Player Matchup

Ra
Ra
 
Ra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DEVSMAXIMVS
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,516 Elo+
Solo
Geb
Geb
EveGrandt
Geb
Level 128
God Stats
12W - 9L
1,610 SR
Queue Stats
340W - 290L
1,491 Elo+
Solo
Team Averages
Level 134
1,537 SR
1,502 Elo+

VS

Team Averages
Level 126
1,603 SR
1,660 Elo+
Hercules
Hercules
SmiteForLife
Hercules
Level 152
God Stats
35W - 17L
1,808 SR
Queue Stats
534W - 294L
1,801 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGodHere
Ah Muzen Cab
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
484W - 222L
1,779 Elo+
Party 1
Agni
Agni
rodrifete
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 2 / 0
7,528
753
5,390
6,661
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
0 / 2 / 3
6,230
623
6,188
7,032
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 4
6,845
685
2,980
12,806
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SmiteForLife
Hercules
10
0 / 1 / 5
6,679
668
6,281
10,919
6,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
TheGodHere
Ah Muzen Cab
12
4 / 2 / 2
7,909
791
11,232
8,749
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
12
2 / 2 / 4
7,581
758
6,685
3,986
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
2
0
2.5
L
Hou Yi
0
2
3
0.75
L
0
2
4
1
W
Hercules
SmiteForLife
Hercules
0
1
5
2.5
W
Ah Muzen Cab
TheGodHere
Ah Muzen Cab
4
2
2
2.5
W
Agni
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
24,198
26,499
Taken
23,654
15,251
Mitigated
11,340
6,531
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,390
717
1,530
3,212
6,661
2,681
0
1,504
4,895
29,733
0
L
Hou Yi
6,188
2,540
0
402
7,032
2,298
0
1,211
5,589
0
15,955
L
2,980
443
0
1,387
12,806
10,272
0
3,166
9,330
7,003
0
W
Hercules
SmiteForLife
Hercules
6,281
1,005
120
2,349
10,919
6,855
0
3,079
7,596
0
11,794
W
Ah Muzen Cab
TheGodHere
Ah Muzen Cab
11,232
5,604
0
3,893
8,749
3,143
1,178
2,866
5,773
0
40,943
W
Agni
6,685
372
0
0
3,986
1,342
378
1,911
1,915
23,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,603
Gold Earned
22,169
112
Minions Killed
116
0
Camps Cleared
0
630,998
Distance Traveled
598,985
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,528
753
71
7
0
213,326
0
L
Hou Yi
6,230
623
35
4
0
198,803
4
L
Geb
6,845
685
6
1
0
218,869
4
W
Hercules
6,679
668
8
1
0
216,612
1
W
Ah Muzen Cab
7,909
791
70
7
0
192,602
0
W
Agni
7,581
758
38
4
0
189,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role