Player Matchup

Osiris
Osiris
DJcooper20
Osiris
Level 101
God Stats
13W - 9L
1,705 SR
Queue Stats
324W - 289L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
Fylliah
Kukulkan
Level 25
God Stats
31W - 30L
1,433 SR
Queue Stats
122W - 118L
1,524 Elo+
Party 3
Tyr
Tyr
Rezai
Tyr
Level 101
God Stats
2W - 2L
1,321 SR
Queue Stats
113W - 82L
1,704 Elo+
Party 2
Artemis
Artemis
Savemegod
Artemis
Level 28
God Stats
8W - 8L
1,207 SR
Queue Stats
146W - 115L
1,523 Elo+
Party 3
Athena
Athena
schmakkie
Athena
Level 101
God Stats
5W - 5L
1,704 SR
Queue Stats
236W - 209L
1,704 Elo+
Party 2
Team Averages
Level 71
1,474 SR
1,591 Elo+

VS

Team Averages
Level 72
1,607 SR
1,476 Elo+
Sol
Sol
Apperture992
Sol
Level 68
God Stats
21W - 16L
1,871 SR
Queue Stats
383W - 494L
1,417 Elo+
Party 1
Bacchus
Bacchus
EskiJoe
Bacchus
Level 47
God Stats
36W - 43L
1,581 SR
Queue Stats
404W - 480L
1,469 Elo+
Party 1
Izanami
Izanami
GIGANTIKK
Izanami
Level 109
God Stats
6W - 6L
1,521 SR
Queue Stats
208W - 190L
1,605 Elo+
Solo
Hades
Hades
TrollOrSolo
Hades
Level 107
God Stats
13W - 18L
1,481 SR
Queue Stats
375W - 389L
1,453 Elo+
Party 1
He Bo
He Bo
thaiggr
He Bo
Level 28
God Stats
16W - 10L
1,580 SR
Queue Stats
105W - 138L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DJcooper20
Osiris
12
3 / 1 / 0
6,787
566
2,593
6,460
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Fylliah
Kukulkan
11
2 / 3 / 4
6,207
517
4,327
3,960
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Rezai
Tyr
11
3 / 1 / 5
6,688
557
4,279
7,814
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Savemegod
Artemis
11
6 / 3 / 7
6,663
555
10,593
6,613
2,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
schmakkie
Athena
10
2 / 2 / 7
6,148
512
3,140
11,762
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,144
512
6,985
7,400
2,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
EskiJoe
Bacchus
8
2 / 4 / 3
5,693
474
3,982
9,652
7,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
GIGANTIKK
Izanami
12
3 / 1 / 2
7,420
618
4,991
6,400
2,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,354
530
4,413
6,556
3,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

He Bo
thaiggr
He Bo
9
1 / 4 / 4
5,996
500
3,537
6,514
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Osiris
DJcooper20
Osiris
3
1
0
3
L
Bacchus
EskiJoe
Bacchus
2
4
3
0.88
W
Kukulkan
Fylliah
Kukulkan
2
3
4
1.33
L
Izanami
GIGANTIKK
Izanami
3
1
2
4
W
Tyr
Rezai
Tyr
3
1
5
5.5
W
Artemis
Savemegod
Artemis
6
3
7
3.17
L
1
3
0
0.33
W
Athena
schmakkie
Athena
2
2
7
2.75
L
He Bo
thaiggr
He Bo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
23,908
36,609
Taken
36,522
18,121
Mitigated
17,081
11,801
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,985
2,645
0
1,998
7,400
2,407
0
2,293
5,037
29,031
0
W
Osiris
DJcooper20
Osiris
2,593
991
0
3,425
6,460
4,708
523
3,526
2,934
0
35,865
L
Bacchus
EskiJoe
Bacchus
3,982
873
0
830
9,652
7,009
0
1,593
8,020
10,892
0
W
Kukulkan
Fylliah
Kukulkan
4,327
602
0
744
3,960
1,171
374
1,172
2,788
31,492
0
L
Izanami
GIGANTIKK
Izanami
4,991
2,959
0
2,970
6,400
2,138
569
1,198
5,092
0
54,463
W
Tyr
Rezai
Tyr
4,279
509
0
2,036
7,814
2,659
310
3,399
4,415
0
39,271
W
Artemis
Savemegod
Artemis
10,593
6,419
0
2,082
6,613
2,333
756
4,739
1,874
0
40,967
L
4,413
377
0
2,820
6,556
3,970
626
1,042
5,434
35,726
0
W
Athena
schmakkie
Athena
3,140
1,081
0
3,514
11,762
7,250
116
6,081
5,681
12,775
0
L
He Bo
thaiggr
He Bo
3,537
388
0
884
6,514
1,557
0
972
5,472
30,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
31,607
307
Minions Killed
311
0
Camps Cleared
0
1,126,508
Distance Traveled
1,040,841
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,144
512
44
4
0
189,930
0
W
Osiris
6,787
566
86
7
0
196,977
4
L
Bacchus
5,693
474
13
1
0
211,825
3
W
Kukulkan
6,207
517
67
6
0
238,124
4
L
Izanami
7,420
618
118
10
0
228,395
5
W
Tyr
6,688
557
73
6
0
265,545
4
W
Artemis
6,663
555
67
6
0
192,585
3
L
Hades
6,354
530
74
6
0
199,647
3
W
Athena
6,148
512
14
1
0
233,277
3
L
He Bo
5,996
500
62
5
0
211,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role