Player Matchup

Cerberus
Cerberus
DAT 1 ASIAN7926
Cerberus
Level 24
God Stats
1W - 0L
1,696 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 1
Merlin
Merlin
Kurvve
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,485 Elo+
Party 1
Medusa
Medusa
zecarailho71
Medusa
Level 8
God Stats
3W - 0L
1,668 SR
Queue Stats
8W - 7L
1,430 Elo+
Solo
Team Averages
Level 39
1,621 SR
1,407 Elo+

VS

Team Averages
Level 42
1,424 SR
1,360 Elo+
Skadi
Skadi
CBTC_Overlord
Skadi
Level 62
God Stats
18W - 37L
1,336 SR
Queue Stats
73W - 103L
1,365 Elo+
Solo
Merlin
Merlin
DynasSky
Merlin
Level 28
God Stats
14W - 12L
1,484 SR
Queue Stats
80W - 124L
1,337 Elo+
Solo
Tyr
Tyr
StoneJupiter524
Tyr
Level 36
God Stats
7W - 12L
1,452 SR
Queue Stats
73W - 90L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 11
8,509
709
2,590
8,135
4,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Kurvve
Merlin
15
10 / 2 / 7
10,396
866
13,782
6,245
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
6 / 0 / 9
9,552
796
10,958
6,847
2,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,166
597
2,197
9,712
2,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
DynasSky
Merlin
10
1 / 8 / 0
7,290
608
7,183
9,276
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 0
7,419
618
4,995
14,059
6,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
2
2
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cerberus
2
0
11
7.5
L
Merlin
DynasSky
Merlin
1
8
0
0.13
W
Merlin
Kurvve
Merlin
10
2
7
6.75
L
1
3
0
0.33
W
Medusa
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
14,375
21,227
Taken
33,047
9,077
Mitigated
12,349
1,731
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,197
540
0
730
9,712
2,941
601
5,248
4,464
0
18,479
W
Cerberus
2,590
440
0
1,231
8,135
4,909
337
3,105
4,648
15,059
0
L
Merlin
DynasSky
Merlin
7,183
211
0
954
9,276
2,614
413
4,527
4,749
26,893
0
W
Merlin
Kurvve
Merlin
13,782
704
0
500
6,245
1,941
510
2,131
3,916
48,672
0
L
4,995
404
0
4,678
14,059
6,794
468
6,597
7,462
0
18,912
W
Medusa
10,958
4,118
0
0
6,847
2,227
1,834
1,165
5,480
0
39,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
21,875
159
Minions Killed
109
0
Camps Cleared
0
672,285
Distance Traveled
576,353
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,166
597
33
3
0
166,329
1
W
Cerberus
8,509
709
36
3
0
229,360
0
L
Merlin
7,290
608
45
4
0
170,949
0
W
Merlin
10,396
866
78
7
0
215,440
2
L
Tyr
7,419
618
31
3
0
239,075
3
W
Medusa
9,552
796
45
4
0
227,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role