Player Matchup

Yemoja
Yemoja
ASaltyFemale
Yemoja
Level 158
God Stats
1W - 3L
1,607 SR
Queue Stats
345W - 356L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
Honorable Galax
Gilgamesh
Level 160
God Stats
33W - 34L
1,544 SR
Queue Stats
489W - 464L
1,523 Elo+
Party 3
Zeus
Zeus
SHadYx-Z
Zeus
Level 88
God Stats
4W - 6L
1,694 SR
Queue Stats
415W - 384L
1,547 Elo+
Party 2
Ratatoskr
Ratatoskr
Snydayy
Ratatoskr
Level 106
God Stats
13W - 5L
1,684 SR
Queue Stats
647W - 590L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slaad17
Ah Muzen Cab
Level 121
God Stats
87W - 74L
1,566 SR
Queue Stats
526W - 468L
1,537 Elo+
Party 2
Team Averages
Level 127
1,619 SR
1,526 Elo+

VS

Team Averages
Level 86
1,636 SR
1,560 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AnakinMAF
Neith
Level 62
God Stats
44W - 27L
1,637 SR
Queue Stats
319W - 308L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
CRoW16Bw
Gilgamesh
Level 134
God Stats
5W - 3L
1,710 SR
Queue Stats
80W - 77L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
ChulusShmeat
Ao Kuang
Level 24
God Stats
4W - 0L
1,869 SR
Queue Stats
23W - 12L
1,687 Elo+
Party 1
Zhong Kui
Zhong Kui
xerxes3000Gg
Zhong Kui
Level 83
God Stats
4W - 4L
1,466 SR
Queue Stats
204W - 179L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 0
6,469
359
3,331
10,573
6,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Honorable Galax
Gilgamesh
13
4 / 2 / 0
8,429
468
11,499
16,907
11,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
0 / 1 / 1
9,361
520
5,499
6,873
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Snydayy
Ratatoskr
11
0 / 7 / 1
7,403
411
4,785
13,641
4,422
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
slaad17
Ah Muzen Cab
14
0 / 5 / 0
8,374
465
9,980
14,326
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 0 / 5
8,034
446
3,003
10,197
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
AnakinMAF
Neith
17
4 / 0 / 2
10,043
558
11,234
11,790
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
CRoW16Bw
Gilgamesh
16
2 / 3 / 2
9,787
544
9,197
16,952
13,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ChulusShmeat
Ao Kuang
14
9 / 1 / 1
9,525
529
12,432
13,280
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xerxes3000Gg
Zhong Kui
17
2 / 0 / 5
10,291
572
8,796
8,598
6,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
5
3.5
L
Yemoja
0
3
0
0
W
Neith
AnakinMAF
Neith
4
0
2
5
W
Gilgamesh
CRoW16Bw
Gilgamesh
2
3
2
1
W
Ao Kuang
ChulusShmeat
Ao Kuang
9
1
1
9.5
L
Gilgamesh
Honorable Galax
Gilgamesh
4
2
0
2
L
Zeus
0
1
1
0.5
L
Ratatoskr
Snydayy
Ratatoskr
0
7
1
0.07
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
0
5
0
0
W
Zhong Kui
xerxes3000Gg
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
44,662
62,320
Taken
60,817
30,019
Mitigated
35,996
22,002
Healing
31,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,003
578
0
2,923
10,197
6,201
252
2,563
7,634
0
19,502
L
Yemoja
3,331
867
2,100
2,607
10,573
6,985
0
6,350
4,223
21,069
0
W
Neith
AnakinMAF
Neith
11,234
5,468
226
7,338
11,790
4,251
1,222
565
11,225
0
78,165
W
Gilgamesh
CRoW16Bw
Gilgamesh
9,197
1,558
0
6,540
16,952
13,333
460
1,853
15,099
12,349
58,306
W
Ao Kuang
ChulusShmeat
Ao Kuang
12,432
1,967
0
7,964
13,280
5,600
543
763
12,517
50,456
7,771
L
Gilgamesh
Honorable Galax
Gilgamesh
11,499
3,606
0
5,953
16,907
11,801
0
6,644
10,263
0
47,315
L
Zeus
5,499
225
0
1,732
6,873
2,104
0
4,076
2,797
69,726
0
L
Ratatoskr
Snydayy
Ratatoskr
4,785
968
0
4,057
13,641
4,422
0
5,388
8,253
0
50,840
L
Ah Muzen Cab
slaad17
Ah Muzen Cab
9,980
3,483
0
5,553
14,326
4,707
0
1,229
13,097
0
73,162
W
Zhong Kui
xerxes3000Gg
Zhong Kui
8,796
518
0
6,822
8,598
6,611
21
3,143
5,455
79,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
47,680
490
Minions Killed
595
0
Camps Cleared
0
1,715,475
Distance Traveled
1,733,014
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,034
446
32
2
0
367,224
1
L
Yemoja
6,469
359
35
2
0
318,011
5
W
Neith
10,043
558
170
9
0
316,572
8
W
Gilgamesh
9,787
544
125
7
0
352,317
5
W
Ao Kuang
9,525
529
89
5
0
370,958
1
L
Gilgamesh
8,429
468
82
5
0
366,235
6
L
Zeus
9,361
520
152
8
0
319,371
3
L
Ratatoskr
7,403
411
89
5
0
370,906
5
L
Ah Muzen Cab
8,374
465
132
7
0
340,952
7
W
Zhong Kui
10,291
572
179
10
0
325,943
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role