Player Matchup

Fenrir
Fenrir
Faihl
Fenrir
Level 20
God Stats
13W - 12L
1,421 SR
Queue Stats
102W - 109L
1,200 Elo+
Solo
Bakasura
Bakasura
Mypowa
Bakasura
Level 29
God Stats
4W - 5L
1,373 SR
Queue Stats
42W - 57L
1,367 Elo+
Solo
Thanatos
Thanatos
Nagibsator001
Thanatos
Level 7
God Stats
0W - 4L
1,164 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Scientist_Cat
Danzaburou
Level 42
God Stats
2W - 2L
1,630 SR
Queue Stats
71W - 101L
1,398 Elo+
Party 1
The Morrigan
The Morrigan
parzitano
The Morrigan
Level 25
God Stats
17W - 16L
1,472 SR
Queue Stats
428W - 436L
1,417 Elo+
Solo
Team Averages
Level 25
1,412 SR
1,355 Elo+

VS

Team Averages
Level 14
1,384 SR
1,388 Elo+
Amaterasu
Amaterasu
Dragontry
Amaterasu
Level 7
God Stats
4W - 4L
1,175 SR
Queue Stats
21W - 28L
1,276 Elo+
Solo
Tiamat
Tiamat
KrabGor
Tiamat
Level 11
God Stats
2W - 1L
1,289 SR
Queue Stats
8W - 4L
1,511 Elo+
Party 2
Bellona
Bellona
Lireny
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,376 Elo+
Party 2
Neith
Neith
Maximus5152
Neith
Level 10
God Stats
8W - 13L
1,334 SR
Queue Stats
9W - 16L
1,302 Elo+
Solo
Cthulhu
Cthulhu
xX69GANGGANG69Xx
Cthulhu
Level 28
God Stats
4W - 2L
1,620 SR
Queue Stats
109W - 101L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faihl
Fenrir
18
6 / 3 / 0
11,427
544
9,906
9,904
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Mypowa
Bakasura
16
0 / 3 / 1
9,657
460
5,343
17,173
6,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Nagibsator001
Thanatos
12
3 / 10 / 2
8,700
414
3,992
13,172
4,066
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Scientist_Cat
Danzaburou
15
7 / 8 / 3
10,589
504
17,306
20,595
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
parzitano
The Morrigan
16
4 / 3 / 0
10,624
506
8,325
12,865
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dragontry
Amaterasu
15
1 / 6 / 2
9,163
436
2,625
11,456
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
KrabGor
Tiamat
18
2 / 2 / 4
11,204
534
9,365
13,539
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Lireny
Bellona
18
10 / 2 / 3
11,391
542
12,282
13,053
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 7 / 7
9,726
463
9,314
11,288
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 3 / 5
10,721
511
13,452
15,870
15,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
20
Kills
27
27
Deaths
20
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dragontry
Amaterasu
1
6
2
0.33
L
Fenrir
Faihl
Fenrir
6
3
0
2
W
Tiamat
KrabGor
Tiamat
2
2
4
2
W
Bellona
Lireny
Bellona
10
2
3
5.75
W
5
7
7
1.21
L
Bakasura
Mypowa
Bakasura
0
3
1
0.17
L
Thanatos
Nagibsator001
Thanatos
3
10
2
0.4
L
Danzaburou
Scientist_Cat
Danzaburou
7
8
3
1.06
L
The Morrigan
parzitano
The Morrigan
4
3
0
1.33
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,872
Damage
47,038
73,709
Taken
65,206
28,602
Mitigated
42,537
20,093
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dragontry
Amaterasu
2,625
787
0
1,279
11,456
7,953
0
433
10,986
0
28,902
L
Fenrir
Faihl
Fenrir
9,906
2,855
0
2,673
9,904
6,203
2,163
1,123
8,781
0
58,371
W
Tiamat
KrabGor
Tiamat
9,365
1,471
0
4,938
13,539
7,855
295
2,094
10,614
83,975
0
W
Bellona
Lireny
Bellona
12,282
4,747
0
2,462
13,053
7,662
682
1,409
11,440
0
86,584
W
9,314
3,125
0
2,260
11,288
3,356
0
699
10,547
0
37,714
L
Bakasura
Mypowa
Bakasura
5,343
4,025
0
6,224
17,173
6,564
0
3,406
13,767
0
65,234
L
Thanatos
Nagibsator001
Thanatos
3,992
2,002
0
3,424
13,172
4,066
49
5,276
7,896
0
24,495
L
Danzaburou
Scientist_Cat
Danzaburou
17,306
9,906
291
4,951
20,595
6,639
748
7,018
13,577
0
67,883
L
The Morrigan
parzitano
The Morrigan
8,325
1,247
0
2,530
12,865
5,130
580
5,994
6,871
63,425
3,406
W
13,452
2,359
139
2,360
15,870
15,711
266
1,336
14,461
48,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
52,205
573
Minions Killed
448
0
Camps Cleared
0
1,830,731
Distance Traveled
1,959,258
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,163
436
62
3
0
396,717
0
L
Fenrir
11,427
544
129
6
0
344,849
2
W
Tiamat
11,204
534
147
7
0
365,110
0
W
Bellona
11,391
542
105
5
0
447,402
3
W
Neith
9,726
463
64
3
0
349,708
2
L
Bakasura
9,657
460
135
6
0
403,037
6
L
Thanatos
8,700
414
49
2
0
382,873
3
L
Danzaburou
10,589
504
114
5
0
336,610
2
L
The Morrigan
10,624
506
146
7
0
363,362
0
W
Cthulhu
10,721
511
70
3
0
400,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role