Player Matchup

Ymir
Ymir
EnglishJose
Ymir
Level 24
God Stats
15W - 19L
1,507 SR
Queue Stats
49W - 36L
1,611 Elo+
Party 2
Bakasura
Bakasura
LGreat_Rex
Bakasura
Level 16
God Stats
11W - 4L
1,637 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
Lioon 7
Sun Wukong
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 43L
1,355 Elo+
Party 3
Sol
Sol
Philippuru
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,378 Elo+
Party 3
Medusa
Medusa
xGirk
Medusa
Level 28
God Stats
14W - 8L
1,609 SR
Queue Stats
98W - 67L
1,596 Elo+
Party 2
Team Averages
Level 24
1,550 SR
1,483 Elo+

VS

Team Averages
Level 16
1,423 SR
1,356 Elo+
Cerberus
Cerberus
ElPuttoAKA
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,352 Elo+
Party 1
Medusa
Medusa
LeBenny6494
Medusa
Level 26
God Stats
58W - 59L
1,493 SR
Queue Stats
98W - 113L
1,414 Elo+
Solo
Scylla
Scylla
OriginStock
Scylla
Level 13
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
hasxx_69
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,345 Elo+
Party 1
Bakasura
Bakasura
pacattackdlp
Bakasura
Level 12
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 9L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,541
610
5,679
10,918
8,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
LGreat_Rex
Bakasura
14
8 / 0 / 5
8,765
626
5,741
6,398
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Lioon 7
Sun Wukong
13
3 / 2 / 3
8,365
598
4,972
10,894
4,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 0 / 4
9,345
668
4,642
5,508
1,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xGirk
Medusa
14
10 / 1 / 4
9,180
656
12,199
6,149
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElPuttoAKA
Cerberus
8
0 / 3 / 1
5,685
406
2,855
7,955
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Medusa
8
1 / 7 / 0
5,680
406
4,146
11,084
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
8
0 / 8 / 0
5,389
385
1,472
8,945
2,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
hasxx_69
Guan Yu
11
2 / 4 / 0
6,781
484
4,265
10,029
9,099
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
pacattackdlp
Bakasura
8
0 / 5 / 0
5,131
367
1,077
6,390
2,030
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
27
Kills
3
3
Deaths
27
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElPuttoAKA
Cerberus
0
3
1
0.17
W
3
0
15
10.5
W
Bakasura
LGreat_Rex
Bakasura
8
0
5
10.5
L
Medusa
1
7
0
0.14
W
Sun Wukong
Lioon 7
Sun Wukong
3
2
3
2.25
L
Scylla
0
8
0
0
W
3
0
4
5
L
Guan Yu
hasxx_69
Guan Yu
2
4
0
0.5
L
Bakasura
pacattackdlp
Bakasura
0
5
0
0
W
Medusa
xGirk
Medusa
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
13,815
39,867
Taken
44,403
19,202
Mitigated
21,592
13,212
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElPuttoAKA
Cerberus
2,855
225
0
1,693
7,955
4,952
0
1,654
6,001
15,507
0
W
5,679
1,441
0
2,295
10,918
8,690
389
1,558
9,351
28,691
0
W
Bakasura
LGreat_Rex
Bakasura
5,741
4,331
0
1,452
6,398
2,024
979
491
5,888
0
42,069
L
Medusa
4,146
1,228
0
1,739
11,084
3,033
0
2,129
8,885
0
30,015
W
Sun Wukong
Lioon 7
Sun Wukong
4,972
1,494
0
3,277
10,894
4,557
1,347
0
10,894
0
34,431
L
Scylla
1,472
396
0
885
8,945
2,478
616
3,869
4,866
20,137
0
W
4,642
1,104
0
4,075
5,508
1,556
4,260
1,167
4,341
52,688
0
L
Guan Yu
hasxx_69
Guan Yu
4,265
1,161
350
1,186
10,029
9,099
302
837
9,127
0
29,879
L
Bakasura
pacattackdlp
Bakasura
1,077
576
0
908
6,390
2,030
693
1,832
4,482
0
9,635
W
Medusa
xGirk
Medusa
12,199
4,897
165
1,948
6,149
2,375
2,772
1,174
4,975
0
57,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
28,666
416
Minions Killed
227
0
Camps Cleared
0
1,408,456
Distance Traveled
1,125,286
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,685
406
51
4
0
236,244
2
W
Ymir
8,541
610
40
3
0
283,069
3
W
Bakasura
8,765
626
96
7
0
322,432
1
L
Medusa
5,680
406
40
3
0
219,411
1
W
Sun Wukong
8,365
598
63
5
0
265,835
1
L
Scylla
5,389
385
39
3
0
210,614
1
W
Sol
9,345
668
109
8
0
261,704
1
L
Guan Yu
6,781
484
58
4
0
260,124
0
L
Bakasura
5,131
367
39
3
0
198,893
3
W
Medusa
9,180
656
108
8
0
275,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role