Player Matchup

Skadi
Skadi
AgnoGx
Skadi
Level 69
God Stats
14W - 7L
1,497 SR
Queue Stats
324W - 382L
1,467 Elo+
Party 2
Bacchus
Bacchus
GhostKiller1703
Bacchus
Level 53
God Stats
2W - 1L
1,332 SR
Queue Stats
206W - 280L
1,457 Elo+
Party 2
Apollo
Apollo
SirBoofington
Apollo
Level 57
God Stats
6W - 2L
1,573 SR
Queue Stats
33W - 44L
1,436 Elo+
Solo
Arachne
Arachne
YoItsCheeseCake
Arachne
Level 79
God Stats
11W - 9L
1,585 SR
Queue Stats
317W - 321L
1,514 Elo+
Solo
Sol
Sol
catgirlchipotle
Sol
Level 95
God Stats
21W - 17L
1,621 SR
Queue Stats
288W - 340L
1,527 Elo+
Solo
Team Averages
Level 71
1,522 SR
1,480 Elo+

VS

Team Averages
Level 91
1,517 SR
1,463 Elo+
Neith
Neith
cstellic
Neith
Level 57
God Stats
1W - 2L
1,721 SR
Queue Stats
283W - 334L
1,425 Elo+
Party 3
Scylla
Scylla
darke_reaper
Scylla
Level 66
God Stats
15W - 24L
1,472 SR
Queue Stats
103W - 144L
1,479 Elo+
Party 1
Ymir
Ymir
kenshimasaki
Ymir
Level 128
God Stats
2W - 2L
1,183 SR
Queue Stats
95W - 76L
1,500 Elo+
Solo
Chang'e
Chang'e
shomaru_uzunara
Chang'e
Level 137
God Stats
10W - 6L
1,708 SR
Queue Stats
345W - 328L
1,530 Elo+
Party 1
Ravana
Ravana
sluggga
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 434L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AgnoGx
Skadi
20
5 / 3 / 13
13,901
604
20,542
14,531
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 23
12,169
529
6,623
22,035
32,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 3 / 11
12,698
552
7,383
14,290
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 11
14,877
647
22,534
21,034
11,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 16
13,596
591
13,531
13,751
6,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
cstellic
Neith
16
4 / 9 / 2
10,453
454
12,254
16,941
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
4 / 5 / 1
10,701
465
16,625
15,108
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 0
11,178
486
5,811
19,294
20,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 5
10,404
452
12,372
21,995
19,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
sluggga
Ravana
16
3 / 7 / 5
10,885
473
9,274
18,607
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
32
Kills
13
13
Deaths
32
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
AgnoGx
Skadi
5
3
13
3.83
W
3
3
23
4.83
W
6
3
11
3.83
W
14
1
11
19.5
W
4
3
16
4
L
Neith
cstellic
Neith
4
9
2
0.56
L
Scylla
4
5
1
0.9
L
1
5
0
0.2
L
1
6
5
0.58
L
Ravana
sluggga
Ravana
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,613
Damage
56,336
85,641
Taken
91,945
63,676
Mitigated
59,834
34,366
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AgnoGx
Skadi
20,542
11,165
0
6,103
14,531
6,350
2,520
7,590
6,811
0
102,903
W
6,623
706
0
5,524
22,035
32,699
661
8,366
13,482
21,522
0
W
7,383
3,312
0
4,062
14,290
6,244
5,470
5,865
8,355
0
82,547
W
22,534
15,620
0
12,968
21,034
11,844
2,377
8,156
12,730
0
110,095
W
13,531
3,799
0
5,709
13,751
6,539
5,159
5,172
8,449
97,131
0
L
Neith
cstellic
Neith
12,254
3,621
0
3,819
16,941
5,272
952
3,420
13,521
0
69,640
L
Scylla
16,625
1,328
357
3,716
15,108
4,161
690
4,826
10,282
69,861
0
L
5,811
1,626
0
4,054
19,294
20,983
0
1,642
17,652
67,280
0
L
12,372
647
2,212
6,266
21,995
19,371
97
4,160
17,835
62,487
0
L
Ravana
sluggga
Ravana
9,274
1,606
0
4,226
18,607
10,047
0
6,106
12,501
0
74,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,241
Gold Earned
53,621
629
Minions Killed
602
0
Camps Cleared
0
2,172,156
Distance Traveled
1,933,006
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,901
604
168
7
0
409,457
3
W
Bacchus
12,169
529
21
1
0
450,074
10
W
Apollo
12,698
552
141
6
0
377,230
3
W
Arachne
14,877
647
132
6
0
511,797
4
W
Sol
13,596
591
167
7
0
423,598
5
L
Neith
10,453
454
114
5
0
369,763
2
L
Scylla
10,701
465
127
6
0
352,758
5
L
Ymir
11,178
486
146
6
0
396,092
6
L
Chang'e
10,404
452
96
4
0
397,728
3
L
Ravana
10,885
473
119
5
0
416,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role