Player Matchup

Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Evraxaria
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,609 Elo+
Solo
Nemesis
Nemesis
FamZz_Dragon
Nemesis
Level 15
God Stats
0W - 1L
1,219 SR
Queue Stats
6W - 23L
1,074 Elo+
Party 1
Bellona
Bellona
JUBIISAN
Bellona
Level 14
God Stats
2W - 1L
1,801 SR
Queue Stats
9W - 16L
1,187 Elo+
Party 1
Ares
Ares
Sigthi
Ares
Level 11
God Stats
2W - 3L
1,641 SR
Queue Stats
15W - 26L
1,529 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,380 Elo+

VS

Team Averages
Level 16
1,464 SR
1,438 Elo+
Medusa
Medusa
MaamNemesis
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,545 Elo+
Solo
Terra
Terra
Maclew
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,324 Elo+
Solo
Nemesis
Nemesis
MeSoOp1
Nemesis
Level 28
God Stats
11W - 5L
1,697 SR
Queue Stats
85W - 51L
1,705 Elo+
Solo
Zeus
Zeus
bloodspeell
Zeus
Level 9
God Stats
2W - 2L
1,122 SR
Queue Stats
9W - 14L
1,117 Elo+
Solo
Cu Chulainn
Cu Chulainn
xShàRinGàN
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
14 / 7 / 2
14,558
560
20,401
25,770
14,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Evraxaria
Neith
16
2 / 5 / 5
10,929
420
9,608
13,572
3,996
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
FamZz_Dragon
Nemesis
13
0 / 13 / 3
9,135
351
5,805
20,044
5,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
JUBIISAN
Bellona
13
1 / 6 / 4
9,412
362
4,525
18,956
14,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
Sigthi
Ares
15
1 / 4 / 7
10,317
397
7,452
18,754
15,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 5 / 8
15,243
586
21,615
24,998
13,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Maclew
Terra
17
2 / 3 / 13
13,099
504
6,841
19,245
19,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
MeSoOp1
Nemesis
20
19 / 0 / 2
20,647
794
29,420
18,700
14,623
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 10 / 6
14,091
542
14,627
19,023
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
xShàRinGàN
Cu Chulainn
5
0 / 0 / 0
8,788
338
0
0
0
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
18
Kills
35
35
Deaths
18
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
14
7
2
2.14
L
Neith
Evraxaria
Neith
2
5
5
0.9
L
Nemesis
FamZz_Dragon
Nemesis
0
13
3
0.12
L
Bellona
JUBIISAN
Bellona
1
6
4
0.5
W
Medusa
10
5
8
2.8
W
Terra
Maclew
Terra
2
3
13
2.83
W
Nemesis
MeSoOp1
Nemesis
19
0
2
20
L
Ares
Sigthi
Ares
1
4
7
1.13
W
4
10
6
0.7
W
Cu Chulainn
xShàRinGàN
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
72,503
97,096
Taken
81,966
53,935
Mitigated
54,865
16,578
Healing
41,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
20,401
8,174
0
8,821
25,770
14,960
870
5,744
20,026
0
112,061
L
Neith
Evraxaria
Neith
9,608
1,994
0
1,184
13,572
3,996
522
2,268
11,304
0
60,034
L
Nemesis
FamZz_Dragon
Nemesis
5,805
2,812
0
2,193
20,044
5,712
0
3,296
16,748
0
53,463
L
Bellona
JUBIISAN
Bellona
4,525
1,593
0
1,752
18,956
14,052
325
4,084
14,872
0
31,078
W
Medusa
21,615
14,216
0
9,890
24,998
13,145
6,340
2,773
22,225
0
122,705
W
Terra
Maclew
Terra
6,841
1,860
6,323
8,934
19,245
19,446
90
2,982
16,263
20,213
0
W
Nemesis
MeSoOp1
Nemesis
29,420
17,793
0
11,354
18,700
14,623
7,260
1,589
17,111
0
205,596
L
Ares
Sigthi
Ares
7,452
30
0
2,628
18,754
15,215
72
6,195
12,559
23,087
0
W
14,627
2,040
156
4,697
19,023
7,651
2,706
1,627
17,396
86,484
0
W
Cu Chulainn
xShàRinGàN
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
71,868
431
Minions Killed
605
0
Camps Cleared
0
1,948,385
Distance Traveled
1,880,665
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,558
560
174
7
0
374,045
5
L
Neith
10,929
420
94
4
0
393,295
0
L
Nemesis
9,135
351
81
3
0
410,627
0
L
Bellona
9,412
362
51
2
0
368,822
1
W
Medusa
15,243
586
159
6
0
423,690
3
W
Terra
13,099
504
27
1
0
463,656
3
W
Nemesis
20,647
794
290
11
0
564,147
4
L
Ares
10,317
397
31
1
0
401,596
4
W
Zeus
14,091
542
129
5
0
429,172
7
W
Cu Chulainn
8,788
338
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role