Player Matchup

Kukulkan
Kukulkan
DamzerOne
Kukulkan
Level 124
God Stats
2W - 3L
1,419 SR
Queue Stats
184W - 208L
1,391 Elo+
Solo
Cabrakan
Cabrakan
EaddieMac23
Cabrakan
Level 156
God Stats
5W - 2L
1,556 SR
Queue Stats
228W - 226L
1,474 Elo+
Solo
Nox
Nox
Masuljas
Nox
Level 89
God Stats
5W - 2L
1,812 SR
Queue Stats
271W - 264L
1,525 Elo+
Solo
Izanami
Izanami
VixusNamel
Izanami
Level 48
God Stats
4W - 2L
1,392 SR
Queue Stats
186W - 207L
1,531 Elo+
Solo
Cernunnos
Cernunnos
jakapakahowes
Cernunnos
Level 140
God Stats
3W - 4L
1,527 SR
Queue Stats
275W - 279L
1,480 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,480 Elo+

VS

Team Averages
Level 108
1,547 SR
1,503 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HippoMinge
Ah Muzen Cab
Level 48
God Stats
3W - 7L
1,532 SR
Queue Stats
255W - 233L
1,435 Elo+
Party 1
Medusa
Medusa
PROFESORCHALS
Medusa
Level 141
God Stats
14W - 12L
1,536 SR
Queue Stats
1,112W - 1,151L
1,549 Elo+
Solo
Sol
Sol
TheDayMan1504
Sol
Level 139
God Stats
2W - 5L
1,666 SR
Queue Stats
469W - 315L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DamzerOne
Kukulkan
16
7 / 1 / 13
9,300
1,033
11,013
9,402
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
EaddieMac23
Cabrakan
14
2 / 4 / 12
8,008
890
4,502
12,560
19,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 14
8,647
961
3,819
7,820
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
VixusNamel
Izanami
15
8 / 3 / 10
9,158
1,018
8,317
8,798
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
jakapakahowes
Cernunnos
15
3 / 1 / 12
8,558
951
9,932
8,042
3,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 4 / 4
7,489
832
4,910
7,363
2,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
 
Susano
11
0 / 5 / 6
6,350
706
5,159
7,278
2,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
HippoMinge
Ah Muzen Cab
12
2 / 3 / 5
6,864
763
6,383
6,312
2,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 6
6,666
741
5,544
10,602
3,919
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 3 / 4
8,450
939
11,292
8,048
5,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
23
Kills
10
11
Deaths
23
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
4
1.25
L
Susano
 
Susano
0
5
6
0.6
W
Kukulkan
DamzerOne
Kukulkan
7
1
13
13.5
W
Cabrakan
EaddieMac23
Cabrakan
2
4
12
2
L
Ah Muzen Cab
HippoMinge
Ah Muzen Cab
2
3
5
1.5
W
3
2
14
5
L
0
8
6
0.38
L
5
3
4
2.33
W
Izanami
VixusNamel
Izanami
8
3
10
4.33
W
Cernunnos
jakapakahowes
Cernunnos
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
33,288
46,622
Taken
39,603
34,882
Mitigated
17,362
13,710
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,910
3,270
34
1,441
7,363
2,950
0
3,023
4,340
0
9,919
L
Susano
 
Susano
5,159
705
0
0
7,278
2,856
0
2,648
4,630
0
9,516
W
Kukulkan
DamzerOne
Kukulkan
11,013
696
749
2,835
9,402
4,642
984
2,329
7,073
21,445
0
W
Cabrakan
EaddieMac23
Cabrakan
4,502
417
680
1,029
12,560
19,954
267
2,062
10,498
7,382
0
L
Ah Muzen Cab
HippoMinge
Ah Muzen Cab
6,383
2,273
421
1,224
6,312
2,438
0
3,691
2,621
0
9,512
W
3,819
728
795
1,181
7,820
3,457
1,088
2,188
5,632
14,373
0
L
5,544
1,950
815
1,056
10,602
3,919
0
5,346
5,256
0
11,198
L
11,292
2,112
453
2,487
8,048
5,199
0
4,626
3,422
33,289
0
W
Izanami
VixusNamel
Izanami
8,317
4,405
1,768
1,996
8,798
3,503
1,874
1,936
6,862
0
22,036
W
Cernunnos
jakapakahowes
Cernunnos
9,932
3,402
707
1,970
8,042
3,326
1,876
2,777
5,265
0
27,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
35,819
131
Minions Killed
87
0
Camps Cleared
0
888,974
Distance Traveled
812,088
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,489
832
15
2
0
156,241
0
L
Susano
6,350
706
7
1
0
167,026
0
W
Kukulkan
9,300
1,033
30
3
0
180,181
0
W
Cabrakan
8,008
890
8
1
0
193,849
3
L
Ah Muzen Cab
6,864
763
10
1
0
163,537
0
W
Nox
8,647
961
35
4
0
193,130
1
L
Medusa
6,666
741
14
2
0
142,643
2
L
Sol
8,450
939
41
5
0
182,641
0
W
Izanami
9,158
1,018
24
3
0
157,106
0
W
Cernunnos
8,558
951
34
4
0
164,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role