Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GRUMPY_ZEBRA
Horus
Level 121
God Stats
1W - 2L
1,433 SR
Queue Stats
362W - 389L
1,532 Elo+
Solo
Jing Wei
Jing Wei
Pipolas
Jing Wei
Level 57
God Stats
0W - 2L
1,168 SR
Queue Stats
3W - 5L
1,477 Elo+
Solo
Danzaburou
Danzaburou
我是笨蛋蛋
Danzaburou
Level 148
God Stats
8W - 8L
1,500 SR
Queue Stats
395W - 414L
1,500 Elo+
Solo
Team Averages
Level 126
1,420 SR
1,502 Elo+

VS

Team Averages
Level 129
1,594 SR
1,516 Elo+
Fenrir
Fenrir
Ivanniru13
Fenrir
Level 116
God Stats
6W - 2L
1,536 SR
Queue Stats
141W - 118L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Jess88
Baron Samedi
Level 127
God Stats
3W - 7L
1,595 SR
Queue Stats
245W - 275L
1,572 Elo+
Solo
Athena
Athena
KrIsPy Da C10wN
Athena
Level 112
God Stats
1W - 0L
1,613 SR
Queue Stats
11W - 12L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
daddyrodgers22
Sun Wukong
Level 144
God Stats
1W - 1L
1,725 SR
Queue Stats
105W - 108L
1,497 Elo+
Solo
Ares
Ares
villarino95
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 3 / 1
8,445
845
9,113
6,292
2,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
 
Olorun
11
0 / 6 / 4
6,755
676
6,150
10,308
4,175
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 4
6,962
696
5,724
12,236
13,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Pipolas
Jing Wei
11
2 / 9 / 3
6,918
692
6,842
11,380
3,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
我是笨蛋蛋
Danzaburou
14
0 / 4 / 6
7,330
733
10,491
9,143
3,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ivanniru13
Fenrir
14
10 / 3 / 8
9,243
924
5,532
7,577
5,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Jess88
Baron Samedi
16
8 / 1 / 18
9,328
933
14,764
6,954
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 20
8,504
850
8,187
11,254
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
daddyrodgers22
Sun Wukong
16
4 / 0 / 20
8,898
890
11,527
16,366
9,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 15
9,081
908
5,208
12,814
13,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
6
Kills
27
27
Deaths
7
18
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
1
1.5
L
Olorun
 
Olorun
0
6
4
0.33
L
0
5
4
0.4
W
Fenrir
Ivanniru13
Fenrir
10
3
8
4.67
W
Baron Samedi
Jess88
Baron Samedi
8
1
18
17
W
2
2
20
6
L
Jing Wei
Pipolas
Jing Wei
2
9
3
0.39
W
Sun Wukong
daddyrodgers22
Sun Wukong
4
0
20
14
W
3
1
15
10.5
L
Danzaburou
我是笨蛋蛋
Danzaburou
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,320
Damage
45,218
49,359
Taken
54,965
28,434
Mitigated
45,493
10,346
Healing
29,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,113
2,484
0
419
6,292
2,662
0
3,588
2,704
18,808
0
L
Olorun
 
Olorun
6,150
3,619
528
2,915
10,308
4,175
0
6,352
3,956
11,691
0
L
5,724
1,732
796
2,961
12,236
13,830
0
6,496
5,740
2,039
7,515
W
Fenrir
Ivanniru13
Fenrir
5,532
1,521
1,726
1,187
7,577
5,601
985
3,047
4,530
0
11,978
W
Baron Samedi
Jess88
Baron Samedi
14,764
1,104
8,320
3,087
6,954
5,495
1,512
696
6,258
34,928
0
W
8,187
1,870
756
2,960
11,254
11,171
368
3,136
8,118
13,215
0
L
Jing Wei
Pipolas
Jing Wei
6,842
5,565
530
931
11,380
3,998
0
6,051
5,329
0
11,616
W
Sun Wukong
daddyrodgers22
Sun Wukong
11,527
1,454
871
6,265
16,366
9,745
488
4,108
12,258
0
19,810
W
5,208
505
2,152
1,831
12,814
13,481
115
5,544
7,270
11,704
0
L
Danzaburou
我是笨蛋蛋
Danzaburou
10,491
3,542
0
1,266
9,143
3,769
0
5,672
3,471
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
45,054
83
Minions Killed
91
0
Camps Cleared
0
781,312
Distance Traveled
1,018,630
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,445
845
28
3
0
138,400
4
L
Olorun
6,755
676
14
1
0
147,589
0
L
Horus
6,962
696
5
1
0
192,103
0
W
Fenrir
9,243
924
12
1
0
192,520
4
W
Baron Samedi
9,328
933
41
4
0
194,338
2
W
Athena
8,504
850
8
1
0
220,651
3
L
Jing Wei
6,918
692
6
1
0
152,483
0
W
Sun Wukong
8,898
890
17
2
0
202,998
0
W
Ares
9,081
908
13
1
0
208,123
0
L
Danzaburou
7,330
733
30
3
0
150,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role