Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FlacidTaco
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 391L
1,535 Elo+
Solo
Hun Batz
Hun Batz
TallishRocket27
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,589 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,542 Elo+

VS

Team Averages
Level 118
1,426 SR
1,619 Elo+
Guan Yu
Guan Yu
TheNumberFive
Guan Yu
Level 88
God Stats
1W - 2L
1,300 SR
Queue Stats
111W - 103L
1,688 Elo+
Solo
Hou Yi
Hou Yi
XxhasanevilxX
Hou Yi
Level 148
God Stats
7W - 9L
1,391 SR
Queue Stats
62W - 76L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Yeradayy
Kukulkan
Level 118
God Stats
14W - 12L
1,588 SR
Queue Stats
23W - 25L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 3
7,626
636
7,364
11,194
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
FlacidTaco
Scylla
11
0 / 1 / 2
7,044
587
7,306
6,549
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
11
4 / 3 / 0
7,854
655
7,490
7,142
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
4 / 2 / 3
8,721
727
7,657
14,078
13,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 4
7,868
656
4,520
7,522
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Yeradayy
Kukulkan
13
3 / 0 / 4
8,663
722
7,341
6,478
1,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
L
Scylla
FlacidTaco
Scylla
0
1
2
1
L
Hun Batz
4
3
0
1.33
W
Guan Yu
4
2
3
2.75
W
1
2
4
1.5
W
Kukulkan
Yeradayy
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
19,518
24,885
Taken
28,078
13,902
Mitigated
17,578
3,319
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,364
113
0
2,360
11,194
10,280
0
4,897
6,297
29,318
0
L
Scylla
FlacidTaco
Scylla
7,306
657
0
636
6,549
1,517
0
845
5,704
32,630
0
L
Hun Batz
7,490
2,979
0
323
7,142
2,105
0
1,599
5,457
0
19,000
W
Guan Yu
7,657
1,417
882
2,424
14,078
13,742
0
4,792
9,002
0
27,630
W
4,520
2,281
0
1,692
7,522
2,300
1,430
3,732
3,520
0
14,767
W
Kukulkan
Yeradayy
Kukulkan
7,341
923
0
638
6,478
1,536
1,608
5,426
886
44,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
25,252
137
Minions Killed
151
0
Camps Cleared
0
660,280
Distance Traveled
690,414
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,626
636
57
5
0
216,300
0
L
Scylla
7,044
587
61
5
0
231,432
1
L
Hun Batz
7,854
655
19
2
0
212,548
2
W
Guan Yu
8,721
727
25
2
0
257,959
3
W
Hou Yi
7,868
656
24
2
0
195,619
2
W
Kukulkan
8,663
722
102
9
0
236,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role