Player Matchup

Chernobog
Chernobog
Imbabop
Chernobog
Level 104
God Stats
3W - 0L
1,804 SR
Queue Stats
37W - 32L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
SaltyDuck
Gilgamesh
Level 154
God Stats
3W - 0L
1,768 SR
Queue Stats
34W - 35L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
SerGerritson
Cthulhu
Level 117
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 8L
1,541 Elo+
Party 2
Bastet
Bastet
Zehrok
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,509 Elo+
Party 3
Sol
Sol
mcbust
Sol
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
1,477 Elo+
Party 3
Team Averages
Level 132
1,663 SR
1,506 Elo+

VS

Team Averages
Level 54
1,502 SR
1,478 Elo+
Sun Wukong
Sun Wukong
BZHItadakimasu
Sun Wukong
Level 77
God Stats
3W - 5L
1,291 SR
Queue Stats
158W - 152L
1,553 Elo+
Party 1
The Morrigan
The Morrigan
Qaddafi
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 239L
1,534 Elo+
Party 1
Achilles
Achilles
SiVisBellum
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,232 Elo+
Solo
Ne Zha
Ne Zha
Sigm44r
Ne Zha
Level 93
God Stats
1W - 2L
1,721 SR
Queue Stats
112W - 92L
1,571 Elo+
Party 1
Merlin
Merlin
Ultimat3Soul
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Imbabop
Chernobog
15
7 / 2 / 9
9,020
1,128
7,920
6,540
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SaltyDuck
Gilgamesh
15
7 / 1 / 12
8,590
1,074
8,948
10,990
9,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SerGerritson
Cthulhu
12
1 / 3 / 15
7,781
973
7,099
13,093
13,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Zehrok
Bastet
16
12 / 3 / 11
9,359
1,170
13,456
8,920
4,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
mcbust
Sol
14
0 / 1 / 15
7,854
982
5,861
5,912
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BZHItadakimasu
Sun Wukong
11
0 / 2 / 4
6,797
850
3,026
9,207
8,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Qaddafi
The Morrigan
13
1 / 6 / 5
7,253
907
6,049
8,567
3,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SiVisBellum
Achilles
13
5 / 7 / 2
7,999
1,000
7,523
11,467
10,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Sigm44r
Ne Zha
12
1 / 4 / 1
6,912
864
7,918
10,036
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
2 / 8 / 2
6,680
835
4,277
8,801
3,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
27
Kills
9
10
Deaths
27
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BZHItadakimasu
Sun Wukong
0
2
4
1
W
Chernobog
Imbabop
Chernobog
7
2
9
5.75
L
The Morrigan
Qaddafi
The Morrigan
1
6
5
0.58
W
Gilgamesh
SaltyDuck
Gilgamesh
7
1
12
13
W
Cthulhu
SerGerritson
Cthulhu
1
3
15
2.83
L
Achilles
SiVisBellum
Achilles
5
7
2
0.86
L
Ne Zha
Sigm44r
Ne Zha
1
4
1
0.38
L
Merlin
2
8
2
0.38
W
Bastet
Zehrok
Bastet
12
3
11
5.83
W
Sol
mcbust
Sol
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,284
Damage
28,793
45,455
Taken
48,078
32,917
Mitigated
30,385
13,289
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BZHItadakimasu
Sun Wukong
3,026
307
663
1,610
9,207
8,356
0
2,621
6,586
0
7,566
W
Chernobog
Imbabop
Chernobog
7,920
4,481
794
1,328
6,540
2,986
2,112
2,248
4,292
0
14,415
L
The Morrigan
Qaddafi
The Morrigan
6,049
230
1,153
466
8,567
3,233
28
2,694
5,873
17,106
0
W
Gilgamesh
SaltyDuck
Gilgamesh
8,948
2,243
1,062
2,710
10,990
9,661
287
1,772
9,218
0
15,822
W
Cthulhu
SerGerritson
Cthulhu
7,099
259
1,399
1,071
13,093
13,455
50
3,063
10,030
11,303
0
L
Achilles
SiVisBellum
Achilles
7,523
3,335
0
721
11,467
10,830
0
2,775
8,692
0
9,719
L
Ne Zha
Sigm44r
Ne Zha
7,918
1,034
372
2,421
10,036
4,614
0
2,068
7,968
0
15,205
L
Merlin
4,277
806
0
0
8,801
3,352
0
2,802
5,999
11,043
0
W
Bastet
Zehrok
Bastet
13,456
2,426
666
1,719
8,920
4,284
57
1,634
7,286
0
24,780
W
Sol
mcbust
Sol
5,861
315
1,031
1,509
5,912
2,531
2,701
1,609
4,303
22,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
35,641
90
Minions Killed
71
0
Camps Cleared
0
919,974
Distance Traveled
724,487
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,797
850
9
1
0
179,225
7
W
Chernobog
9,020
1,128
16
2
0
192,132
0
L
The Morrigan
7,253
907
16
2
0
130,475
1
W
Gilgamesh
8,590
1,074
14
2
0
197,246
0
W
Cthulhu
7,781
973
8
1
0
187,890
2
L
Achilles
7,999
1,000
13
2
0
137,862
0
L
Ne Zha
6,912
864
18
2
0
163,620
2
L
Merlin
6,680
835
15
2
0
113,305
0
W
Bastet
9,359
1,170
17
2
0
196,610
4
W
Sol
7,854
982
35
4
0
146,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role