Player Matchup

Khepri
Khepri
BADWOLF294
Khepri
Level 132
God Stats
8W - 5L
1,633 SR
Queue Stats
193W - 185L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
JumpingJaguar
Gilgamesh
Level 134
God Stats
2W - 1L
1,787 SR
Queue Stats
160W - 152L
1,654 Elo+
Solo
Cernunnos
Cernunnos
Koolnaider
Cernunnos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 241L
1,576 Elo+
Party 2
Discordia
Discordia
TheMorrighan
Discordia
Level 156
God Stats
0W - 1L
1,270 SR
Queue Stats
173W - 167L
1,631 Elo+
Party 3
Da Ji
Da Ji
YaBoyHood14
Da Ji
Level 114
God Stats
20W - 9L
1,735 SR
Queue Stats
75W - 59L
1,659 Elo+
Party 3
Team Averages
Level 120
1,585 SR
1,624 Elo+

VS

Team Averages
Level 100
1,631 SR
1,700 Elo+
Nike
Nike
InYourFacePie
Nike
Level 124
God Stats
3W - 1L
1,726 SR
Queue Stats
73W - 53L
1,667 Elo+
Solo
Tyr
Tyr
LiquifiedGem
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 86L
1,684 Elo+
Party 1
Sol
Sol
Plαgue
Sol
Level 74
God Stats
2W - 0L
1,740 SR
Queue Stats
203W - 137L
1,688 Elo+
Party 1
Baba Yaga
Baba Yaga
PrecursorPrice
Baba Yaga
Level 88
God Stats
3W - 1L
1,538 SR
Queue Stats
219W - 179L
1,675 Elo+
Party 1
Bakasura
Bakasura
Strafian
Bakasura
Level 69
God Stats
6W - 7L
1,649 SR
Queue Stats
16W - 11L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BADWOLF294
Khepri
17
2 / 3 / 12
11,263
469
9,211
19,888
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
JumpingJaguar
Gilgamesh
17
1 / 7 / 3
11,012
459
18,460
28,028
20,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Koolnaider
Cernunnos
20
11 / 5 / 5
13,582
566
33,361
22,877
9,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
TheMorrighan
Discordia
19
3 / 5 / 9
11,963
498
20,883
18,646
8,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 6 / 3
11,400
475
10,487
17,952
8,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
11,910
496
8,494
26,691
24,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 5 / 6
13,424
559
16,582
25,965
33,417
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
20
10 / 5 / 5
15,438
643
30,827
29,160
12,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
PrecursorPrice
Baba Yaga
20
2 / 6 / 11
13,154
548
20,047
24,331
10,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Strafian
Bakasura
20
9 / 3 / 7
15,146
631
15,054
23,562
13,814
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
23
Kills
26
26
Deaths
23
32
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Khepri
BADWOLF294
Khepri
2
3
12
2.67
W
1
4
8
1.25
L
Gilgamesh
JumpingJaguar
Gilgamesh
1
7
3
0.36
L
Cernunnos
Koolnaider
Cernunnos
11
5
5
2.7
W
4
5
6
1.4
W
Sol
10
5
5
2.5
W
Baba Yaga
PrecursorPrice
Baba Yaga
2
6
11
1.25
W
Bakasura
Strafian
Bakasura
9
3
7
4.17
L
Discordia
TheMorrighan
Discordia
3
5
9
1.5
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,402
Damage
91,004
107,391
Taken
129,709
71,235
Mitigated
93,629
19,176
Healing
49,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BADWOLF294
Khepri
9,211
580
0
4,757
19,888
23,531
90
12,853
6,212
36,494
0
W
8,494
812
0
6,982
26,691
24,028
487
7,518
19,173
0
41,210
L
Gilgamesh
JumpingJaguar
Gilgamesh
18,460
3,938
0
3,479
28,028
20,816
0
8,068
18,395
4,748
79,881
L
Cernunnos
Koolnaider
Cernunnos
33,361
17,400
0
4,314
22,877
9,217
2,080
15,355
7,312
0
98,133
W
16,582
3,595
0
10,393
25,965
33,417
565
4,353
21,470
0
73,687
W
Sol
30,827
12,832
0
19,452
29,160
12,134
7,366
5,404
23,616
141,737
0
W
Baba Yaga
PrecursorPrice
Baba Yaga
20,047
1,583
305
8,041
24,331
10,236
736
10,408
13,923
99,830
0
W
Bakasura
Strafian
Bakasura
15,054
9,593
0
4,638
23,562
13,814
1,672
4,783
18,732
0
98,288
L
Discordia
TheMorrighan
Discordia
20,883
1,275
0
5,827
18,646
8,867
652
9,796
8,430
99,208
0
L
10,487
1,839
0
799
17,952
8,804
0
5,031
12,099
0
85,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,220
Gold Earned
69,072
640
Minions Killed
663
0
Camps Cleared
0
2,243,926
Distance Traveled
2,484,362
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,263
469
38
2
0
490,097
10
W
Nike
11,910
496
65
3
0
486,556
6
L
Gilgamesh
11,012
459
163
7
0
416,829
3
L
Cernunnos
13,582
566
160
7
0
452,021
0
W
Tyr
13,424
559
135
6
0
476,742
3
W
Sol
15,438
643
158
7
0
470,311
3
W
Baba Yaga
13,154
548
150
6
0
465,383
0
W
Bakasura
15,146
631
155
6
0
585,370
8
L
Discordia
11,963
498
171
7
0
403,408
7
L
Da Ji
11,400
475
108
5
0
481,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role