Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
IraoDasForcas
Jing Wei
Level 21
God Stats
18W - 16L
1,738 SR
Queue Stats
63W - 44L
1,655 Elo+
Solo
Erlang Shen
Erlang Shen
SNEYR
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,487 Elo+
Solo
Tiamat
Tiamat
longyanga
Tiamat
Level 23
God Stats
3W - 1L
1,517 SR
Queue Stats
37W - 47L
1,420 Elo+
Party 2
Ares
Ares
xXbatiusXx
Ares
Level 28
God Stats
4W - 1L
1,733 SR
Queue Stats
64W - 59L
1,523 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,517 Elo+

VS

Team Averages
Level 14
1,504 SR
1,493 Elo+
Ullr
Ullr
 
Ullr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AlvaroAina
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,474 Elo+
Solo
Thanatos
Thanatos
SonOvBelial
Thanatos
Level 8
God Stats
6W - 6L
1,722 SR
Queue Stats
39W - 38L
1,667 Elo+
Solo
Kukulkan
Kukulkan
onzward
Kukulkan
Level 14
God Stats
0W - 4L
1,299 SR
Queue Stats
7W - 11L
1,492 Elo+
Solo
Ymir
Ymir
plsFF15
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 2 / 5
8,318
594
4,779
8,092
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
IraoDasForcas
Jing Wei
15
10 / 4 / 2
9,131
652
12,375
11,147
3,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
SNEYR
Erlang Shen
14
5 / 5 / 4
8,629
616
11,832
15,413
12,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
longyanga
Tiamat
13
5 / 1 / 8
8,439
603
5,809
5,951
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 7
7,554
540
5,920
8,969
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 7 / 1
7,356
525
5,276
11,927
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
AlvaroAina
King Arthur
8
2 / 4 / 2
5,671
405
4,419
8,490
6,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SonOvBelial
Thanatos
14
7 / 3 / 3
9,021
644
7,470
11,992
4,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
onzward
Kukulkan
10
1 / 8 / 2
6,389
456
3,281
7,101
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
plsFF15
Ymir
8
0 / 5 / 2
5,662
404
3,460
11,548
7,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
14
14
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
5
3.25
L
Ullr
 
Ullr
4
7
1
0.64
L
King Arthur
AlvaroAina
King Arthur
2
4
2
0.75
W
Jing Wei
IraoDasForcas
Jing Wei
10
4
2
2.75
W
Erlang Shen
SNEYR
Erlang Shen
5
5
4
1.4
L
Thanatos
SonOvBelial
Thanatos
7
3
3
2.83
W
Tiamat
longyanga
Tiamat
5
1
8
9
L
Kukulkan
onzward
Kukulkan
1
8
2
0.25
L
Ymir
plsFF15
Ymir
0
5
2
0.2
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
23,906
49,572
Taken
51,058
30,645
Mitigated
23,823
13,194
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,779
1,111
0
1,385
8,092
4,092
0
1,435
6,657
0
53,277
L
Ullr
 
Ullr
5,276
1,696
0
1,110
11,927
3,560
0
2,544
9,333
0
43,036
L
King Arthur
AlvaroAina
King Arthur
4,419
1,375
0
600
8,490
6,231
0
2,081
6,359
0
14,488
W
Jing Wei
IraoDasForcas
Jing Wei
12,375
9,070
0
3,122
11,147
3,809
396
1,923
9,224
0
72,211
W
Erlang Shen
SNEYR
Erlang Shen
11,832
3,308
0
6,236
15,413
12,971
429
1,326
14,087
15,133
39,781
L
Thanatos
SonOvBelial
Thanatos
7,470
1,620
0
10,964
11,992
4,316
0
3,020
8,972
0
42,994
W
Tiamat
longyanga
Tiamat
5,809
359
84
1,492
5,951
2,761
311
451
5,500
39,766
0
L
Kukulkan
onzward
Kukulkan
3,281
281
0
140
7,101
2,132
0
2,928
4,173
17,784
0
L
Ymir
plsFF15
Ymir
3,460
1,013
0
0
11,548
7,584
0
3,778
7,584
7,654
0
W
5,920
542
0
875
8,969
7,012
318
1,668
7,301
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
34,099
422
Minions Killed
242
0
Camps Cleared
0
1,338,298
Distance Traveled
1,242,932
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,318
594
103
7
0
293,999
0
L
Ullr
7,356
525
81
6
0
240,171
0
L
King Arthur
5,671
405
18
1
0
206,790
1
W
Jing Wei
9,131
652
120
9
0
250,532
3
W
Erlang Shen
8,629
616
99
7
0
253,550
3
L
Thanatos
9,021
644
92
7
0
299,489
3
W
Tiamat
8,439
603
81
6
0
270,618
3
L
Kukulkan
6,389
456
42
3
0
240,578
3
L
Ymir
5,662
404
9
1
0
255,904
0
W
Ares
7,554
540
19
1
0
269,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role