Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NomadicHawk5689
Ares
Level 25
God Stats
5W - 5L
1,365 SR
Queue Stats
88W - 113L
1,399 Elo+
Party 2
Fenrir
Fenrir
Plagu3TTV
Fenrir
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
285W - 289L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
luckywolf4706
Sun Wukong
Level 16
God Stats
3W - 5L
1,418 SR
Queue Stats
100W - 129L
1,312 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tinysack816
Morgan Le Fay
Level 27
God Stats
60W - 55L
1,568 SR
Queue Stats
290W - 290L
1,397 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,401 Elo+

VS

Team Averages
Level 25
1,472 SR
1,506 Elo+
Danzaburou
Danzaburou
AlphaSky32
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,627 Elo+
Party 1
Loki
Loki
WesternSalt
Loki
Level 30
God Stats
7W - 3L
1,732 SR
Queue Stats
95W - 91L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
cra5her0100
Gilgamesh
Level 59
God Stats
9W - 6L
1,638 SR
Queue Stats
194W - 200L
1,499 Elo+
Party 1
Ymir
Ymir
cra5her09
Ymir
Level 26
God Stats
7W - 4L
1,336 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 1
The Morrigan
The Morrigan
terminatorleo007
The Morrigan
Level 5
God Stats
1W - 0L
1,154 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
11 / 4 / 6
8,903
636
11,123
8,268
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 8
7,267
519
3,934
9,686
4,884
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Plagu3TTV
Fenrir
11
2 / 3 / 3
6,768
483
3,413
9,054
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
luckywolf4706
Sun Wukong
9
0 / 3 / 0
5,891
421
1,566
7,190
4,169
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
tinysack816
Morgan Le Fay
13
7 / 3 / 0
8,328
595
6,603
6,852
2,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaSky32
Danzaburou
9
1 / 8 / 1
6,566
469
3,731
8,133
1,907
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 2 / 2
8,588
613
7,061
7,633
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
cra5her0100
Gilgamesh
15
7 / 1 / 3
9,097
650
8,998
7,979
4,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
0 / 7 / 2
6,179
441
1,980
13,203
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
terminatorleo007
The Morrigan
11
0 / 6 / 2
6,881
492
2,022
6,899
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
24
Kills
14
14
Deaths
24
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
11
4
6
3.5
W
Danzaburou
AlphaSky32
Danzaburou
1
8
1
0.19
L
4
1
8
8
L
Fenrir
Plagu3TTV
Fenrir
2
3
3
1.17
W
6
2
2
3.5
W
Gilgamesh
cra5her0100
Gilgamesh
7
1
3
8.5
W
Ymir
0
7
2
0.14
L
Sun Wukong
luckywolf4706
Sun Wukong
0
3
0
0
W
The Morrigan
terminatorleo007
The Morrigan
0
6
2
0.17
L
Morgan Le Fay
tinysack816
Morgan Le Fay
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
23,792
41,050
Taken
43,847
17,303
Mitigated
16,719
9,294
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,123
9,041
0
867
8,268
2,808
156
1,186
7,082
0
41,310
W
Danzaburou
AlphaSky32
Danzaburou
3,731
2,540
0
389
8,133
1,907
490
1,924
6,209
0
19,758
L
3,934
763
0
3,495
9,686
4,884
408
752
8,934
21,172
0
L
Fenrir
Plagu3TTV
Fenrir
3,413
1,880
0
3,612
9,054
2,891
276
42
9,012
0
31,615
W
7,061
2,044
0
3,250
7,633
2,353
369
731
6,902
0
38,391
W
Gilgamesh
cra5her0100
Gilgamesh
8,998
3,772
0
2,166
7,979
4,390
2,449
1,844
6,135
0
48,127
W
Ymir
1,980
604
0
0
13,203
5,818
480
1,718
11,485
11,838
0
L
Sun Wukong
luckywolf4706
Sun Wukong
1,566
245
0
580
7,190
4,169
586
0
7,190
0
20,971
W
The Morrigan
terminatorleo007
The Morrigan
2,022
204
0
250
6,899
2,251
760
4,320
2,579
24,514
0
L
Morgan Le Fay
tinysack816
Morgan Le Fay
6,603
463
0
740
6,852
2,551
0
1,772
4,830
40,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
37,311
289
Minions Killed
266
0
Camps Cleared
0
1,183,343
Distance Traveled
1,258,870
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,903
636
70
5
0
271,602
0
W
Danzaburou
6,566
469
31
2
0
226,120
0
L
Ares
7,267
519
31
2
0
257,992
0
L
Fenrir
6,768
483
63
5
0
220,448
0
W
Loki
8,588
613
69
5
0
296,795
0
W
Gilgamesh
9,097
650
87
6
0
250,222
1
W
Ymir
6,179
441
20
1
0
250,912
0
L
Sun Wukong
5,891
421
49
4
0
195,776
0
W
The Morrigan
6,881
492
59
4
0
234,821
1
L
Morgan Le Fay
8,328
595
76
5
0
237,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role