Player Matchup

Sobek
Sobek
Gold IV
Boozalicious
Sobek
Gold IV
Level 121
God Stats
5W - 6L
1,452 SR
Queue Stats
17W - 24L
1,554 MMR
Solo
Olorun
Olorun
Gold III
KSpeeg
Olorun
Gold III
Level 122
God Stats
1W - 2L
1,755 SR
Queue Stats
102W - 101L
1,535 MMR
Solo
Apollo
Apollo
Gold V
RadientxReaper
Apollo
Gold V
Level 59
God Stats
2W - 5L
1,473 SR
Queue Stats
47W - 59L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,560 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,599 SR
1,556 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
THE ALLFATHER99
Ah Muzen Cab
Gold III
Level 135
God Stats
41W - 28L
1,660 SR
Queue Stats
203W - 181L
1,595 MMR
Party 1
Merlin
Merlin
Gold III
TriLLCatnip
Merlin
Gold III
Level 149
God Stats
17W - 15L
1,601 SR
Queue Stats
180W - 164L
1,602 MMR
Party 1
Sylvanus
Sylvanus
Silver I
VIZe outlaw
Sylvanus
Silver I
Level 116
God Stats
5W - 5L
1,535 SR
Queue Stats
36W - 45L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,570
612
5,013
17,498
21,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
KSpeeg
Olorun
11
0 / 8 / 0
7,781
556
8,852
12,920
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 0
8,019
573
4,183
10,158
3,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
GilgameshDanzaburouMorgan Le FayTiamatAthena

VS

Bans
SolOdinMedusaCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
THE ALLFATHER99
Ah Muzen Cab
15
8 / 0 / 6
10,601
757
20,042
10,803
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
14
5 / 1 / 7
10,097
721
10,951
5,915
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
VIZe outlaw
Sylvanus
13
1 / 0 / 13
10,118
723
4,278
11,301
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
0
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Olorun
KSpeeg
Olorun
0
8
0
0
L
0
2
0
0
W
Ah Muzen Cab
THE ALLFATHER99
Ah Muzen Cab
8
0
6
11
W
Merlin
5
1
7
8.5
W
Sylvanus
VIZe outlaw
Sylvanus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
35,271
40,576
Taken
28,019
30,411
Mitigated
24,154
10,140
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,013
218
125
5,124
17,498
21,444
0
7,050
10,448
15,552
0
L
Olorun
KSpeeg
Olorun
8,852
4,468
74
3,105
12,920
5,328
0
4,476
8,444
37,493
3,023
L
4,183
2,758
0
1,712
10,158
3,639
0
3,703
6,455
0
30,071
W
Ah Muzen Cab
THE ALLFATHER99
Ah Muzen Cab
20,042
9,254
0
3,355
10,803
6,365
1,755
5,127
5,676
0
66,506
W
Merlin
10,951
251
0
1,279
5,915
2,661
439
1,942
3,973
41,213
0
W
Sylvanus
VIZe outlaw
Sylvanus
4,278
1,338
4,404
4,628
11,301
15,128
340
5,845
5,456
12,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
30,816
167
Minions Killed
160
0
Camps Cleared
0
737,772
Distance Traveled
823,358
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,570
612
35
3
0
265,002
3
L
Olorun
7,781
556
60
4
0
221,731
3
L
Apollo
8,019
573
72
5
0
251,039
3
W
Ah Muzen Cab
10,601
757
101
7
0
289,327
0
W
Merlin
10,097
721
48
3
0
266,351
4
W
Sylvanus
10,118
723
11
1
0
267,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role