Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AvBx10
Cerberus
Level 80
God Stats
18W - 12L
1,652 SR
Queue Stats
180W - 166L
1,640 Elo+
Party 1
Ravana
Ravana
KamikazeTable
Ravana
Level 105
God Stats
4W - 4L
1,474 SR
Queue Stats
421W - 361L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
TheTeeToe
Heimdallr
Level 105
God Stats
11W - 12L
1,699 SR
Queue Stats
358W - 315L
1,625 Elo+
Party 1
Thanatos
Thanatos
lts Galvan
Thanatos
Level 80
God Stats
22W - 23L
1,634 SR
Queue Stats
245W - 242L
1,525 Elo+
Party 1
Team Averages
Level 89
1,592 SR
1,583 Elo+

VS

Team Averages
Level 138
1,497 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jack_Frost73
Fenrir
Level 129
God Stats
2W - 7L
1,301 SR
Queue Stats
480W - 487L
1,484 Elo+
Party 2
Tiamat
Tiamat
RenegadeTie739
Tiamat
Level 128
God Stats
3W - 1L
1,490 SR
Queue Stats
179W - 183L
1,577 Elo+
Solo
Bellona
Bellona
a-r-c-e-o
Bellona
Level 139
God Stats
23W - 16L
1,650 SR
Queue Stats
589W - 572L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
el_empiel
Cernunnos
Level 134
God Stats
15W - 18L
1,546 SR
Queue Stats
349W - 352L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 0
5,128
513
2,250
6,143
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cerberus
AvBx10
Cerberus
7
1 / 1 / 0
4,895
490
2,825
5,513
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
5,800
580
4,510
4,980
3,897
Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Heimdallr
TheTeeToe
Heimdallr
9
0 / 2 / 1
5,221
522
2,853
4,084
1,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thanatos
lts Galvan
Thanatos
8
0 / 4 / 1
5,054
505
2,782
6,432
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 0
6,231
623
3,776
7,083
5,142
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
8
0 / 1 / 4
4,956
496
3,099
5,964
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 0 / 1
6,334
633
3,825
3,121
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
a-r-c-e-o
Bellona
10
2 / 0 / 2
5,889
589
2,213
4,814
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
el_empiel
Cernunnos
12
4 / 0 / 0
6,538
654
4,917
5,407
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Achilles
 
Achilles
2
0
0
2
L
Cerberus
AvBx10
Cerberus
1
1
0
1
W
Fenrir
0
1
4
2
L
0
1
0
0
W
1
0
1
1.5
L
Heimdallr
TheTeeToe
Heimdallr
0
2
1
0.25
W
Bellona
a-r-c-e-o
Bellona
2
0
2
3
W
Cernunnos
el_empiel
Cernunnos
4
0
0
4
L
Thanatos
lts Galvan
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
17,830
27,152
Taken
26,389
12,491
Mitigated
14,232
11,334
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,250
956
195
1,568
6,143
2,411
0
2,985
2,880
22,782
5,631
W
Achilles
 
Achilles
3,776
1,370
0
3,510
7,083
5,142
0
0
7,083
0
32,472
L
Cerberus
AvBx10
Cerberus
2,825
218
0
1,551
5,513
2,503
0
192
5,149
16,385
0
W
Fenrir
3,099
639
105
2,548
5,964
3,189
120
1,356
4,608
0
12,788
L
4,510
1,566
0
2,252
4,980
3,897
0
0
4,980
0
34,318
W
3,825
236
0
1,306
3,121
1,475
265
1,619
1,502
34,207
0
L
Heimdallr
TheTeeToe
Heimdallr
2,853
1,866
0
981
4,084
1,280
0
0
3,921
0
30,653
W
Bellona
a-r-c-e-o
Bellona
2,213
441
0
1,687
4,814
2,574
0
575
4,239
0
33,210
W
Cernunnos
el_empiel
Cernunnos
4,917
2,357
0
866
5,407
1,852
792
1,215
4,192
0
41,717
L
Thanatos
lts Galvan
Thanatos
2,782
676
0
4,787
6,432
2,400
0
350
5,970
0
31,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
29,948
293
Minions Killed
362
0
Camps Cleared
0
969,046
Distance Traveled
1,046,512
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,128
513
67
7
0
193,984
3
W
Achilles
6,231
623
76
8
0
204,362
1
L
Cerberus
4,895
490
31
3
0
206,532
3
W
Fenrir
4,956
496
27
3
0
252,605
1
L
Ravana
5,800
580
81
8
0
179,005
0
W
Tiamat
6,334
633
91
9
0
193,134
1
L
Heimdallr
5,221
522
58
6
0
178,126
3
W
Bellona
5,889
589
67
7
0
229,226
0
W
Cernunnos
6,538
654
101
10
0
167,185
3
L
Thanatos
5,054
505
56
6
0
211,399
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role