Player Matchup

Sylvanus
Sylvanus
ItsNumber
Sylvanus
Level 109
God Stats
9W - 5L
1,685 SR
Queue Stats
116W - 108L
1,588 Elo+
Party 1
Neith
Neith
Kikalu
Neith
Level 124
God Stats
104W - 127L
1,421 SR
Queue Stats
251W - 289L
1,322 Elo+
Solo
Athena
Athena
Panclocks
Athena
Level 119
God Stats
2W - 2L
1,583 SR
Queue Stats
336W - 305L
1,573 Elo+
Party 1
Mercury
Mercury
PepperUrCheese
Mercury
Level 126
God Stats
15W - 6L
1,725 SR
Queue Stats
583W - 571L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tuupã2
Morgan Le Fay
Level 104
God Stats
2W - 1L
1,413 SR
Queue Stats
99W - 118L
1,370 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,494 Elo+

VS

Team Averages
Level 95
1,501 SR
1,451 Elo+
Hera
Hera
Kengeo
Hera
Level 109
God Stats
0W - 1L
1,497 SR
Queue Stats
11W - 14L
1,456 Elo+
Solo
The Morrigan
The Morrigan
RavRaichu
The Morrigan
Level 102
God Stats
5W - 7L
1,523 SR
Queue Stats
335W - 359L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
XRahvinX
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,470 Elo+
Solo
Fenrir
Fenrir
grimbarnaby
Fenrir
Level 72
God Stats
12W - 21L
1,429 SR
Queue Stats
104W - 122L
1,416 Elo+
Solo
Fafnir
Fafnir
yeetusfetuss
Fafnir
Level 84
God Stats
10W - 13L
1,557 SR
Queue Stats
322W - 343L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsNumber
Sylvanus
8
3 / 0 / 1
5,021
837
2,083
2,401
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Kikalu
Neith
8
2 / 0 / 3
4,590
765
1,740
3,031
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Panclocks
Athena
7
2 / 0 / 5
4,177
696
2,059
4,058
1,484
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
5 / 0 / 1
4,792
799
1,649
3,061
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Tuupã2
Morgan Le Fay
8
0 / 0 / 2
4,401
734
1,966
2,645
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kengeo
Hera
6
0 / 3 / 0
3,678
613
1,696
3,657
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
RavRaichu
The Morrigan
5
0 / 3 / 0
3,486
581
1,334
2,799
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XRahvinX
Gilgamesh
3
0 / 2 / 0
3,099
517
173
2,014
615
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
6
0 / 1 / 0
3,748
625
1,860
4,835
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
5
0 / 3 / 0
3,507
585
302
3,308
1,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ItsNumber
Sylvanus
3
0
1
3.5
L
Hera
Kengeo
Hera
0
3
0
0
W
Neith
Kikalu
Neith
2
0
3
3.5
W
Athena
Panclocks
Athena
2
0
5
4.5
W
5
0
1
5.5
L
The Morrigan
RavRaichu
The Morrigan
0
3
0
0
W
Morgan Le Fay
Tuupã2
Morgan Le Fay
0
0
2
1
L
Gilgamesh
XRahvinX
Gilgamesh
0
2
0
0
L
Fenrir
0
1
0
0
L
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,497
Damage
5,365
15,196
Taken
16,613
4,842
Mitigated
5,155
5,793
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ItsNumber
Sylvanus
2,083
952
227
1,411
2,401
1,112
488
269
2,132
15,941
4,671
L
Hera
Kengeo
Hera
1,696
375
0
455
3,657
922
0
1,499
2,158
15,582
0
W
Neith
Kikalu
Neith
1,740
1,272
0
2,013
3,031
736
0
651
2,380
0
21,769
W
Athena
Panclocks
Athena
2,059
724
0
1,210
4,058
1,484
18
722
3,336
8,777
0
W
1,649
985
0
645
3,061
750
0
349
2,712
0
21,166
L
The Morrigan
RavRaichu
The Morrigan
1,334
686
0
456
2,799
665
0
521
2,209
11,846
2,257
W
Morgan Le Fay
Tuupã2
Morgan Le Fay
1,966
158
0
287
2,645
760
381
1,229
1,416
22,421
0
L
Gilgamesh
XRahvinX
Gilgamesh
173
35
0
370
2,014
615
0
537
1,477
0
3,926
L
Fenrir
1,860
731
0
881
4,835
1,291
0
1,737
3,068
0
16,686
L
Fafnir
302
222
0
562
3,308
1,662
0
1,284
1,976
5,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
17,518
205
Minions Killed
113
0
Camps Cleared
0
629,371
Distance Traveled
536,014
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,021
837
49
8
0
111,730
1
L
Hera
3,678
613
35
6
0
131,750
1
W
Neith
4,590
765
46
8
0
105,268
0
W
Athena
4,177
696
17
3
0
137,251
1
W
Mercury
4,792
799
55
9
0
154,435
0
L
The Morrigan
3,486
581
28
5
0
99,524
1
W
Morgan Le Fay
4,401
734
38
6
0
120,687
3
L
Gilgamesh
3,099
517
9
2
0
49,137
0
L
Fenrir
3,748
625
33
6
0
132,702
2
L
Fafnir
3,507
585
8
1
0
122,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role