Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Oplabangbang
Heimdallr
Bronze III
Level 55
God Stats
1W - 5L
1,290 SR
Queue Stats
14W - 24L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
TheCephalopodGod
Arachne
Bronze III
Level 66
God Stats
4W - 7L
1,527 SR
Queue Stats
17W - 31L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
jide755
Sun Wukong
Gold I
Level 87
God Stats
9W - 7L
1,705 SR
Queue Stats
84W - 77L
1,511 MMR
Solo
Tyr
Tyr
Gold IV
kyle087295
Tyr
Gold IV
Level 152
God Stats
62W - 76L
1,532 SR
Queue Stats
474W - 485L
1,474 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,511 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,594 SR
1,492 MMR
Anhur
Anhur
Gold III
Burningspike94
Anhur
Gold III
Level 157
God Stats
6W - 7L
1,587 SR
Queue Stats
213W - 198L
1,561 MMR
Party 1
Hades
Hades
Gold III
CraZyMik3y94
Hades
Gold III
Level 136
God Stats
43W - 25L
1,706 SR
Queue Stats
102W - 102L
1,465 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Rocketeer99
Kumbhakarna
Silver III
Level 126
God Stats
2W - 3L
1,484 SR
Queue Stats
83W - 86L
1,499 MMR
Solo
Fenrir
Fenrir
Bronze III
jrbrinman
Fenrir
Bronze III
Level 69
God Stats
2W - 2L
1,435 SR
Queue Stats
6W - 6L
1,465 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
xBoomNano
Zhong Kui
Gold V
Level 126
God Stats
1W - 0L
1,758 SR
Queue Stats
203W - 195L
1,469 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 0 / 1
8,390
466
6,688
10,235
7,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Oplabangbang
Heimdallr
16
2 / 3 / 1
9,367
520
9,207
12,907
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 2
7,170
398
2,349
12,555
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
jide755
Sun Wukong
15
0 / 2 / 0
8,701
483
6,343
10,237
8,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
7,094
394
1,256
4,293
1,918
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshMorgan Le FayAthenaDanzaburouSet

VS

Bans
LokiIzanamiKing ArthurNu WaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,841
491
5,278
10,233
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 1
9,739
541
6,795
13,775
7,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Rocketeer99
Kumbhakarna
11
1 / 2 / 5
7,084
394
3,008
7,352
6,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
jrbrinman
Fenrir
14
3 / 0 / 4
8,619
479
5,334
10,176
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
xBoomNano
Zhong Kui
16
5 / 0 / 1
9,955
553
10,591
9,705
7,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
W
1
1
1
1.5
W
2
1
1
2.5
L
Heimdallr
Oplabangbang
Heimdallr
2
3
1
0.83
W
Kumbhakarna
Rocketeer99
Kumbhakarna
1
2
5
1.75
L
0
6
2
0.17
L
Sun Wukong
jide755
Sun Wukong
0
2
0
0
W
Fenrir
jrbrinman
Fenrir
3
0
4
5
L
0
1
0
0
W
Zhong Kui
xBoomNano
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
31,006
50,227
Taken
51,241
26,835
Mitigated
29,319
13,912
Healing
25,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,688
148
78
500
10,235
7,074
0
5,820
4,415
30,779
0
W
5,278
2,693
0
3,301
10,233
3,024
136
386
9,847
0
62,830
W
6,795
485
215
9,989
13,775
7,708
1,835
1,754
11,745
75,417
0
L
Heimdallr
Oplabangbang
Heimdallr
9,207
3,410
0
4,620
12,907
4,263
2,884
3,556
9,351
0
66,694
W
Kumbhakarna
Rocketeer99
Kumbhakarna
3,008
394
0
811
7,352
6,581
0
1,556
5,796
16,802
0
L
2,349
1,179
425
3,796
12,555
5,366
0
5,410
7,145
0
39,536
L
Sun Wukong
jide755
Sun Wukong
6,343
1,004
0
3,431
10,237
8,214
0
4,128
6,109
0
55,005
W
Fenrir
jrbrinman
Fenrir
5,334
1,009
0
4,303
10,176
4,144
456
486
9,651
0
45,748
L
1,256
341
0
1,062
4,293
1,918
0
1,638
2,655
0
30,948
W
Zhong Kui
xBoomNano
Zhong Kui
10,591
1,713
0
7,172
9,705
7,862
310
2,506
7,199
71,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
44,238
399
Minions Killed
543
0
Camps Cleared
0
1,675,326
Distance Traveled
1,690,968
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,390
466
45
3
0
342,509
7
W
Anhur
8,841
491
119
7
0
296,424
2
W
Hades
9,739
541
169
9
0
296,957
7
L
Heimdallr
9,367
520
112
6
0
311,443
1
W
Kumbhakarna
7,084
394
20
1
0
320,699
6
L
Arachne
7,170
398
73
4
0
363,871
2
L
Sun Wukong
8,701
483
106
6
0
351,601
3
W
Fenrir
8,619
479
79
4
0
410,297
5
L
Tyr
7,094
394
63
4
0
305,902
4
W
Zhong Kui
9,955
553
156
9
0
366,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role