Player Matchup

Baron Samedi
Baron Samedi
AJBetheada3rd
Baron Samedi
Level 134
God Stats
1W - 3L
1,519 SR
Queue Stats
129W - 123L
1,483 Elo+
Solo
Zeus
Zeus
LeoFantom
Zeus
Level 89
God Stats
74W - 38L
1,682 SR
Queue Stats
168W - 166L
1,558 Elo+
Solo
Bacchus
Bacchus
Paandxh
Bacchus
Level 87
God Stats
26W - 21L
1,633 SR
Queue Stats
145W - 146L
1,546 Elo+
Solo
Rama
Rama
Psyrik
Rama
Level 119
God Stats
790W - 803L
1,545 SR
Queue Stats
1,157W - 1,197L
1,545 Elo+
Solo
Scylla
Scylla
juventude56
Scylla
Level 58
God Stats
2W - 3L
1,398 SR
Queue Stats
32W - 44L
1,385 Elo+
Solo
Team Averages
Level 97
1,555 SR
1,503 Elo+

VS

Team Averages
Level 110
1,468 SR
1,528 Elo+
Terra
Terra
DatBlackDynamite
Terra
Level 144
God Stats
9W - 6L
1,410 SR
Queue Stats
369W - 330L
1,542 Elo+
Solo
Rama
Rama
Pipolas
Rama
Level 57
God Stats
2W - 6L
1,256 SR
Queue Stats
332W - 381L
1,469 Elo+
Solo
Tiamat
Tiamat
alexch10
Tiamat
Level 154
God Stats
17W - 11L
1,646 SR
Queue Stats
320W - 349L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
mynameisgomez
Baron Samedi
Level 69
God Stats
12W - 13L
1,528 SR
Queue Stats
226W - 202L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
pippiluv
Erlang Shen
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJBetheada3rd
Baron Samedi
17
1 / 2 / 4
10,320
938
5,462
9,556
4,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
0 / 2 / 5
9,893
899
24,151
13,865
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Paandxh
Bacchus
17
1 / 3 / 4
10,731
976
11,714
17,166
25,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Psyrik
Rama
16
6 / 4 / 1
11,120
1,011
12,143
13,905
5,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
0 / 6 / 1
9,461
860
5,560
13,879
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

204

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,672
970
8,906
10,247
12,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Pipolas
Rama
17
4 / 4 / 8
11,210
1,019
10,706
15,055
5,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
alexch10
Tiamat
18
4 / 0 / 10
11,684
1,062
21,327
10,948
10,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
mynameisgomez
Baron Samedi
17
3 / 2 / 7
11,006
1,001
15,113
15,369
6,554
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
pippiluv
Erlang Shen
17
2 / 2 / 7
10,165
924
7,332
11,543
5,268
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
8
Kills
17
17
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AJBetheada3rd
Baron Samedi
1
2
4
1.5
W
4
0
8
8
L
Zeus
0
2
5
1.25
L
Bacchus
Paandxh
Bacchus
1
3
4
1
W
Rama
Pipolas
Rama
4
4
8
2
L
Rama
Psyrik
Rama
6
4
1
1.63
W
Tiamat
alexch10
Tiamat
4
0
10
9
L
Scylla
0
6
1
0.08
W
Baron Samedi
mynameisgomez
Baron Samedi
3
2
7
3.25
W
Erlang Shen
pippiluv
Erlang Shen
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
63,384
68,371
Taken
63,162
46,832
Mitigated
41,364
8,891
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AJBetheada3rd
Baron Samedi
5,462
273
1,400
2,538
9,556
4,374
0
7,580
1,796
24,222
0
W
8,906
590
3,322
2,617
10,247
12,806
0
8,092
2,115
12,052
0
L
Zeus
24,151
700
0
938
13,865
5,864
0
9,684
3,966
45,440
0
L
Bacchus
Paandxh
Bacchus
11,714
1,152
0
2,385
17,166
25,311
0
9,565
7,377
20,645
0
W
Rama
Pipolas
Rama
10,706
8,984
0
912
15,055
5,839
0
11,042
3,900
0
23,212
L
Rama
Psyrik
Rama
12,143
10,058
0
1,255
13,905
5,728
0
9,380
4,217
0
27,640
W
Tiamat
alexch10
Tiamat
21,327
1,311
0
2,507
10,948
10,897
0
7,685
3,151
44,823
0
L
Scylla
5,560
223
0
375
13,879
5,555
0
8,052
5,603
21,460
0
W
Baron Samedi
mynameisgomez
Baron Samedi
15,113
774
2,937
4,790
15,369
6,554
0
12,234
3,027
39,782
0
W
Erlang Shen
pippiluv
Erlang Shen
7,332
3,976
107
1,344
11,543
5,268
0
7,338
4,082
0
13,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
54,737
187
Minions Killed
181
6
Camps Cleared
11
1,009,156
Distance Traveled
1,138,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,320
938
50
5
0
189,806
0
W
Terra
10,672
970
9
1
0
241,671
0
L
Zeus
9,893
899
54
5
1
212,291
0
L
Bacchus
10,731
976
18
2
0
208,789
0
W
Rama
11,210
1,019
31
3
3
204,058
0
L
Rama
11,120
1,011
29
3
5
191,761
1
W
Tiamat
11,684
1,062
61
6
8
230,547
3
L
Scylla
9,461
860
36
3
0
206,509
1
W
Baron Samedi
11,006
1,001
62
6
0
225,576
0
W
Erlang Shen
10,165
924
18
2
0
237,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role