Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SicariusMixer
Kukulkan
Level 29
God Stats
13W - 13L
1,484 SR
Queue Stats
85W - 106L
1,429 Elo+
Solo
Anubis
Anubis
Wolfuminati
Anubis
Level 86
God Stats
13W - 1L
1,803 SR
Queue Stats
59W - 34L
1,602 Elo+
Party 2
Medusa
Medusa
joattacks
Medusa
Level 5
God Stats
1W - 1L
1,248 SR
Queue Stats
4W - 1L
1,484 Elo+
Party 2
King Arthur
King Arthur
treebarkdragon
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,479 Elo+
Solo
Team Averages
Level 34
1,507 SR
1,499 Elo+

VS

Team Averages
Level 29
1,630 SR
1,502 Elo+
Artemis
Artemis
DangerouslmL
Artemis
Level 28
God Stats
29W - 33L
1,410 SR
Queue Stats
60W - 71L
1,371 Elo+
Solo
Olorun
Olorun
HeavyMetalCupid
Olorun
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
24W - 15L
1,646 Elo+
Solo
Hachiman
Hachiman
Nykyr
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 139L
1,482 Elo+
Solo
Ra
Ra
PoblanoThe2nd
Ra
Level 57
God Stats
0W - 2L
1,760 SR
Queue Stats
19W - 28L
1,463 Elo+
Party 1
Scylla
Scylla
Smexay
Scylla
Level 6
God Stats
2W - 4L
1,747 SR
Queue Stats
8W - 8L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 1 / 19
12,382
1,032
13,079
11,310
4,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SicariusMixer
Kukulkan
20
5 / 0 / 20
12,417
1,035
16,248
6,457
2,417
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
15 / 2 / 22
14,914
1,243
32,440
15,306
7,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
joattacks
Medusa
19
5 / 0 / 18
12,184
1,015
7,516
6,157
2,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
treebarkdragon
King Arthur
19
5 / 6 / 30
12,639
1,053
13,602
22,457
28,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DangerouslmL
Artemis
17
1 / 15 / 3
10,382
865
9,301
23,269
7,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 9 / 7
11,128
927
11,929
17,127
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Nykyr
Hachiman
18
3 / 5 / 4
12,037
1,003
15,385
14,807
4,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 6
11,406
951
9,162
16,381
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Smexay
Scylla
18
2 / 4 / 6
11,499
958
12,263
14,423
4,800
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
40
Kills
9
9
Deaths
40
109
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
19
19.5
L
Artemis
DangerouslmL
Artemis
1
15
3
0.17
L
1
9
7
0.5
L
Hachiman
Nykyr
Hachiman
3
5
4
1
L
2
7
6
0.71
W
Kukulkan
SicariusMixer
Kukulkan
5
0
20
15
L
Scylla
Smexay
Scylla
2
4
6
1.25
W
Anubis
15
2
22
13
W
Medusa
joattacks
Medusa
5
0
18
14
W
King Arthur
treebarkdragon
King Arthur
5
6
30
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,885
Damage
58,040
61,687
Taken
86,007
45,806
Mitigated
27,963
13,279
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,079
1,814
0
1,249
11,310
4,572
0
6,595
4,558
0
16,699
L
Artemis
DangerouslmL
Artemis
9,301
3,107
0
0
23,269
7,329
0
15,121
8,148
0
31,639
L
11,929
6,270
158
3,536
17,127
5,403
0
10,355
6,772
31,281
0
L
Hachiman
Nykyr
Hachiman
15,385
7,936
0
0
14,807
4,860
0
6,534
8,273
0
31,762
L
9,162
1,192
692
784
16,381
5,571
0
8,071
8,310
44,333
0
W
Kukulkan
SicariusMixer
Kukulkan
16,248
243
0
0
6,457
2,417
0
3,478
2,887
52,603
0
L
Scylla
Smexay
Scylla
12,263
3,144
0
1,451
14,423
4,800
0
8,607
5,816
27,577
0
W
Anubis
32,440
636
0
10,913
15,306
7,917
0
9,885
5,111
65,795
0
W
Medusa
joattacks
Medusa
7,516
2,622
224
893
6,157
2,415
0
2,641
3,516
0
25,293
W
King Arthur
treebarkdragon
King Arthur
13,602
1,292
0
0
22,457
28,485
0
10,061
12,261
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,536
Gold Earned
56,452
261
Minions Killed
255
6
Camps Cleared
8
1,112,671
Distance Traveled
1,042,909
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,382
1,032
1
0
1
209,320
0
L
Artemis
10,382
865
33
3
0
171,708
0
L
Olorun
11,128
927
38
3
4
207,085
0
L
Hachiman
12,037
1,003
27
2
2
211,233
4
L
Ra
11,406
951
103
9
2
240,283
0
W
Kukulkan
12,417
1,035
102
9
2
245,444
0
L
Scylla
11,499
958
54
5
0
212,600
0
W
Anubis
14,914
1,243
93
8
0
226,510
0
W
Medusa
12,184
1,015
50
4
1
217,021
0
W
King Arthur
12,639
1,053
15
1
2
214,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role