Player Matchup

Rama
Rama
Bronze III
BoootySlayer
Rama
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,466 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
CChronus
Kuzenbo
Bronze III
Level 123
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 4L
1,501 MMR
Party 2
Bakasura
Bakasura
Silver I
GhostKnightNEO
Bakasura
Silver I
Level 109
God Stats
7W - 6L
1,737 SR
Queue Stats
13W - 13L
1,440 MMR
Solo
Scylla
Scylla
Bronze III
TTVEmKode
Scylla
Bronze III
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 29L
1,494 MMR
Solo
Mulan
Mulan
Bronze III
Zoomlall
Mulan
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,460 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,511 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,590 SR
1,461 MMR
Agni
Agni
Gold IV
MochoFredo
Agni
Gold IV
Level 67
God Stats
4W - 0L
1,887 SR
Queue Stats
19W - 17L
1,599 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
NotKingler
Heimdallr
Bronze III
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,337 MMR
Party 1
Tyr
Tyr
Gold V
NyxDoug
Tyr
Gold V
Level 149
God Stats
3W - 4L
1,311 SR
Queue Stats
75W - 80L
1,369 MMR
Party 3
Da Ji
Da Ji
Silver I
Ryito
Da Ji
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 15L
1,590 MMR
Party 1
Ganesha
Ganesha
Gold II
Tinmanjr3
Ganesha
Gold II
Level 160
God Stats
3W - 0L
1,750 SR
Queue Stats
88W - 79L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,981
443
4,859
12,423
3,464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
CChronus
Kuzenbo
11
1 / 6 / 4
8,117
451
3,497
16,717
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
17
1 / 5 / 1
10,069
559
4,891
15,496
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
TTVEmKode
Scylla
14
3 / 6 / 2
9,300
517
10,364
14,614
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Zoomlall
Mulan
11
0 / 11 / 1
7,803
434
8,616
19,327
7,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatSetPoseidon

VS

Bans
ArtemisCu ChulainnGilgameshOdinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,906
606
13,438
9,884
3,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NotKingler
Heimdallr
17
12 / 2 / 6
11,342
630
14,873
14,825
6,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
15
7 / 2 / 7
10,711
595
10,242
19,919
15,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Ryito
Da Ji
19
12 / 0 / 6
12,173
676
16,885
16,296
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Tinmanjr3
Ganesha
15
0 / 1 / 19
10,428
579
6,022
16,786
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
6
Kills
36
36
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Kuzenbo
CChronus
Kuzenbo
1
6
4
0.5
L
Bakasura
1
5
1
0.3
W
5
1
8
9
W
Heimdallr
NotKingler
Heimdallr
12
2
6
7.5
W
Tyr
7
2
7
5.25
W
Da Ji
Ryito
Da Ji
12
0
6
15
L
Scylla
TTVEmKode
Scylla
3
6
2
0.67
W
Ganesha
Tinmanjr3
Ganesha
0
1
19
9.5
L
Mulan
Zoomlall
Mulan
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
61,460
78,577
Taken
77,710
43,691
Mitigated
57,186
10,762
Healing
32,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,859
4,203
0
1,896
12,423
3,464
0
3,301
9,122
0
41,946
L
Kuzenbo
CChronus
Kuzenbo
3,497
847
0
631
16,717
20,070
0
5,109
11,608
16,851
0
L
Bakasura
4,891
2,812
0
4,361
15,496
7,697
6,061
1,959
13,537
0
69,548
W
13,438
1,639
581
4,055
9,884
3,654
2,404
3,842
6,042
78,670
0
W
Heimdallr
NotKingler
Heimdallr
14,873
7,785
0
5,432
14,825
6,324
4,713
2,642
11,553
0
91,144
W
Tyr
10,242
1,395
0
9,756
19,919
15,876
351
4,395
15,124
10,885
43,694
W
Da Ji
Ryito
Da Ji
16,885
6,072
0
6,010
16,296
8,983
0
3,438
12,818
0
110,671
L
Scylla
TTVEmKode
Scylla
10,364
262
0
1,247
14,614
4,576
0
6,504
8,110
46,865
0
W
Ganesha
Tinmanjr3
Ganesha
6,022
625
0
6,224
16,786
22,349
0
2,736
13,890
31,124
0
L
Mulan
Zoomlall
Mulan
8,616
1,223
0
2,627
19,327
7,884
0
4,774
14,553
0
37,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
55,560
380
Minions Killed
527
0
Camps Cleared
0
1,818,102
Distance Traveled
1,903,140
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,981
443
63
4
0
363,407
4
L
Kuzenbo
8,117
451
20
1
0
375,623
2
L
Bakasura
10,069
559
153
9
0
407,298
5
W
Agni
10,906
606
127
7
0
365,040
6
W
Heimdallr
11,342
630
144
8
0
329,357
5
W
Tyr
10,711
595
109
6
0
411,775
6
W
Da Ji
12,173
676
140
8
0
433,122
1
L
Scylla
9,300
517
78
4
0
361,257
7
W
Ganesha
10,428
579
7
0
0
363,846
6
L
Mulan
7,803
434
66
4
0
310,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role