Player Matchup

Ymir
Ymir
BocadilloDeSopa
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 1
Merlin
Merlin
Fikto15
Merlin
Level 26
God Stats
19W - 20L
1,420 SR
Queue Stats
22W - 21L
1,347 Elo+
Solo
Fenrir
Fenrir
cocoloco04
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Guan Yu
Guan Yu
jeann_carlos
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
marcux360
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Team Averages
Level 10
1,484 SR
1,303 Elo+

VS

Team Averages
Level 35
1,501 SR
1,393 Elo+
Tyr
Tyr
AlexLethal
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,426 Elo+
Party 2
Poseidon
Poseidon
CxArslaN
Poseidon
Level 26
God Stats
6W - 5L
1,585 SR
Queue Stats
62W - 65L
1,342 Elo+
Solo
Thor
Thor
IonIonelule
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
iwannalickyoocat
Anhur
Level 7
God Stats
8W - 4L
1,508 SR
Queue Stats
142W - 108L
1,396 Elo+
Solo
Ah Puch
Ah Puch
rapanawa
Ah Puch
Level 18
God Stats
26W - 20L
1,411 SR
Queue Stats
112W - 112L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 7
7,923
417
7,084
15,601
10,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Fikto15
Merlin
11
0 / 9 / 2
7,283
383
4,990
12,687
5,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
cocoloco04
Fenrir
11
4 / 9 / 1
8,123
428
5,777
13,630
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
jeann_carlos
Guan Yu
12
2 / 7 / 4
7,891
415
5,015
12,011
8,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
marcux360
Medusa
13
4 / 9 / 4
8,633
454
8,666
13,092
3,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 12
9,791
515
11,717
12,966
10,004
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
CxArslaN
Poseidon
15
3 / 3 / 7
9,667
509
7,983
7,273
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 10
8,659
456
3,270
8,606
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
21 / 1 / 1
12,434
654
19,562
13,348
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
rapanawa
Ah Puch
17
7 / 1 / 14
10,610
558
13,234
14,550
6,455
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
11
Kills
43
43
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
1
9
7
0.5
W
Poseidon
CxArslaN
Poseidon
3
3
7
2.17
L
Merlin
Fikto15
Merlin
0
9
2
0.11
W
4
4
10
2.25
L
Fenrir
cocoloco04
Fenrir
4
9
1
0.5
W
21
1
1
21.5
L
Guan Yu
jeann_carlos
Guan Yu
2
7
4
0.57
L
Medusa
marcux360
Medusa
4
9
4
0.67
W
Ah Puch
rapanawa
Ah Puch
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
55,766
67,021
Taken
56,743
33,804
Mitigated
26,948
5,429
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,717
1,901
0
3,438
12,966
10,004
394
2,625
10,341
0
47,120
L
7,084
1,306
0
0
15,601
10,572
130
2,931
12,626
20,727
0
W
Poseidon
CxArslaN
Poseidon
7,983
1,135
0
0
7,273
1,935
1,270
630
6,643
46,696
0
L
Merlin
Fikto15
Merlin
4,990
255
0
1,544
12,687
5,408
674
4,772
7,879
35,326
0
W
3,270
701
0
272
8,606
3,015
929
3,124
5,482
0
20,714
L
Fenrir
cocoloco04
Fenrir
5,777
1,731
0
1,683
13,630
5,282
352
2,800
10,750
0
22,809
W
19,562
9,904
0
5,098
13,348
5,539
4,808
1,705
11,643
0
109,064
L
Guan Yu
jeann_carlos
Guan Yu
5,015
703
599
1,100
12,011
8,757
268
5,353
6,250
0
19,776
L
Medusa
marcux360
Medusa
8,666
4,249
0
503
13,092
3,785
288
4,785
8,073
0
31,656
W
Ah Puch
rapanawa
Ah Puch
13,234
1,276
0
7,458
14,550
6,455
304
3,990
10,560
59,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
51,161
212
Minions Killed
459
0
Camps Cleared
0
1,391,749
Distance Traveled
1,696,508
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,791
515
61
3
0
349,110
0
L
Ymir
7,923
417
22
1
0
275,919
1
W
Poseidon
9,667
509
91
5
0
295,224
2
L
Merlin
7,283
383
64
3
0
282,045
0
W
Thor
8,659
456
42
2
0
338,211
5
L
Fenrir
8,123
428
38
2
0
272,637
0
W
Anhur
12,434
654
180
9
0
354,591
3
L
Guan Yu
7,891
415
25
1
0
280,226
2
L
Medusa
8,633
454
63
3
0
280,922
1
W
Ah Puch
10,610
558
85
4
0
359,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role