Player Matchup

King Arthur
King Arthur
Bronze III
Animity0204
King Arthur
Bronze III
Level 86
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Sol
Sol
Gold IV
DrxEw
Sol
Gold IV
Level 65
God Stats
36W - 31L
1,549 SR
Queue Stats
593W - 596L
1,338 MMR
Solo
Danzaburou
Danzaburou
Silver V
Knemo420
Danzaburou
Silver V
Level 47
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 5L
1,311 MMR
Party 1
Set
Set
Silver V
menisponster
Set
Silver V
Level 101
God Stats
0W - 1L
1,866 SR
Queue Stats
3W - 5L
1,311 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
ruzssio
Cthulhu
Bronze III
Level 36
God Stats
21W - 28L
1,457 SR
Queue Stats
37W - 58L
1,353 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 67
1,576 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,499 SR
1,364 MMR
Loki
Loki
Bronze IV
ShredderPeek
Loki
Bronze IV
Level 157
God Stats
2W - 1L
1,294 SR
Queue Stats
7W - 15L
1,185 MMR
Solo
Tiamat
Tiamat
Gold V
TheGoodGuy509
Tiamat
Gold V
Level 107
God Stats
1W - 0L
1,610 SR
Queue Stats
11W - 10L
1,527 MMR
Party 2
Khepri
Khepri
Gold IV
funfratricide
Khepri
Gold IV
Level 99
God Stats
3W - 2L
1,706 SR
Queue Stats
10W - 9L
1,579 MMR
Party 2
Osiris
Osiris
Gold V
thelaggindragon
Osiris
Gold V
Level 128
God Stats
7W - 1L
1,619 SR
Queue Stats
482W - 486L
1,301 MMR
Solo
Artemis
Artemis
Gold V
מבוך
Artemis
Gold V
Level 146
God Stats
4W - 3L
1,267 SR
Queue Stats
171W - 186L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Animity0204
King Arthur
20
2 / 7 / 6
13,355
495
19,481
32,710
35,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Sol
DrxEw
Sol
20
7 / 7 / 6
14,439
535
26,679
24,451
11,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Danzaburou
Knemo420
Danzaburou
19
2 / 6 / 3
13,076
484
11,267
16,779
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
8 / 10 / 3
13,664
506
19,452
25,607
14,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ruzssio
Cthulhu
15
0 / 7 / 7
11,626
431
8,714
24,262
31,066
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bans
PoseidonOdinAphroditeGilgamesh

VS

Bans
He BoMorgan Le FayFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 13
15,273
566
20,580
22,609
10,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 4 / 11
15,720
582
19,190
19,885
16,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
4 / 2 / 20
13,582
503
8,401
24,323
34,883
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 2 / 9
14,659
543
16,186
32,264
48,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Artemis
מבוך
Artemis
20
8 / 7 / 10
14,616
541
26,530
20,479
9,880
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
19
Kills
37
37
Deaths
20
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Animity0204
King Arthur
2
7
6
0.71
L
Sol
DrxEw
Sol
7
7
6
1.43
L
Danzaburou
Knemo420
Danzaburou
2
6
3
0.58
W
10
5
13
3.3
W
10
4
11
3.88
W
4
2
20
7
L
8
10
3
0.95
L
Cthulhu
ruzssio
Cthulhu
0
7
7
0.5
W
5
2
9
4.75
W
Artemis
מבוך
Artemis
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,593
Damage
90,887
123,809
Taken
119,560
98,634
Mitigated
119,586
30,243
Healing
33,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Animity0204
King Arthur
19,481
3,344
0
7,620
32,710
35,702
568
7,352
24,766
0
85,102
L
Sol
DrxEw
Sol
26,679
9,794
0
9,983
24,451
11,077
7,340
9,171
15,280
111,371
9,240
L
Danzaburou
Knemo420
Danzaburou
11,267
4,163
0
4,508
16,779
5,990
4,282
2,441
14,184
0
80,779
W
20,580
4,969
0
5,851
22,609
10,481
913
6,057
16,552
0
101,956
W
19,190
3,196
699
8,860
19,885
16,326
479
7,768
12,117
99,062
0
W
8,401
928
0
3,208
24,323
34,883
273
7,640
16,683
35,506
0
L
19,452
8,014
0
2,218
25,607
14,799
0
7,249
18,358
0
103,711
L
Cthulhu
ruzssio
Cthulhu
8,714
741
1,355
4,559
24,262
31,066
198
5,385
18,877
38,355
0
W
16,186
2,416
0
9,924
32,264
48,016
1,452
6,798
24,534
23,834
76,898
W
Artemis
מבוך
Artemis
26,530
12,018
0
4,879
20,479
9,880
3,921
6,600
13,879
0
145,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,160
Gold Earned
73,850
650
Minions Killed
683
0
Camps Cleared
0
2,437,808
Distance Traveled
2,566,574
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,355
495
161
6
0
479,043
8
L
Sol
14,439
535
173
6
0
452,721
9
L
Danzaburou
13,076
484
134
5
0
493,212
2
W
Loki
15,273
566
133
5
0
576,474
3
W
Tiamat
15,720
582
165
6
0
518,534
5
W
Khepri
13,582
503
23
1
0
540,317
11
L
Set
13,664
506
119
4
0
521,959
9
L
Cthulhu
11,626
431
63
2
0
490,873
17
W
Osiris
14,659
543
192
7
0
513,503
5
W
Artemis
14,616
541
170
6
0
417,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role