Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JBenjimin1407
Da Ji
Level 37
God Stats
0W - 1L
1,851 SR
Queue Stats
82W - 96L
1,319 Elo+
Solo
Hades
Hades
cool-pilot-
Hades
Level 103
God Stats
24W - 41L
1,428 SR
Queue Stats
356W - 646L
1,346 Elo+
Party 1
Artemis
Artemis
d3rk_side
Artemis
Level 27
God Stats
75W - 105L
1,403 SR
Queue Stats
78W - 122L
1,329 Elo+
Party 1
Ra
Ra
fatpanda6658
Ra
Level 120
God Stats
19W - 18L
1,560 SR
Queue Stats
676W - 1,064L
1,347 Elo+
Party 1
Team Averages
Level 73
1,549 SR
1,368 Elo+

VS

Team Averages
Level 63
1,565 SR
1,415 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
APOCALAS753
Ah Muzen Cab
Level 48
God Stats
3W - 4L
1,394 SR
Queue Stats
172W - 185L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Cahmerun
Cthulhu
Level 49
God Stats
7W - 1L
1,744 SR
Queue Stats
50W - 50L
1,452 Elo+
Party 3
Pele
Pele
Jonvard
Pele
Level 45
God Stats
5W - 4L
1,429 SR
Queue Stats
191W - 200L
1,346 Elo+
Party 2
Cabrakan
Cabrakan
Scottolus
Cabrakan
Level 44
God Stats
4W - 1L
1,757 SR
Queue Stats
165W - 155L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 2 / 4
4,468
447
2,279
6,128
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 0
4,006
401
1,080
6,950
1,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 1
4,831
483
1,780
5,582
2,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
d3rk_side
Artemis
8
2 / 2 / 2
5,063
506
4,149
4,475
1,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 1
5,520
552
2,645
6,589
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
6 / 2 / 3
6,713
671
5,252
4,761
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
APOCALAS753
Ah Muzen Cab
9
3 / 1 / 2
5,606
561
4,323
5,125
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Cahmerun
Cthulhu
7
0 / 2 / 3
4,983
498
1,984
6,858
2,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Jonvard
Pele
10
4 / 0 / 4
6,044
604
2,938
3,679
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Scottolus
Cabrakan
10
3 / 0 / 1
6,479
648
3,519
3,470
1,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
16
16
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
4
1
W
Raijin
 
Raijin
6
2
3
3.75
W
Ah Muzen Cab
APOCALAS753
Ah Muzen Cab
3
1
2
4
W
Cthulhu
Cahmerun
Cthulhu
0
2
3
0.75
L
0
6
0
0
W
Pele
Jonvard
Pele
4
0
4
6
W
Cabrakan
Scottolus
Cabrakan
3
0
1
3.5
L
2
1
1
2.5
L
Artemis
d3rk_side
Artemis
2
2
2
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
18,016
29,724
Taken
23,893
10,699
Mitigated
8,278
7,854
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,279
1,308
107
741
6,128
3,941
0
1,682
4,384
5,874
0
W
Raijin
 
Raijin
5,252
342
0
993
4,761
1,613
0
2,493
2,268
32,477
0
W
Ah Muzen Cab
APOCALAS753
Ah Muzen Cab
4,323
1,783
0
2,066
5,125
1,291
322
1,042
4,083
0
27,138
W
Cthulhu
Cahmerun
Cthulhu
1,984
246
0
690
6,858
2,656
281
1,854
5,004
14,524
0
L
1,080
145
0
687
6,950
1,864
0
3,027
3,855
0
10,573
W
Pele
Jonvard
Pele
2,938
1,065
0
361
3,679
945
0
847
2,832
0
25,343
W
Cabrakan
Scottolus
Cabrakan
3,519
387
0
1,288
3,470
1,773
246
468
3,002
30,040
0
L
1,780
112
90
2,968
5,582
2,005
260
2,053
3,503
15,734
0
L
Artemis
d3rk_side
Artemis
4,149
2,072
0
1,169
4,475
1,032
0
926
3,507
0
18,750
L
2,645
166
116
1,976
6,589
1,857
0
2,635
3,720
28,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
29,825
164
Minions Killed
294
0
Camps Cleared
0
870,618
Distance Traveled
911,361
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,468
447
14
1
0
183,169
3
W
Raijin
6,713
671
73
7
0
168,138
3
W
Ah Muzen Cab
5,606
561
56
6
0
182,143
2
W
Cthulhu
4,983
498
30
3
0
184,649
2
L
Da Ji
4,006
401
28
3
0
182,572
0
W
Pele
6,044
604
50
5
0
198,265
0
W
Cabrakan
6,479
648
85
9
0
178,166
1
L
Hades
4,831
483
39
4
0
156,648
1
L
Artemis
5,063
506
29
3
0
163,781
1
L
Ra
5,520
552
54
5
0
184,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role