Player Matchup

Apollo
Apollo
ImDarreC410
Apollo
Level 129
God Stats
1W - 1L
1,319 SR
Queue Stats
42W - 20L
1,569 Elo+
Party 2
Poseidon
Poseidon
SwampZueritisu
Poseidon
Level 123
God Stats
3W - 11L
1,222 SR
Queue Stats
114W - 148L
1,388 Elo+
Solo
Ymir
Ymir
banguare
Ymir
Level 160
God Stats
93W - 51L
1,659 SR
Queue Stats
877W - 697L
1,556 Elo+
Party 2
Team Averages
Level 137
1,400 SR
1,504 Elo+

VS

Team Averages
Level 130
1,482 SR
1,494 Elo+
Sylvanus
Sylvanus
BrunoFromHell
Sylvanus
Level 153
God Stats
8W - 22L
1,181 SR
Queue Stats
1,270W - 1,335L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kiirishinaide
Morgan Le Fay
Level 121
God Stats
13W - 6L
1,766 SR
Queue Stats
207W - 194L
1,535 Elo+
Party 1
Thor
Thor
teixeira606
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 6 / 10
12,635
665
14,886
19,704
6,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
18
8 / 3 / 4
13,923
733
19,477
13,629
6,272
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
2 / 4 / 9
12,977
683
12,147
22,649
31,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrunoFromHell
Sylvanus
16
3 / 1 / 9
11,562
609
10,364
22,807
27,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Kiirishinaide
Morgan Le Fay
18
6 / 3 / 6
12,358
650
20,729
16,846
8,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 8 / 5
11,408
600
8,895
16,917
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
12
Kills
13
13
Deaths
12
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrunoFromHell
Sylvanus
3
1
9
7.5
W
Apollo
2
6
10
1.17
L
Morgan Le Fay
Kiirishinaide
Morgan Le Fay
6
3
6
3
W
Poseidon
8
3
4
3.33
W
Ymir
2
4
9
1.63
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,510
Damage
39,988
55,982
Taken
56,570
44,317
Mitigated
44,791
15,657
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrunoFromHell
Sylvanus
10,364
3,321
3,583
8,651
22,807
27,643
520
12,039
10,768
34,346
7,090
W
Apollo
14,886
10,583
0
9,589
19,704
6,892
2,413
12,517
7,187
0
56,444
L
Morgan Le Fay
Kiirishinaide
Morgan Le Fay
20,729
667
215
3,679
16,846
8,578
1,424
9,444
7,402
77,997
0
W
Poseidon
19,477
2,856
0
4,361
13,629
6,272
494
7,326
6,303
65,604
0
W
Ymir
12,147
1,425
0
1,707
22,649
31,153
475
10,244
12,405
35,216
0
L
8,895
1,692
0
377
16,917
8,570
0
10,141
6,776
0
28,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
35,328
220
Minions Killed
194
0
Camps Cleared
0
976,275
Distance Traveled
1,000,561
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,562
609
55
3
0
326,542
4
W
Apollo
12,635
665
85
4
0
322,696
2
L
Morgan Le Fay
12,358
650
94
5
0
366,578
4
W
Poseidon
13,923
733
97
5
0
322,136
1
W
Ymir
12,977
683
38
2
0
331,443
4
L
Thor
11,408
600
45
2
0
307,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role