Player Matchup

Bellona
Bellona
ASH2ASH
Bellona
Level 21
God Stats
16W - 13L
1,626 SR
Queue Stats
72W - 64L
1,457 Elo+
Party 2
Nemesis
Nemesis
xMAINADCx
Nemesis
Level 18
God Stats
1W - 2L
1,174 SR
Queue Stats
15W - 13L
1,434 Elo+
Solo
Bacchus
Bacchus
三上悠亞
Bacchus
Level 24
God Stats
1W - 2L
1,304 SR
Queue Stats
52W - 43L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
毕竟老夫也不是恶鬼
Morgan Le Fay
Level 16
God Stats
13W - 8L
1,459 SR
Queue Stats
71W - 59L
1,477 Elo+
Party 2
Artemis
Artemis
舟舟舟意
Artemis
Level 16
God Stats
9W - 9L
1,463 SR
Queue Stats
75W - 72L
1,453 Elo+
Party 2
Team Averages
Level 19
1,405 SR
1,465 Elo+

VS

Team Averages
Level 16
1,647 SR
1,429 Elo+
Da Ji
Da Ji
Mypowa
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,393 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Senzuirl
Tsukuyomi
Level 8
God Stats
3W - 2L
1,800 SR
Queue Stats
69W - 67L
1,513 Elo+
Party 1
Poseidon
Poseidon
Shadouuw
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,381 Elo+
Party 3
Aphrodite
Aphrodite
Venphine
Aphrodite
Level 7
God Stats
16W - 19L
1,935 SR
Queue Stats
102W - 93L
1,437 Elo+
Party 1
Tyr
Tyr
国服第一男肌
Tyr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 161L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASH2ASH
Bellona
18
6 / 1 / 1
12,460
656
16,583
12,910
15,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
xMAINADCx
Nemesis
18
5 / 3 / 8
11,358
598
8,775
16,608
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
三上悠亞
Bacchus
13
4 / 6 / 8
9,777
515
9,284
11,861
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
11 / 2 / 5
11,963
630
16,067
15,499
7,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
舟舟舟意
Artemis
16
6 / 4 / 4
11,344
597
8,201
11,030
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mypowa
Da Ji
14
3 / 7 / 2
9,091
478
3,592
17,088
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Senzuirl
Tsukuyomi
15
10 / 7 / 2
10,277
541
19,367
19,306
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Shadouuw
Poseidon
13
2 / 11 / 1
7,964
419
5,931
12,324
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Venphine
Aphrodite
12
1 / 3 / 6
8,362
440
3,749
9,702
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 2
9,223
485
7,973
20,824
17,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
32
Kills
16
16
Deaths
33
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASH2ASH
Bellona
6
1
1
6.5
L
Da Ji
Mypowa
Da Ji
3
7
2
0.57
L
Tsukuyomi
Senzuirl
Tsukuyomi
10
7
2
1.57
L
Poseidon
Shadouuw
Poseidon
2
11
1
0.23
L
Aphrodite
Venphine
Aphrodite
1
3
6
1.33
W
Nemesis
xMAINADCx
Nemesis
5
3
8
3
W
Bacchus
三上悠亞
Bacchus
4
6
8
1.33
L
0
5
2
0.2
W
11
2
5
6.75
W
Artemis
舟舟舟意
Artemis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,910
Damage
40,612
67,908
Taken
79,244
39,892
Mitigated
41,853
18,408
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASH2ASH
Bellona
16,583
6,809
0
3,431
12,910
15,742
160
683
12,175
9,385
71,654
L
Da Ji
Mypowa
Da Ji
3,592
345
0
4,484
17,088
6,033
0
4,227
12,861
0
45,475
L
Tsukuyomi
Senzuirl
Tsukuyomi
19,367
4,557
0
1,087
19,306
6,862
0
8,864
10,442
0
55,608
L
Poseidon
Shadouuw
Poseidon
5,931
653
0
10
12,324
3,671
174
8,679
3,645
34,068
0
L
Aphrodite
Venphine
Aphrodite
3,749
554
1,368
3,705
9,702
8,126
224
3,956
5,746
20,442
0
W
Nemesis
xMAINADCx
Nemesis
8,775
4,379
0
6,705
16,608
6,198
154
1,358
15,220
0
94,056
W
Bacchus
三上悠亞
Bacchus
9,284
1,512
0
696
11,861
6,831
938
3,069
8,713
22,695
0
L
7,973
1,462
0
7,784
20,824
17,161
0
1,754
19,070
0
57,088
W
16,067
1,398
0
6,490
15,499
7,933
2,614
3,117
12,056
72,533
0
W
Artemis
舟舟舟意
Artemis
8,201
3,140
0
1,086
11,030
3,188
4,165
906
10,064
0
58,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
44,917
576
Minions Killed
368
0
Camps Cleared
0
1,849,813
Distance Traveled
1,623,650
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,460
656
180
9
0
377,430
1
L
Da Ji
9,091
478
74
4
0
355,249
5
L
Tsukuyomi
10,277
541
53
3
0
347,926
0
L
Poseidon
7,964
419
84
4
0
265,046
0
L
Aphrodite
8,362
440
36
2
0
296,384
5
W
Nemesis
11,358
598
132
7
0
458,204
0
W
Bacchus
9,777
515
24
1
0
352,368
5
L
Tyr
9,223
485
121
6
0
359,045
1
W
Morgan Le Fay
11,963
630
128
7
0
353,621
2
W
Artemis
11,344
597
112
6
0
308,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role