Player Matchup

Tsukuyomi
Tsukuyomi
Jake_OR95
Tsukuyomi
Level 127
God Stats
14W - 14L
1,575 SR
Queue Stats
917W - 878L
1,585 Elo+
Party 3
Geb
Geb
MHTMANE
Geb
Level 93
God Stats
22W - 11L
1,651 SR
Queue Stats
58W - 42L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
OhhAshyyy
Cabrakan
Level 102
God Stats
14W - 12L
1,706 SR
Queue Stats
452W - 441L
1,539 Elo+
Party 3
Ra
Ra
Tupa_x
Ra
Level 125
God Stats
5W - 3L
1,782 SR
Queue Stats
251W - 226L
1,552 Elo+
Party 2
Artemis
Artemis
Unlucky_sa4
Artemis
Level 147
God Stats
19W - 16L
1,806 SR
Queue Stats
348W - 326L
1,555 Elo+
Party 2
Team Averages
Level 119
1,704 SR
1,553 Elo+

VS

Team Averages
Level 108
1,488 SR
1,537 Elo+
Da Ji
Da Ji
FPXFullMetal
Da Ji
Level 85
God Stats
1W - 0L
1,390 SR
Queue Stats
221W - 192L
1,517 Elo+
Party 1
Osiris
Osiris
SinIsLaw
Osiris
Level 123
God Stats
13W - 4L
1,601 SR
Queue Stats
420W - 385L
1,534 Elo+
Party 1
Chiron
Chiron
Sincitycalling1
Chiron
Level 109
God Stats
4W - 4L
1,450 SR
Queue Stats
421W - 391L
1,554 Elo+
Party 1
Terra
Terra
TheEtherealRonin
Terra
Level 96
God Stats
2W - 1L
1,319 SR
Queue Stats
536W - 510L
1,534 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 128
God Stats
150W - 103L
1,682 SR
Queue Stats
229W - 215L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jake_OR95
Tsukuyomi
10
0 / 1 / 1
5,527
502
4,404
6,067
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
8
0 / 2 / 3
4,881
444
2,022
8,298
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
OhhAshyyy
Cabrakan
8
1 / 6 / 0
5,029
457
4,462
9,161
4,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ra
10
2 / 2 / 1
5,845
531
3,149
5,509
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Unlucky_sa4
Artemis
9
1 / 4 / 2
5,493
499
7,102
6,278
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,900
536
3,097
8,051
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
SinIsLaw
Osiris
12
5 / 1 / 3
7,092
645
5,858
8,130
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 1
6,417
583
4,764
5,001
1,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 6
5,835
530
2,775
8,382
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 1
7,029
639
8,385
7,507
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
15
15
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Tsukuyomi
Jake_OR95
Tsukuyomi
0
1
1
0.5
L
Geb
0
2
3
0.75
L
Cabrakan
OhhAshyyy
Cabrakan
1
6
0
0.17
W
Osiris
SinIsLaw
Osiris
5
1
3
6.5
W
3
1
1
3.5
W
1
0
6
4
L
Ra
2
2
1
1.25
L
Artemis
Unlucky_sa4
Artemis
1
4
2
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
24,879
35,313
Taken
37,071
14,069
Mitigated
16,432
8,704
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,097
477
0
705
8,051
2,514
0
2,614
5,437
0
32,370
L
Tsukuyomi
Jake_OR95
Tsukuyomi
4,404
1,261
0
681
6,067
1,717
0
674
5,393
0
41,231
L
Geb
2,022
357
0
2,629
8,298
4,194
0
4,271
4,027
9,453
0
L
Cabrakan
OhhAshyyy
Cabrakan
4,462
375
0
1,723
9,161
4,859
0
41
9,120
21,162
0
W
Osiris
SinIsLaw
Osiris
5,858
2,374
0
4,626
8,130
5,160
681
3,383
4,747
0
35,788
W
4,764
1,254
509
2,070
5,001
1,380
198
337
4,664
0
38,013
W
2,775
770
981
3,590
8,382
4,897
0
2,059
6,323
10,565
0
L
Ra
3,149
207
664
1,623
5,509
1,641
0
645
4,864
33,127
0
L
Artemis
Unlucky_sa4
Artemis
7,102
4,034
0
1,384
6,278
1,658
0
4,639
1,639
0
29,269
W
8,385
3,640
0
3,945
7,507
2,481
546
1,303
6,204
41,994
5,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
32,273
244
Minions Killed
308
0
Camps Cleared
0
1,004,720
Distance Traveled
1,022,928
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,900
536
65
6
0
217,878
1
L
Tsukuyomi
5,527
502
74
7
0
224,540
2
L
Geb
4,881
444
10
1
0
221,005
3
L
Cabrakan
5,029
457
36
3
0
165,207
1
W
Osiris
7,092
645
66
6
0
179,891
2
W
Chiron
6,417
583
77
7
0
217,591
5
W
Terra
5,835
530
21
2
0
207,773
2
L
Ra
5,845
531
76
7
0
219,092
2
L
Artemis
5,493
499
48
4
0
174,876
4
W
Sol
7,029
639
79
7
0
199,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role