Player Matchup

Cthulhu
Cthulhu
Battle-Lion-
Cthulhu
Level 77
God Stats
4W - 2L
1,460 SR
Queue Stats
323W - 313L
1,496 Elo+
Party 2
Izanami
Izanami
CSKMoney
Izanami
Level 66
God Stats
11W - 10L
1,551 SR
Queue Stats
244W - 272L
1,499 Elo+
Party 2
Osiris
Osiris
LuckiiLuci
Osiris
Level 67
God Stats
6W - 7L
1,516 SR
Queue Stats
337W - 335L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Mavric_Micballin
Danzaburou
Level 76
God Stats
48W - 33L
1,539 SR
Queue Stats
318W - 287L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
jimmy1346
Kukulkan
Level 61
God Stats
14W - 12L
1,498 SR
Queue Stats
192W - 212L
1,478 Elo+
Party 1
Team Averages
Level 69
1,513 SR
1,486 Elo+

VS

Team Averages
Level 102
1,570 SR
1,514 Elo+
The Morrigan
The Morrigan
JawshT5465
The Morrigan
Level 83
God Stats
7W - 10L
1,678 SR
Queue Stats
283W - 265L
1,495 Elo+
Party 3
Janus
Janus
JellerBare
Janus
Level 109
God Stats
10W - 9L
1,542 SR
Queue Stats
157W - 146L
1,515 Elo+
Party 3
Bellona
Bellona
JellerBean
Bellona
Level 127
God Stats
7W - 4L
1,715 SR
Queue Stats
149W - 145L
1,498 Elo+
Party 3
Heimdallr
Heimdallr
SHFlores
Heimdallr
Level 65
God Stats
3W - 3L
1,407 SR
Queue Stats
169W - 163L
1,516 Elo+
Party 3
Artio
Artio
SillyJester603
Artio
Level 127
God Stats
3W - 3L
1,506 SR
Queue Stats
377W - 340L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Battle-Lion-
Cthulhu
10
3 / 0 / 6
6,471
539
6,346
10,222
5,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
CSKMoney
Izanami
11
0 / 5 / 1
6,520
543
2,690
8,038
2,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
LuckiiLuci
Osiris
12
6 / 0 / 4
7,437
620
4,768
6,561
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Mavric_Micballin
Danzaburou
11
3 / 1 / 5
6,890
574
5,705
5,895
1,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
jimmy1346
Kukulkan
13
2 / 1 / 5
7,489
624
4,427
2,996
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JawshT5465
The Morrigan
11
0 / 3 / 1
6,283
524
1,467
5,688
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
9
0 / 3 / 0
5,463
455
2,080
5,403
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JellerBean
Bellona
12
6 / 2 / 0
7,167
597
8,314
8,433
5,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SHFlores
Heimdallr
10
1 / 3 / 0
5,660
472
3,245
5,951
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,796
400
2,731
11,261
5,243
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
7
7
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Battle-Lion-
Cthulhu
3
0
6
6
W
Izanami
CSKMoney
Izanami
0
5
1
0.1
L
The Morrigan
JawshT5465
The Morrigan
0
3
1
0.17
L
Janus
0
3
0
0
L
Bellona
JellerBean
Bellona
6
2
0
3
W
Osiris
LuckiiLuci
Osiris
6
0
4
8
W
Danzaburou
Mavric_Micballin
Danzaburou
3
1
5
5.5
L
Heimdallr
SHFlores
Heimdallr
1
3
0
0.33
L
0
3
0
0
W
Kukulkan
jimmy1346
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
17,837
33,712
Taken
36,736
14,634
Mitigated
16,356
9,763
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Battle-Lion-
Cthulhu
6,346
579
255
2,708
10,222
5,347
528
2,846
7,376
24,769
0
W
Izanami
CSKMoney
Izanami
2,690
1,447
0
2,096
8,038
2,491
650
0
7,954
0
34,885
L
The Morrigan
JawshT5465
The Morrigan
1,467
120
0
376
5,688
2,357
0
1,716
3,857
35,712
3,832
L
Janus
2,080
147
0
693
5,403
1,773
0
1,352
4,027
28,577
2,743
L
Bellona
JellerBean
Bellona
8,314
2,125
0
3,405
8,433
5,358
0
1,470
6,899
0
33,332
W
Osiris
LuckiiLuci
Osiris
4,768
1,774
0
2,150
6,561
3,897
0
1,136
5,425
0
38,450
W
Danzaburou
Mavric_Micballin
Danzaburou
5,705
3,294
0
2,093
5,895
1,824
324
1,202
4,693
0
42,527
L
Heimdallr
SHFlores
Heimdallr
3,245
1,656
0
1,380
5,951
1,625
0
1,551
4,400
0
29,205
L
2,731
91
120
2,629
11,261
5,243
0
4,459
6,780
15,752
0
W
Kukulkan
jimmy1346
Kukulkan
4,427
221
0
461
2,996
1,075
528
613
2,383
44,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
29,369
362
Minions Killed
300
0
Camps Cleared
0
1,146,337
Distance Traveled
1,147,900
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,471
539
44
4
0
224,528
1
W
Izanami
6,520
543
80
7
0
189,906
2
L
The Morrigan
6,283
524
78
7
0
220,824
4
L
Janus
5,463
455
68
6
0
219,848
1
L
Bellona
7,167
597
78
7
0
239,288
4
W
Osiris
7,437
620
63
5
0
265,734
4
W
Danzaburou
6,890
574
75
6
0
242,770
3
L
Heimdallr
5,660
472
52
4
0
225,368
2
L
Artio
4,796
400
24
2
0
242,572
3
W
Kukulkan
7,489
624
100
8
0
223,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role