Player Matchup

Kuzenbo
Kuzenbo
BaneMannen
Kuzenbo
Level 25
God Stats
11W - 7L
1,577 SR
Queue Stats
149W - 149L
1,640 Elo+
Solo
Nemesis
Nemesis
Fascinus167
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,509 Elo+
Solo
Ra
Ra
Kritterium
Ra
Level 25
God Stats
2W - 1L
1,807 SR
Queue Stats
103W - 55L
1,673 Elo+
Party 1
Amaterasu
Amaterasu
TempIars
Amaterasu
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
101W - 57L
1,669 Elo+
Party 1
Fenrir
Fenrir
zxXRafikiXxz
Fenrir
Level 23
God Stats
5W - 5L
1,598 SR
Queue Stats
177W - 180L
1,561 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,610 Elo+

VS

Team Averages
Level 21
1,558 SR
1,567 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Eorrii
Terra
Level 24
God Stats
2W - 0L
1,832 SR
Queue Stats
13W - 9L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
Iyato
Ao Kuang
Level 29
God Stats
15W - 15L
1,458 SR
Queue Stats
63W - 71L
1,419 Elo+
Solo
Neith
Neith
Stonehiz
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,620 Elo+
Party 2
Kali
Kali
ahmedmtmtmtm
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaneMannen
Kuzenbo
14
2 / 1 / 3
8,211
587
6,696
5,218
5,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Fascinus167
Nemesis
12
0 / 6 / 0
6,486
463
2,210
7,419
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 3
7,841
560
4,402
6,055
2,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
TempIars
Amaterasu
14
4 / 1 / 5
8,179
584
4,224
7,962
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
11
2 / 7 / 3
6,861
490
2,721
11,454
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 2 / 3
8,943
639
7,212
6,135
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Eorrii
Terra
13
1 / 2 / 8
8,114
580
1,547
7,759
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Iyato
Ao Kuang
14
1 / 3 / 1
8,537
610
3,064
10,586
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Stonehiz
Neith
14
8 / 1 / 3
8,757
626
7,528
8,063
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 5 / 0
7,869
562
5,807
12,856
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
17
17
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
2
3
1.75
L
Kuzenbo
BaneMannen
Kuzenbo
2
1
3
3.5
W
Terra
Eorrii
Terra
1
2
8
2.5
L
Nemesis
Fascinus167
Nemesis
0
6
0
0
W
Ao Kuang
Iyato
Ao Kuang
1
3
1
0.5
L
3
2
3
2.25
W
Neith
Stonehiz
Neith
8
1
3
9.5
L
Amaterasu
TempIars
Amaterasu
4
1
5
6.5
W
5
5
0
1
L
Fenrir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
25,158
38,108
Taken
45,399
21,045
Mitigated
22,913
10,446
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,212
1,126
0
1,193
6,135
1,965
0
2,806
3,318
61,011
630
L
Kuzenbo
BaneMannen
Kuzenbo
6,696
2,376
0
2,723
5,218
5,533
345
2,721
2,497
42,074
0
W
Terra
Eorrii
Terra
1,547
387
423
1,493
7,759
7,627
272
51
7,652
16,036
0
L
Nemesis
Fascinus167
Nemesis
2,210
697
0
535
7,419
2,461
0
1,248
6,171
0
25,382
W
Ao Kuang
Iyato
Ao Kuang
3,064
731
0
5,471
10,586
4,088
0
6,091
4,495
41,793
6,857
L
4,402
510
753
1,983
6,055
2,696
354
2,673
3,156
52,266
0
W
Neith
Stonehiz
Neith
7,528
5,099
0
3,962
8,063
2,807
2,849
343
7,720
0
72,465
L
Amaterasu
TempIars
Amaterasu
4,224
1,331
0
3,017
7,962
3,989
787
965
6,950
0
47,651
W
5,807
2,218
0
4,219
12,856
6,426
25
2,089
10,767
0
47,416
L
Fenrir
2,721
399
0
1,435
11,454
6,366
182
3,160
8,138
171
16,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
42,220
383
Minions Killed
471
0
Camps Cleared
0
1,467,168
Distance Traveled
1,330,981
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,943
639
133
10
0
260,416
4
L
Kuzenbo
8,211
587
92
7
0
288,258
5
W
Terra
8,114
580
29
2
0
282,474
4
L
Nemesis
6,486
463
58
4
0
278,780
2
W
Ao Kuang
8,537
610
107
8
0
277,291
1
L
Ra
7,841
560
114
8
0
298,672
5
W
Neith
8,757
626
118
8
0
247,154
1
L
Amaterasu
8,179
584
87
6
0
321,922
5
W
Kali
7,869
562
84
6
0
263,646
4
L
Fenrir
6,861
490
32
2
0
279,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role