Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BaalberithIX
Ymir
Level 18
God Stats
4W - 1L
1,724 SR
Queue Stats
34W - 10L
1,788 Elo+
Party 2
Gilgamesh
Gilgamesh
DizzyS2
Gilgamesh
Level 27
God Stats
1W - 0L
1,826 SR
Queue Stats
22W - 8L
1,742 Elo+
Party 2
Team Averages
Level 64
1,683 SR
1,677 Elo+

VS

Team Averages
Level 56
1,528 SR
1,403 Elo+
Neith
Neith
Nostardamus1
Neith
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 124L
1,404 Elo+
Party 1
Bacchus
Bacchus
Pardoxduva
Bacchus
Level 17
God Stats
12W - 10L
1,500 SR
Queue Stats
106W - 132L
1,395 Elo+
Party 1
Anubis
Anubis
damUmad
Anubis
Level 29
God Stats
42W - 40L
1,583 SR
Queue Stats
1,072W - 1,670L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
14 / 1 / 3
9,644
964
15,940
6,637
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
0 / 1 / 12
6,864
686
1,874
7,990
6,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
DizzyS2
Gilgamesh
10
3 / 0 / 9
7,595
760
5,854
7,830
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,312
631
5,651
8,075
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Pardoxduva
Bacchus
7
1 / 8 / 1
6,745
675
3,097
12,802
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
damUmad
Anubis
10
0 / 5 / 0
6,297
630
5,291
6,404
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
2
2
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
1
3
15.5
W
0
1
12
6
W
Gilgamesh
DizzyS2
Gilgamesh
3
0
9
7.5
L
1
4
0
0.25
L
Bacchus
Pardoxduva
Bacchus
1
8
1
0.19
L
Anubis
damUmad
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
14,039
22,457
Taken
27,281
14,982
Mitigated
14,050
2,846
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,940
10,609
0
454
6,637
2,590
2,490
2,818
3,819
0
48,984
W
1,874
746
0
872
7,990
6,228
237
2,518
5,472
7,289
0
W
Gilgamesh
DizzyS2
Gilgamesh
5,854
1,437
0
1,520
7,830
6,164
13
3,052
4,778
0
15,738
L
5,651
1,671
0
1,110
8,075
2,507
510
121
7,788
0
24,965
L
Bacchus
Pardoxduva
Bacchus
3,097
537
0
463
12,802
8,974
0
1,607
10,933
3,900
0
L
Anubis
damUmad
Anubis
5,291
177
0
1,314
6,404
2,569
70
146
6,056
26,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
19,354
108
Minions Killed
88
0
Camps Cleared
0
525,729
Distance Traveled
471,850
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,644
964
85
9
0
176,574
0
W
Ymir
6,864
686
4
0
0
160,640
2
W
Gilgamesh
7,595
760
19
2
0
188,515
4
L
Neith
6,312
631
40
4
0
165,702
5
L
Bacchus
6,745
675
0
0
0
156,644
0
L
Anubis
6,297
630
48
5
0
149,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role