Player Matchup

Sol
Sol
BornnSlippyy
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BrokenPatch
Tsukuyomi
Level 29
God Stats
11W - 9L
1,594 SR
Queue Stats
190W - 203L
1,593 Elo+
Solo
Anubis
Anubis
JamesFergy447
Anubis
Level 27
God Stats
16W - 8L
1,722 SR
Queue Stats
76W - 73L
1,505 Elo+
Party 2
Khepri
Khepri
Karithas
Khepri
Level 12
God Stats
24W - 29L
1,565 SR
Queue Stats
55W - 51L
1,602 Elo+
Solo
Chiron
Chiron
SecurID
Chiron
Level 17
God Stats
1W - 1L
1,514 SR
Queue Stats
110W - 97L
1,583 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,560 Elo+

VS

Team Averages
Level 12
1,625 SR
1,608 Elo+
Fenrir
Fenrir
Alihenziyak
Fenrir
Level 8
God Stats
10W - 5L
1,722 SR
Queue Stats
25W - 16L
1,644 Elo+
Party 1
Vamana
Vamana
Bulysix
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 1
Ymir
Ymir
JinDin
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
SonSins
Baron Samedi
Level 13
God Stats
4W - 1L
1,675 SR
Queue Stats
33W - 18L
1,583 Elo+
Party 1
Chiron
Chiron
XxXMABRXxX
Chiron
Level 15
God Stats
2W - 3L
1,729 SR
Queue Stats
68W - 77L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
9,748
443
12,195
17,199
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
BrokenPatch
Tsukuyomi
16
8 / 5 / 3
11,339
515
12,211
16,762
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 12 / 7
11,919
542
22,232
23,753
13,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Karithas
Khepri
13
0 / 6 / 5
8,430
383
3,325
20,310
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
SecurID
Chiron
15
1 / 10 / 5
9,733
442
8,218
14,890
4,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 5 / 7
14,140
643
14,539
18,928
14,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Bulysix
Vamana
16
2 / 3 / 12
11,189
509
8,120
18,282
16,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
JinDin
Ymir
18
3 / 2 / 22
13,223
601
6,885
28,616
33,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
SonSins
Baron Samedi
19
7 / 5 / 13
13,641
620
20,551
23,024
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
XxXMABRXxX
Chiron
20
17 / 1 / 10
15,830
720
28,136
18,938
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
16
Kills
42
43
Deaths
16
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
5
7
3.3
L
1
10
4
0.3
L
Tsukuyomi
BrokenPatch
Tsukuyomi
8
5
3
1.9
W
Vamana
Bulysix
Vamana
2
3
12
2.67
L
6
12
7
0.79
W
Ymir
JinDin
Ymir
3
2
22
7
L
Khepri
Karithas
Khepri
0
6
5
0.42
L
Chiron
SecurID
Chiron
1
10
5
0.35
W
Baron Samedi
SonSins
Baron Samedi
7
5
13
2.7
W
Chiron
XxXMABRXxX
Chiron
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,181
Damage
78,231
92,914
Taken
107,788
44,977
Mitigated
82,887
15,029
Healing
40,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,539
3,529
0
4,975
18,928
14,270
623
7,408
11,520
0
79,232
L
12,195
3,182
0
2,862
17,199
6,471
1,868
6,069
11,130
57,290
5,520
L
Tsukuyomi
BrokenPatch
Tsukuyomi
12,211
3,552
0
3,360
16,762
5,686
0
4,090
12,672
0
57,740
W
Vamana
Bulysix
Vamana
8,120
1,254
0
3,422
18,282
16,803
348
10,270
8,012
6,526
29,482
L
22,232
231
412
4,089
23,753
13,166
0
9,309
14,444
80,274
0
W
Ymir
JinDin
Ymir
6,885
1,324
0
6,678
28,616
33,633
1,300
6,177
22,439
44,930
0
L
Khepri
Karithas
Khepri
3,325
828
0
2,568
20,310
15,212
0
5,931
14,149
25,084
0
L
Chiron
SecurID
Chiron
8,218
3,114
574
1,164
14,890
4,442
76
3,714
11,115
0
51,242
W
Baron Samedi
SonSins
Baron Samedi
20,551
1,043
1,466
9,124
23,024
9,844
832
10,364
12,660
90,881
0
W
Chiron
XxXMABRXxX
Chiron
28,136
13,762
2,953
11,522
18,938
8,337
13,783
3,749
15,189
0
151,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
68,023
463
Minions Killed
562
0
Camps Cleared
0
1,790,176
Distance Traveled
2,046,516
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,140
643
107
5
0
415,318
1
L
Sol
9,748
443
114
5
0
329,747
3
L
Tsukuyomi
11,339
515
78
4
0
360,756
0
W
Vamana
11,189
509
60
3
0
423,447
1
L
Anubis
11,919
542
123
6
0
310,269
2
W
Ymir
13,223
601
65
3
0
386,692
3
L
Khepri
8,430
383
30
1
0
414,085
5
L
Chiron
9,733
442
118
5
0
375,319
1
W
Baron Samedi
13,641
620
138
6
0
399,074
4
W
Chiron
15,830
720
192
9
0
421,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role