Player Matchup

Ne Zha
Ne Zha
JackBlackLoro
Ne Zha
Level 27
God Stats
4W - 2L
1,440 SR
Queue Stats
36W - 26L
1,649 Elo+
Solo
Cabrakan
Cabrakan
Kupenavigador
Cabrakan
Level 18
God Stats
27W - 15L
1,712 SR
Queue Stats
48W - 28L
1,702 Elo+
Solo
Izanami
Izanami
gotyouballs
Izanami
Level 16
God Stats
26W - 19L
1,609 SR
Queue Stats
26W - 19L
1,620 Elo+
Solo
Scylla
Scylla
wuwwy
Scylla
Level 23
God Stats
12W - 11L
1,593 SR
Queue Stats
64W - 49L
1,574 Elo+
Solo
Da Ji
Da Ji
ЭльБатонино
Da Ji
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
64W - 56L
1,608 Elo+
Solo
Team Averages
Level 23
1,620 SR
1,631 Elo+

VS

Team Averages
Level 24
1,648 SR
1,609 Elo+
Apollo
Apollo
AlexPuu
Apollo
Level 27
God Stats
20W - 9L
1,690 SR
Queue Stats
95W - 70L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
HughCaliber
Cthulhu
Level 27
God Stats
51W - 37L
1,583 SR
Queue Stats
146W - 119L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Medican221
Morgan Le Fay
Level 24
God Stats
15W - 19L
1,649 SR
Queue Stats
75W - 84L
1,501 Elo+
Solo
Arachne
Arachne
SkyNoir503
Arachne
Level 27
God Stats
6W - 7L
1,685 SR
Queue Stats
102W - 86L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
XxXMABRXxX
Kukulkan
Level 16
God Stats
6W - 11L
1,632 SR
Queue Stats
68W - 77L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
10,172
598
8,849
14,656
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Kupenavigador
Cabrakan
18
9 / 2 / 0
11,224
660
11,769
15,149
12,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
gotyouballs
Izanami
16
8 / 3 / 4
10,388
611
11,937
11,852
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
wuwwy
Scylla
15
1 / 2 / 2
9,179
540
3,434
8,631
2,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 2
8,240
485
5,722
14,429
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlexPuu
Apollo
13
2 / 7 / 1
7,770
457
6,088
11,600
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HughCaliber
Cthulhu
13
2 / 7 / 2
8,180
481
7,230
14,736
9,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Medican221
Morgan Le Fay
11
0 / 7 / 1
6,926
407
6,360
10,770
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SkyNoir503
Arachne
14
6 / 6 / 1
9,422
554
6,768
12,709
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
XxXMABRXxX
Kukulkan
17
1 / 1 / 4
10,549
621
12,072
6,852
2,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
27
Kills
11
11
Deaths
28
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
AlexPuu
Apollo
2
7
1
0.36
L
Cthulhu
HughCaliber
Cthulhu
2
7
2
0.43
W
7
1
10
12
W
Cabrakan
Kupenavigador
Cabrakan
9
2
0
4.5
L
Morgan Le Fay
Medican221
Morgan Le Fay
0
7
1
0.07
L
Arachne
SkyNoir503
Arachne
6
6
1
1.08
L
Kukulkan
XxXMABRXxX
Kukulkan
1
1
4
3
W
Izanami
gotyouballs
Izanami
8
3
4
3.33
W
Scylla
wuwwy
Scylla
1
2
2
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
38,518
64,717
Taken
56,667
34,476
Mitigated
22,258
23,550
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AlexPuu
Apollo
6,088
3,555
0
2,159
11,600
2,784
478
1,969
9,631
0
42,761
L
Cthulhu
HughCaliber
Cthulhu
7,230
402
91
840
14,736
9,267
0
1,303
13,433
31,792
0
W
8,849
2,521
0
4,010
14,656
9,621
0
4,570
10,086
809
42,549
W
Cabrakan
Kupenavigador
Cabrakan
11,769
974
0
8,338
15,149
12,265
0
7,419
7,730
85,374
0
L
Morgan Le Fay
Medican221
Morgan Le Fay
6,360
743
0
1,651
10,770
3,161
621
6,060
4,710
36,741
0
L
Arachne
SkyNoir503
Arachne
6,768
4,258
0
3,700
12,709
4,482
0
3,751
8,958
0
48,546
L
Kukulkan
XxXMABRXxX
Kukulkan
12,072
1,164
0
1,772
6,852
2,564
0
2,416
4,436
94,601
0
W
Izanami
gotyouballs
Izanami
11,937
8,066
0
5,049
11,852
4,511
257
5,154
6,698
0
82,494
W
Scylla
wuwwy
Scylla
3,434
127
0
1,785
8,631
2,902
0
3,361
5,270
67,556
0
W
5,722
1,354
0
4,368
14,429
5,177
0
5,293
9,136
0
46,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
42,847
597
Minions Killed
441
0
Camps Cleared
0
1,589,731
Distance Traveled
1,593,315
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,770
457
79
5
0
309,772
5
L
Cthulhu
8,180
481
50
3
0
313,494
4
W
Ne Zha
10,172
598
52
3
0
335,197
7
W
Cabrakan
11,224
660
177
10
0
295,368
1
L
Morgan Le Fay
6,926
407
53
3
0
298,659
1
L
Arachne
9,422
554
76
4
0
352,377
8
L
Kukulkan
10,549
621
183
11
0
319,013
9
W
Izanami
10,388
611
150
9
0
303,539
3
W
Scylla
9,179
540
139
8
0
328,005
2
W
Da Ji
8,240
485
79
5
0
327,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role