Player Matchup

Ra
Ra
DarkAngel1706
Ra
Level 113
God Stats
0W - 2L
1,249 SR
Queue Stats
14W - 14L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
Groktok
Danzaburou
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 2
Mercury
Mercury
IdoluLaFemei
Mercury
Level 128
God Stats
20W - 16L
1,571 SR
Queue Stats
233W - 208L
1,482 Elo+
Solo
Team Averages
Level 113
1,440 SR
1,492 Elo+

VS

Team Averages
Level 69
1,759 SR
1,884 Elo+
Vulcan
Vulcan
 
Vulcan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
TonaCod4
Tyr
Level 34
God Stats
2W - 0L
1,867 SR
Queue Stats
78W - 3L
2,176 Elo+
Party 1
Osiris
Osiris
Üruk
Osiris
Level 160
God Stats
2W - 0L
1,909 SR
Queue Stats
222W - 17L
1,975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,195
720
3,474
9,101
2,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Groktok
Danzaburou
11
1 / 2 / 1
6,980
698
3,980
8,336
2,809
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
IdoluLaFemei
Mercury
11
3 / 3 / 0
7,735
774
3,061
8,219
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
7 / 2 / 3
8,429
843
7,865
5,373
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 6
7,545
755
6,800
10,586
7,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Üruk
Osiris
11
2 / 1 / 9
8,184
818
7,817
9,470
9,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
3
4.25
L
1
6
3
0.42
L
Danzaburou
Groktok
Danzaburou
1
2
1
0.75
L
Mercury
IdoluLaFemei
Mercury
3
3
0
1
W
2
2
6
2.5
W
Osiris
Üruk
Osiris
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,515
Damage
22,482
25,656
Taken
25,429
8,409
Mitigated
18,927
5,253
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,865
839
0
463
5,373
1,896
130
1,155
4,218
33,006
0
L
3,474
382
1,055
583
9,101
2,796
260
2,970
6,131
28,863
0
L
Danzaburou
Groktok
Danzaburou
3,980
1,790
0
2,749
8,336
2,809
462
3,143
5,193
0
16,969
L
Mercury
IdoluLaFemei
Mercury
3,061
815
0
866
8,219
2,804
319
2,967
5,252
0
17,515
W
6,800
525
0
1,286
10,586
7,716
167
514
10,072
6,109
21,732
W
Osiris
Üruk
Osiris
7,817
1,618
224
1,063
9,470
9,315
150
1,805
7,665
0
17,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,910
Gold Earned
24,158
118
Minions Killed
115
0
Camps Cleared
0
602,983
Distance Traveled
677,689
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,429
843
49
5
0
215,463
2
L
Ra
7,195
720
52
5
0
183,921
3
L
Danzaburou
6,980
698
38
4
0
191,612
1
L
Mercury
7,735
774
28
3
0
227,450
4
W
Tyr
7,545
755
42
4
0
219,155
3
W
Osiris
8,184
818
24
2
0
243,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role