue Stats
155W - 164L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
8,269
752
9,403
7,711
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 8
7,706
701
10,828
9,616
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
13
3 / 4 / 6
7,655
696
6,603
10,192
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 10
7,589
690
7,742
15,222
8,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
coltywushu
Vulcan
16
0 / 2 / 9
8,366
761
17,947
4,529
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Batatilla
Hercules
15
2 / 1 / 12
8,797
800
6,973
19,670
11,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 8
9,283
844
4,835
11,197
11,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 9
9,432
857
15,382
9,835
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 12
8,700
791
7,790
8,288
3,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 9
9,403
855
6,477
17,200
17,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
11
Kills
16
17
Deaths
11
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
Batatilla
Hercules
2
1
12
8
W
4
1
8
8
L
5
3
5
2.5
W
5
2
9
4.75
L
2
2
8
3
W
2
5
12
1.6
L
Nemesis
3
4
6
1.5
W
3
2
9
3.75
L
1
6
10
1
L
Vulcan
coltywushu
Vulcan
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
41,457
47,270
Taken
66,190
24,146
Mitigated
49,942
14,890
Healing
28,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Batatilla
Hercules
6,973
1,317
1,755
9,886
19,670
11,802
192
9,732
9,587
0
10,203
W
4,835
457
3,210
1,631
11,197
11,294
503
6,251
4,694
10,262
0
L
9,403
660
1,254
2,105
7,711
2,994
62
4,020
3,691
18,519
0
W
15,382
4,067
1,197
3,533
9,835
4,968
2,772
4,476
5,228
41,338
0
L
10,828
2,808
0
2,400
9,616
5,441
160
5,835
3,781
0
15,906
W
7,790
665
359
288
8,288
3,890
1,743
5,400
2,587
0
24,078
L
Nemesis
6,603
1,544
1,441
2,945
10,192
5,804
0
5,970
4,222
0
8,593
W
6,477
555
1,300
5,065
17,200
17,988
218
9,233
7,295
10,844
0
L
7,742
511
822
3,064
15,222
8,039
195
8,539
6,683
10,003
0
L
Vulcan
coltywushu
Vulcan
17,947
9,824
135
724
4,529
1,868
128
2,330
2,199
39,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
45,615
89
Minions Killed
107
0
Camps Cleared
0
1,098,421
Distance Traveled
1,117,311
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,797
800
6
1
0
235,038
0
W
Ymir
9,283
844
8
1
0
230,683
0
L
He Bo
8,269
752
20
2
0
198,127
0
W
Sol
9,432
857
50
5
0
206,006
1
L
Set
7,706
701
6
1
0
221,000
1
W
Loki
8,700
791
29
3
0
239,628
0
L
Nemesis
7,655
696
5
0
0
238,588
0
W
Sobek
9,403
855
14
1
0
205,956
0
L
Ares
7,589
690
5
0
0
206,906
2
L
Vulcan
8,366
761
53
5
0
233,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role