Player Matchup

Thanatos
Thanatos
LynXapolo
Thanatos
Level 58
God Stats
0W - 2L
1,259 SR
Queue Stats
7W - 9L
1,669 Elo+
Solo
Achilles
Achilles
QT-CJ
Achilles
Level 160
God Stats
3W - 3L
1,633 SR
Queue Stats
218W - 200L
1,606 Elo+
Solo
Tiamat
Tiamat
agentecangre_skr
Tiamat
Level 109
God Stats
27W - 18L
1,616 SR
Queue Stats
365W - 330L
1,528 Elo+
Solo
Cerberus
Cerberus
lBlack-_-Ghost
Cerberus
Level 88
God Stats
3W - 1L
1,717 SR
Queue Stats
51W - 49L
1,548 Elo+
Party 2
Apollo
Apollo
xX_calaveron_Xx
Apollo
Level 125
God Stats
14W - 12L
1,698 SR
Queue Stats
134W - 84L
1,642 Elo+
Party 2
Team Averages
Level 108
1,585 SR
1,598 Elo+

VS

Team Averages
Level 151
1,638 SR
1,611 Elo+
Sylvanus
Sylvanus
BleedingSoulz_
Sylvanus
Level 157
God Stats
4W - 0L
1,796 SR
Queue Stats
248W - 183L
1,587 Elo+
Party 1
Cerberus
Cerberus
PAIN_FUrY1
Cerberus
Level 125
God Stats
13W - 16L
1,509 SR
Queue Stats
1,341W - 1,291L
1,526 Elo+
Solo
Vamana
Vamana
ReportGuy
Vamana
Level 157
God Stats
9W - 4L
1,671 SR
Queue Stats
333W - 269L
1,634 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iSpark7
Cu Chulainn
Level 157
God Stats
2W - 4L
1,339 SR
Queue Stats
566W - 475L
1,591 Elo+
Party 1
Bacchus
Bacchus
lacchy96
Bacchus
Level 160
God Stats
33W - 10L
1,873 SR
Queue Stats
2,353W - 1,306L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LynXapolo
Thanatos
8
0 / 3 / 0
4,595
460
2,174
6,961
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
QT-CJ
Achilles
9
1 / 3 / 0
5,527
553
4,968
7,844
3,482
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 1
6,387
639
4,704
6,710
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
9
2 / 4 / 2
5,522
552
3,229
6,403
1,744
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 1
5,650
565
4,728
7,052
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
5 / 2 / 4
6,601
660
4,350
6,375
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
PAIN_FUrY1
Cerberus
11
1 / 0 / 3
5,761
576
3,974
7,147
4,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
ReportGuy
Vamana
12
4 / 1 / 1
6,670
667
5,930
7,336
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iSpark7
Cu Chulainn
12
4 / 3 / 4
6,849
685
4,763
7,410
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
lacchy96
Bacchus
10
3 / 1 / 4
5,814
581
3,678
6,646
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
2
4
3.5
L
Thanatos
LynXapolo
Thanatos
0
3
0
0
W
Cerberus
PAIN_FUrY1
Cerberus
1
0
3
2.5
L
Achilles
QT-CJ
Achilles
1
3
0
0.33
W
Vamana
ReportGuy
Vamana
4
1
1
4.5
L
3
4
1
0.88
W
Cu Chulainn
iSpark7
Cu Chulainn
4
3
4
2
L
Cerberus
2
4
2
0.75
W
Bacchus
lacchy96
Bacchus
3
1
4
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
22,695
34,970
Taken
34,914
11,623
Mitigated
17,610
10,705
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,350
1,389
421
2,246
6,375
2,832
216
2,116
4,259
28,509
7,463
L
Thanatos
LynXapolo
Thanatos
2,174
567
0
3,530
6,961
1,968
0
2,179
4,782
0
19,970
W
Cerberus
PAIN_FUrY1
Cerberus
3,974
249
0
4,383
7,147
4,424
0
1,048
6,099
23,791
0
L
Achilles
QT-CJ
Achilles
4,968
2,804
0
2,699
7,844
3,482
0
3,264
4,580
0
23,359
W
Vamana
ReportGuy
Vamana
5,930
2,872
0
1,957
7,336
2,946
970
962
6,374
0
38,220
L
4,704
222
0
1,411
6,710
2,558
0
2,738
3,972
38,693
0
W
Cu Chulainn
iSpark7
Cu Chulainn
4,763
1,564
0
2,146
7,410
3,205
0
1,602
5,808
0
47,036
L
Cerberus
3,229
169
0
1,224
6,403
1,744
0
2,012
4,391
11,369
0
W
Bacchus
lacchy96
Bacchus
3,678
693
0
1,336
6,646
4,203
0
2,205
4,441
14,080
0
L
4,728
3,254
0
1,841
7,052
1,871
184
1,373
5,679
0
37,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
31,695
277
Minions Killed
305
0
Camps Cleared
0
933,247
Distance Traveled
977,208
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,601
660
68
7
0
176,138
1
L
Thanatos
4,595
460
42
4
0
193,090
0
W
Cerberus
5,761
576
53
5
0
206,240
0
L
Achilles
5,527
553
52
5
0
188,409
2
W
Vamana
6,670
667
74
7
0
215,736
1
L
Tiamat
6,387
639
79
8
0
188,907
2
W
Cu Chulainn
6,849
685
85
9
0
193,874
4
L
Cerberus
5,522
552
22
2
0
178,446
0
W
Bacchus
5,814
581
25
3
0
185,220
3
L
Apollo
5,650
565
82
8
0
184,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role