Player Matchup

Cu Chulainn
Cu Chulainn
IcyGrL--
Cu Chulainn
Level 67
God Stats
15W - 13L
1,526 SR
Queue Stats
401W - 370L
1,499 Elo+
Solo
Chang'e
Chang'e
Patrochilles_
Chang'e
Level 119
God Stats
2W - 4L
1,515 SR
Queue Stats
135W - 148L
1,494 Elo+
Solo
Pele
Pele
SMILY_Dude
Pele
Level 119
God Stats
11W - 6L
1,889 SR
Queue Stats
29W - 41L
1,486 Elo+
Solo
Neith
Neith
xxsnowman77
Neith
Level 107
God Stats
26W - 24L
1,541 SR
Queue Stats
328W - 320L
1,505 Elo+
Solo
Aphrodite
Aphrodite
zSanjiiiz
Aphrodite
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
430W - 437L
1,453 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,487 Elo+

VS

Team Averages
Level 120
1,493 SR
1,454 Elo+
Danzaburou
Danzaburou
Debithon
Danzaburou
Level 64
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
EdN_-SHADOW-
Janus
Level 147
God Stats
1W - 4L
1,363 SR
Queue Stats
432W - 420L
1,483 Elo+
Solo
Hercules
Hercules
Softinho
Hercules
Level 159
God Stats
136W - 144L
1,550 SR
Queue Stats
1,231W - 1,271L
1,480 Elo+
Solo
Chaac
Chaac
juanjose648
Chaac
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 167L
1,261 Elo+
Solo
Ao Kuang
Ao Kuang
pilililojunior
Ao Kuang
Level 120
God Stats
1W - 1L
1,764 SR
Queue Stats
58W - 62L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IcyGrL--
Cu Chulainn
12
4 / 1 / 1
7,868
605
9,311
10,162
8,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
12
1 / 1 / 2
7,217
555
5,428
7,538
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 2
7,116
547
3,096
7,168
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 3 / 0
7,261
559
7,076
8,475
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
zSanjiiiz
Aphrodite
11
1 / 1 / 6
6,589
507
3,311
6,262
1,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Debithon
Danzaburou
8
0 / 7 / 2
5,676
437
3,393
8,417
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 0 / 0
7,993
615
4,762
5,872
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Softinho
Hercules
10
1 / 0 / 3
6,010
462
5,119
9,409
4,681
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 4 / 1
5,742
442
3,777
8,754
7,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
15
5 / 1 / 1
8,613
663
7,595
8,682
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Debithon
Danzaburou
0
7
2
0.14
L
1
0
0
1
W
Cu Chulainn
IcyGrL--
Cu Chulainn
4
1
1
4.5
W
Chang'e
1
1
2
2
W
0
1
2
1
L
Hercules
Softinho
Hercules
1
0
3
2.5
L
0
4
1
0.13
L
Ao Kuang
5
1
1
5.5
W
6
3
0
2
W
Aphrodite
zSanjiiiz
Aphrodite
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
24,646
39,605
Taken
41,134
18,006
Mitigated
19,003
16,310
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Debithon
Danzaburou
3,393
1,409
0
1,042
8,417
2,421
224
2,814
5,528
0
21,514
L
4,762
403
0
3,013
5,872
1,701
0
2,292
3,450
62,622
0
W
Cu Chulainn
IcyGrL--
Cu Chulainn
9,311
2,093
0
2,877
10,162
8,578
255
2,552
7,576
1,520
41,037
W
Chang'e
5,428
225
457
3,137
7,538
2,641
0
3,320
4,028
48,241
0
W
3,096
641
544
2,291
7,168
2,276
0
1,611
5,515
0
48,613
L
Hercules
Softinho
Hercules
5,119
1,270
196
3,385
9,409
4,681
0
1,711
7,628
0
22,187
L
3,777
590
0
1,848
8,754
7,194
0
1,000
7,714
0
28,690
L
Ao Kuang
7,595
1,888
0
4,291
8,682
3,006
0
1,359
7,287
60,778
0
W
7,076
3,282
0
1,399
8,475
2,569
1,098
3,130
5,329
0
37,642
W
Aphrodite
zSanjiiiz
Aphrodite
3,311
702
1,952
3,653
6,262
1,942
270
1,420
4,800
24,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
34,034
395
Minions Killed
382
0
Camps Cleared
0
1,287,718
Distance Traveled
1,257,656
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,676
437
39
3
0
205,232
3
L
Janus
7,993
615
144
11
0
268,033
4
W
Cu Chulainn
7,868
605
79
6
0
266,355
6
W
Chang'e
7,217
555
102
8
0
275,674
4
W
Pele
7,116
547
92
7
0
275,015
5
L
Hercules
6,010
462
35
3
0
282,341
2
L
Chaac
5,742
442
51
4
0
246,519
0
L
Ao Kuang
8,613
663
113
9
0
255,531
5
W
Neith
7,261
559
77
6
0
221,336
2
W
Aphrodite
6,589
507
45
3
0
249,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role