Player Matchup

Ymir
Ymir
Pomogite14f2
Ymir
Level 13
God Stats
8W - 8L
1,474 SR
Queue Stats
30W - 36L
1,478 Elo+
Party 1
Hercules
Hercules
Puskomitraljez
Hercules
Level 44
God Stats
6W - 4L
1,662 SR
Queue Stats
65W - 69L
1,556 Elo+
Party 2
Ra
Ra
arudar
Ra
Level 77
God Stats
2W - 4L
1,405 SR
Queue Stats
30W - 37L
1,493 Elo+
Party 2
Chang'e
Chang'e
ayid7
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 77L
1,457 Elo+
Party 1
Izanami
Izanami
druntuzzz
Izanami
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 36L
1,462 Elo+
Party 1
Team Averages
Level 57
1,508 SR
1,489 Elo+

VS

Team Averages
Level 43
1,538 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
LovelyMuMeiChan
Nox
Level 48
God Stats
40W - 31L
1,559 SR
Queue Stats
312W - 310L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
NotInkHuman
Baron Samedi
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 3
Apollo
Apollo
TÜRKGÜCÜ45
Apollo
Level 49
God Stats
13W - 11L
1,731 SR
Queue Stats
431W - 407L
1,509 Elo+
Solo
Hercules
Hercules
gaynos
Hercules
Level 37
God Stats
21W - 31L
1,398 SR
Queue Stats
129W - 145L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 25
12,503
962
18,249
25,573
30,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
20
7 / 2 / 23
14,286
1,099
19,539
27,359
34,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
20
8 / 2 / 18
14,499
1,115
26,063
11,650
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
ayid7
Chang'e
20
2 / 1 / 27
13,000
1,000
23,334
20,030
7,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
druntuzzz
Izanami
20
14 / 6 / 13
15,091
1,161
32,311
17,154
7,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
2 / 5 / 11
12,932
995
21,705
35,245
36,727
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 0 / 9
12,535
964
20,954
6,203
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
NotInkHuman
Baron Samedi
19
1 / 3 / 9
11,656
897
7,226
10,431
10,243
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 13 / 7
14,705
1,131
25,598
26,621
11,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
gaynos
Hercules
19
3 / 12 / 9
12,542
965
19,047
45,959
38,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
63
33
Kills
18
18
Deaths
33
106
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
11
1.5
L
3
0
9
7.5
L
Baron Samedi
NotInkHuman
Baron Samedi
1
3
9
1.83
W
2
7
25
2.07
W
Hercules
7
2
23
9.25
L
9
13
7
0.96
W
Ra
8
2
18
8.5
W
Chang'e
ayid7
Chang'e
2
1
27
15.5
W
Izanami
druntuzzz
Izanami
14
6
13
3.42
L
Hercules
gaynos
Hercules
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,496
Damage
94,530
101,766
Taken
124,459
85,178
Mitigated
99,204
42,174
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
21,705
1,684
1,467
1,701
35,245
36,727
0
20,777
13,944
51,671
0
L
20,954
372
0
355
6,203
2,385
0
2,212
3,946
45,375
0
L
Baron Samedi
NotInkHuman
Baron Samedi
7,226
674
2,676
1,020
10,431
10,243
0
5,105
5,145
23,381
0
W
18,249
2,521
0
0
25,573
30,905
0
13,077
12,496
24,525
0
W
Hercules
19,539
4,103
0
8,467
27,359
34,057
0
12,189
15,170
1,021
24,703
L
25,598
18,771
0
7
26,621
11,747
0
11,843
14,200
0
51,024
W
Ra
26,063
2,081
8,999
3,671
11,650
5,274
0
6,300
5,350
63,489
0
W
Chang'e
ayid7
Chang'e
23,334
2,604
12,205
7,347
20,030
7,903
0
11,051
8,979
58,835
0
W
Izanami
druntuzzz
Izanami
32,311
20,499
0
1,485
17,154
7,039
0
7,268
9,886
0
63,558
L
Hercules
gaynos
Hercules
19,047
7,974
0
10,401
45,959
38,102
0
28,540
16,851
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,379
Gold Earned
64,370
269
Minions Killed
257
8
Camps Cleared
9
1,304,669
Distance Traveled
1,309,630
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,932
995
66
5
0
297,062
1
L
Nox
12,535
964
59
5
3
283,545
0
L
Baron Samedi
11,656
897
35
3
1
228,862
0
W
Ymir
12,503
962
16
1
0
249,923
0
W
Hercules
14,286
1,099
14
1
1
281,296
0
L
Apollo
14,705
1,131
70
5
4
241,991
0
W
Ra
14,499
1,115
77
6
4
288,172
2
W
Chang'e
13,000
1,000
94
7
3
274,944
1
W
Izanami
15,091
1,161
68
5
0
210,334
0
L
Hercules
12,542
965
27
2
1
258,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role