Player Matchup

Bastet
Bastet
Circa
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,754 Elo+
Party 1
Cabrakan
Cabrakan
Froggiemo
Cabrakan
Level 64
God Stats
1W - 3L
1,327 SR
Queue Stats
283W - 252L
1,699 Elo+
Party 1
Raijin
Raijin
Korgis
Raijin
Level 134
God Stats
3W - 1L
1,536 SR
Queue Stats
196W - 160L
1,680 Elo+
Party 1
Team Averages
Level 108
1,455 SR
1,711 Elo+

VS

Team Averages
Level 134
1,522 SR
1,352 Elo+
Morgan Le Fay
Morgan Le Fay
Sammuss
Morgan Le Fay
Level 155
God Stats
0W - 2L
1,658 SR
Queue Stats
6W - 6L
1,297 Elo+
Solo
Chaac
Chaac
gogo77
Chaac
Level 102
God Stats
3W - 3L
1,388 SR
Queue Stats
73W - 92L
1,491 Elo+
Solo
Anhur
Anhur
kirito125
Anhur
Level 144
God Stats
1W - 1L
1,521 SR
Queue Stats
8W - 6L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Circa
Bastet
17
5 / 5 / 12
12,620
742
16,894
12,843
5,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Froggiemo
Cabrakan
16
5 / 3 / 13
13,007
765
6,977
18,449
31,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Korgis
Raijin
17
8 / 3 / 10
12,729
749
15,711
13,293
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sammuss
Morgan Le Fay
14
0 / 8 / 8
10,273
604
10,937
14,107
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
gogo77
Chaac
16
4 / 6 / 7
11,230
661
11,294
20,171
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
kirito125
Anhur
16
7 / 5 / 2
11,855
697
10,130
15,113
4,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
18
Kills
11
11
Deaths
19
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
Circa
Bastet
5
5
12
2.2
W
Cabrakan
Froggiemo
Cabrakan
5
3
13
3.83
W
Raijin
Korgis
Raijin
8
3
10
4.33
L
Morgan Le Fay
Sammuss
Morgan Le Fay
0
8
8
0.5
L
Chaac
gogo77
Chaac
4
6
7
1.25
L
Anhur
kirito125
Anhur
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
32,361
44,585
Taken
49,391
41,459
Mitigated
22,660
6,162
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Circa
Bastet
16,894
3,022
0
80
12,843
5,314
2,134
3,206
9,200
0
49,068
W
Cabrakan
Froggiemo
Cabrakan
6,977
887
0
4,222
18,449
31,091
317
5,414
12,784
21,343
0
W
Raijin
Korgis
Raijin
15,711
625
0
1,860
13,293
5,054
637
2,613
10,349
64,469
0
L
Morgan Le Fay
Sammuss
Morgan Le Fay
10,937
528
121
1,439
14,107
4,289
0
5,984
7,831
42,503
0
L
Chaac
gogo77
Chaac
11,294
863
525
7,525
20,171
13,658
55
9,001
10,735
381
39,717
L
Anhur
kirito125
Anhur
10,130
5,155
0
3,163
15,113
4,713
1,480
6,654
8,137
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
33,358
195
Minions Killed
220
0
Camps Cleared
0
966,472
Distance Traveled
899,657
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,620
742
57
3
0
346,067
1
W
Cabrakan
13,007
765
31
2
0
309,582
0
W
Raijin
12,729
749
107
6
0
310,823
3
L
Morgan Le Fay
10,273
604
68
4
0
298,569
5
L
Chaac
11,230
661
37
2
0
322,156
3
L
Anhur
11,855
697
115
7
0
278,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role