Player Matchup

Cthulhu
Cthulhu
CMtaker
Cthulhu
Level 105
God Stats
1W - 0L
1,210 SR
Queue Stats
69W - 87L
1,442 Elo+
Party 1
Neith
Neith
ReyCarmesi
Neith
Level 22
God Stats
5W - 6L
1,543 SR
Queue Stats
29W - 51L
1,295 Elo+
Party 1
Ne Zha
Ne Zha
XxKorpzXx
Ne Zha
Level 27
God Stats
14W - 11L
1,559 SR
Queue Stats
96W - 58L
1,547 Elo+
Solo
Team Averages
Level 51
1,437 SR
1,428 Elo+

VS

Team Averages
Level 21
1,530 SR
1,533 Elo+
Cthulhu
Cthulhu
DoomsdayJesus25
Cthulhu
Level 16
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
JDotHoncho
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
JDotHoncho480
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMtaker
Cthulhu
13
4 / 0 / 15
9,979
768
11,422
10,888
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
14
8 / 2 / 11
9,969
767
14,116
7,815
2,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
XxKorpzXx
Ne Zha
15
11 / 0 / 11
10,836
834
13,719
11,915
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,134
549
7,030
18,409
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
0 / 8 / 2
7,326
564
5,062
11,148
7,890
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
11
1 / 8 / 1
8,103
623
6,764
15,475
12,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
1
2
Deaths
23
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CMtaker
Cthulhu
4
0
15
11.5
L
0
7
1
0.07
L
Neith
0
8
2
0.13
L
Bellona
1
8
1
0.19
W
Neith
8
2
11
6.75
W
Ne Zha
XxKorpzXx
Ne Zha
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,257
Damage
18,856
30,618
Taken
45,032
16,830
Mitigated
34,194
8,778
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CMtaker
Cthulhu
11,422
467
701
876
10,888
9,302
0
2,447
7,974
34,104
0
L
7,030
756
163
3,280
18,409
14,114
0
4,013
14,396
17,316
0
L
Neith
5,062
2,763
0
1,036
11,148
7,890
0
3,297
7,851
0
18,063
L
Bellona
6,764
2,017
0
1,064
15,475
12,190
0
4,192
11,283
0
22,503
W
Neith
14,116
8,173
764
2,591
7,815
2,899
839
2,146
5,421
0
33,608
W
Ne Zha
XxKorpzXx
Ne Zha
13,719
6,484
0
3,846
11,915
4,629
1,161
1,438
10,193
80
46,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
22,563
148
Minions Killed
90
0
Camps Cleared
0
739,424
Distance Traveled
566,206
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,979
768
43
3
0
255,689
1
L
Cthulhu
7,134
549
30
2
0
201,608
0
L
Neith
7,326
564
34
3
0
161,772
0
L
Bellona
8,103
623
26
2
0
202,826
1
W
Neith
9,969
767
37
3
0
205,798
0
W
Ne Zha
10,836
834
68
5
0
277,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role