Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BigChungus1234
Merlin
Level 123
God Stats
45W - 28L
1,765 SR
Queue Stats
1,013W - 696L
1,655 Elo+
Party 2
Khepri
Khepri
candied-cradle4
Khepri
Level 29
God Stats
2W - 3L
1,368 SR
Queue Stats
227W - 250L
1,467 Elo+
Solo
Team Averages
Level 90
1,544 SR
1,541 Elo+

VS

Team Averages
Level 97
1,587 SR
1,517 Elo+
Bellona
Bellona
Arkm_Wxlff_
Bellona
Level 122
God Stats
2W - 2L
1,542 SR
Queue Stats
144W - 93L
1,619 Elo+
Party 1
Zeus
Zeus
BlaStbaNNer
Zeus
Level 143
God Stats
1W - 1L
1,790 SR
Queue Stats
146W - 81L
1,668 Elo+
Party 1
Kuzenbo
Kuzenbo
ðmğdžĺłìíîï
Kuzenbo
Level 27
God Stats
0W - 3L
1,429 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 0 / 1
7,217
722
5,792
2,339
721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 4
6,716
672
6,582
1,200
421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 4
6,774
677
2,344
7,599
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkm_Wxlff_
Bellona
11
1 / 1 / 1
6,634
663
3,190
7,166
4,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 1
6,615
662
4,525
5,100
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
5,915
592
1,527
7,870
9,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
1
4.5
L
Bellona
Arkm_Wxlff_
Bellona
1
1
1
1.5
W
1
0
4
3
L
1
1
1
1.5
W
0
2
4
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
9,242
11,138
Taken
20,136
6,810
Mitigated
15,330
3,587
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,792
2,503
0
895
2,339
721
0
1,212
963
0
15,501
L
Bellona
Arkm_Wxlff_
Bellona
3,190
403
0
2,346
7,166
4,509
0
3,065
4,101
0
18,897
W
6,582
204
0
108
1,200
421
62
385
801
27,383
0
L
4,525
851
0
1,391
5,100
1,617
0
2,698
2,402
28,833
0
W
2,344
334
0
2,584
7,599
5,668
0
3,979
3,322
16,896
0
L
1,527
782
0
521
7,870
9,204
0
3,163
4,707
6,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,707
Gold Earned
19,164
108
Minions Killed
116
0
Camps Cleared
0
573,798
Distance Traveled
530,977
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,217
722
25
3
0
197,401
3
L
Bellona
6,634
663
49
5
0
196,920
1
W
Merlin
6,716
672
61
6
0
193,695
1
L
Zeus
6,615
662
55
6
0
167,902
3
W
Khepri
6,774
677
22
2
0
182,702
3
L
Kuzenbo
5,915
592
12
1
0
166,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role