Player Matchup

Artemis
Artemis
Annihilator593
Artemis
Level 143
God Stats
6W - 2L
1,670 SR
Queue Stats
139W - 133L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragon Yuko
Baron Samedi
Level 156
God Stats
9W - 4L
1,686 SR
Queue Stats
251W - 227L
1,543 Elo+
Party 1
Ymir
Ymir
LordIronic_
Ymir
Level 109
God Stats
5W - 6L
1,686 SR
Queue Stats
785W - 672L
1,579 Elo+
Solo
Odin
Odin
PaulDaConvict
Odin
Level 84
God Stats
16W - 14L
1,562 SR
Queue Stats
850W - 795L
1,581 Elo+
Solo
Loki
Loki
bills83223
Loki
Level 129
God Stats
26W - 38L
1,475 SR
Queue Stats
226W - 223L
1,563 Elo+
Solo
Team Averages
Level 124
1,616 SR
1,563 Elo+

VS

Team Averages
Level 113
1,660 SR
1,531 Elo+
Athena
Athena
 
Athena
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Nelik_1799
Nike
Level 109
God Stats
24W - 15L
1,560 SR
Queue Stats
1,184W - 1,135L
1,559 Elo+
Party 2
Skadi
Skadi
Sumorb6
Skadi
Level 155
God Stats
1W - 3L
1,683 SR
Queue Stats
43W - 38L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
TheMuntCuncher
Baron Samedi
Level 124
God Stats
25W - 10L
1,998 SR
Queue Stats
333W - 315L
1,491 Elo+
Solo
The Morrigan
The Morrigan
WraithMK
The Morrigan
Level 63
God Stats
210W - 143L
1,559 SR
Queue Stats
367W - 322L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,914
557
6,750
7,426
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Dragon Yuko
Baron Samedi
13
2 / 3 / 3
7,750
484
8,430
7,970
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
7,025
439
2,988
13,230
10,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 2
9,067
567
6,173
11,133
8,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 1
7,844
490
2,831
10,328
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 3
7,170
448
3,078
10,279
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 3
9,093
568
8,745
11,978
7,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Sumorb6
Skadi
9
0 / 2 / 0
6,224
389
3,445
4,274
891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheMuntCuncher
Baron Samedi
14
4 / 2 / 5
8,708
544
7,302
7,395
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
WraithMK
The Morrigan
12
2 / 3 / 4
7,693
481
6,827
7,743
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
10
Kills
10
11
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
3
2.5
W
4
2
2
2.5
W
Baron Samedi
Dragon Yuko
Baron Samedi
2
3
3
1.17
W
0
3
4
0.67
L
3
2
3
2.25
W
2
0
2
3
L
Skadi
Sumorb6
Skadi
0
2
0
0
L
Baron Samedi
TheMuntCuncher
Baron Samedi
4
2
5
3.25
L
The Morrigan
WraithMK
The Morrigan
2
3
4
1.33
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
29,397
50,087
Taken
41,669
29,544
Mitigated
22,726
15,655
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,078
1,195
0
2,177
10,279
8,237
12
3,429
6,624
20,876
0
W
6,750
3,566
0
2,538
7,426
2,499
3,783
2,933
4,493
0
53,928
W
Baron Samedi
Dragon Yuko
Baron Samedi
8,430
450
1,270
2,492
7,970
3,978
900
4,672
3,229
45,497
0
W
2,988
744
0
1,472
13,230
10,414
66
4,993
8,237
17,167
0
L
8,745
1,113
0
2,564
11,978
7,679
0
1,801
9,598
9,016
56,522
W
6,173
867
0
5,289
11,133
8,331
0
1,549
9,517
8,304
48,648
L
Skadi
Sumorb6
Skadi
3,445
1,644
0
655
4,274
891
0
622
3,604
0
25,462
L
Baron Samedi
TheMuntCuncher
Baron Samedi
7,302
545
1,242
2,428
7,395
3,535
184
3,259
3,785
50,258
0
L
The Morrigan
WraithMK
The Morrigan
6,827
2,271
0
1,159
7,743
2,384
252
2,546
4,963
37,324
2,174
W
2,831
890
0
2,594
10,328
4,322
1,023
2,534
7,794
0
55,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
38,888
402
Minions Killed
370
0
Camps Cleared
0
1,492,490
Distance Traveled
1,413,106
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,170
448
37
2
0
321,939
3
W
Artemis
8,914
557
102
6
0
260,117
3
W
Baron Samedi
7,750
484
80
5
0
288,207
4
W
Ymir
7,025
439
23
1
0
292,641
6
L
Nike
9,093
568
119
7
0
334,155
4
W
Odin
9,067
567
116
7
0
317,163
2
L
Skadi
6,224
389
57
4
0
165,502
2
L
Baron Samedi
8,708
544
92
6
0
290,497
5
L
The Morrigan
7,693
481
65
4
0
301,013
1
W
Loki
7,844
490
81
5
0
334,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role